added simple wave classes
To assist the input/output of PCM data, we use the fairly straight-forward WAVE format. These classes simplify the input and output of such data.
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#ifndef WAVEINPUT_H
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#define WAVEINPUT_H
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#include <QFile>
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#include "render/audioparams.h"
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class WaveInput
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{
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public:
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WaveInput(const QString& f);
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~WaveInput();
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Q_DISABLE_COPY_MOVE(WaveInput)
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bool open();
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bool is_open();
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QByteArray read(int offset, int length);
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void read(int offset, char *buffer, int length);
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AudioRenderingParams params();
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void close();
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private:
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bool find_str(QFile* f, const char* str);
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AudioRenderingParams params_;
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QFile file_;
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qint64 data_position_;
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};
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#endif // WAVEINPUT_H
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