nodevalue: implement extra constructor overrides
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@@ -294,7 +294,7 @@ void Footage::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeV
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type = NodeValue::kSamples;
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}
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table->Push(type, QVariant::fromValue(job), this, false, ref.ToString());
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table->Push(type, QVariant::fromValue(job), this, ref.ToString());
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}
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}
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}
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@@ -208,6 +208,12 @@ public:
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set_value(data);
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}
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template <typename T>
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NodeValue(Type type, const T& data, const Node* from, const QString& tag) :
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NodeValue(type, data, from, false, tag)
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{
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}
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Type type() const
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{
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return type_;
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@@ -331,6 +337,7 @@ public:
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QVector3D toVec3() const { return value<QVector3D>(); }
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QVector4D toVec4() const { return value<QVector4D>(); }
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Bezier toBezier() const { return value<Bezier>(); }
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QVector<NodeValue> toArray() const { return value<QVector<NodeValue> >(); }
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private:
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Type type_;
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@@ -378,6 +385,12 @@ public:
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Push(NodeValue(type, data, from, array, tag));
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}
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template <typename T>
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void Push(NodeValue::Type type, const T& data, const Node *from, const QString& tag)
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{
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Push(NodeValue(type, data, from, false, tag));
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}
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void Prepend(const NodeValue& value)
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{
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values_.prepend(value);
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@@ -389,6 +402,12 @@ public:
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Prepend(NodeValue(type, data, from, array, tag));
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}
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template <typename T>
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void Prepend(NodeValue::Type type, const T& data, const Node *from, const QString& tag)
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{
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Prepend(NodeValue(type, data, from, false, tag));
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}
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const NodeValue& at(int index) const
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{
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return values_.at(index);
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