reworked audio output to 32-bit float
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+12
-14
@@ -54,7 +54,7 @@ bool recording = false;
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int audio_rendering_rate = 0;
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qint8 audio_ibuffer[audio_ibuffer_size];
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float audio_ibuffer[audio_ibuffer_size];
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qint64 audio_ibuffer_read = 0;
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long audio_ibuffer_frame = 0;
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double audio_ibuffer_timecode = 0;
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@@ -100,10 +100,10 @@ void init_audio() {
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QAudioFormat audio_format;
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audio_format.setSampleRate(olive::config.audio_rate);
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audio_format.setChannelCount(2);
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audio_format.setSampleSize(16);
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audio_format.setSampleSize(32);
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audio_format.setCodec("audio/pcm");
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audio_format.setByteOrder(QAudioFormat::LittleEndian);
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audio_format.setSampleType(QAudioFormat::SignedInt);
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audio_format.setSampleType(QAudioFormat::Float);
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QAudioDeviceInfo info = get_audio_device(QAudio::AudioOutput);
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@@ -146,7 +146,7 @@ void stop_audio() {
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void clear_audio_ibuffer() {
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if (audio_thread != nullptr) audio_thread->lock.lock();
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audio_write_lock.lock();
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memset(audio_ibuffer, 0, audio_ibuffer_size);
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memset(audio_ibuffer, 0, audio_ibuffer_size * sizeof(float));
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audio_ibuffer_read = 0;
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audio_write_lock.unlock();
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if (audio_thread != nullptr) audio_thread->lock.unlock();
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@@ -158,7 +158,7 @@ int current_audio_freq() {
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qint64 get_buffer_offset_from_frame(double framerate, long frame) {
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if (frame >= audio_ibuffer_frame) {
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int multiplier = av_get_bytes_per_sample(AV_SAMPLE_FMT_S16)*av_get_channel_layout_nb_channels(AV_CH_LAYOUT_STEREO);
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int multiplier = av_get_channel_layout_nb_channels(AV_CH_LAYOUT_STEREO);
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return qFloor((double(frame - audio_ibuffer_frame)/framerate)*current_audio_freq())*multiplier;
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} else {
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qWarning() << "Invalid values passed to get_buffer_offset_from_frame" << frame << "<" << audio_ibuffer_frame;
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@@ -190,15 +190,13 @@ void AudioSenderThread::run() {
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if (close) {
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break;
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} else if (panel_sequence_viewer->playing || panel_footage_viewer->playing || audio_scrub) {
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int written_bytes = 0;
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int adjusted_read_index = audio_ibuffer_read%audio_ibuffer_size;
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int max_write = audio_ibuffer_size - adjusted_read_index;
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int adjusted_read_index = (audio_ibuffer_read%audio_ibuffer_size);
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int max_write = (audio_ibuffer_size - adjusted_read_index) * sizeof(float);
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int actual_write = send_audio_to_output(adjusted_read_index, max_write);
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written_bytes += actual_write;
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if (actual_write == max_write) {
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// got all the bytes, write again
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written_bytes += send_audio_to_output(0, audio_ibuffer_size);
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send_audio_to_output(0, audio_ibuffer_size);
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}
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audio_scrub = false;
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@@ -211,10 +209,9 @@ int AudioSenderThread::send_audio_to_output(qint64 offset, int max) {
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// send audio to device
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audio_write_lock.lock();
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qint64 actual_write = audio_io_device->write(reinterpret_cast<const char*>(audio_ibuffer)+offset, max);
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qint64 audio_ibuffer_limit = audio_ibuffer_read + actual_write;
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qint64 actual_write = audio_io_device->write(reinterpret_cast<const char*>(audio_ibuffer+offset), max);
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/*
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if (actual_write > 0) {
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// average values and send to audio monitor
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int channels = audio_output->format().channelCount();
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@@ -236,10 +233,11 @@ int AudioSenderThread::send_audio_to_output(qint64 offset, int max) {
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panel_timeline.first()->audio_monitor->set_value(averages);
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}
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*/
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memset(audio_ibuffer+offset, 0, actual_write);
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audio_ibuffer_read = audio_ibuffer_limit;
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audio_ibuffer_read += (actual_write / sizeof(float));
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audio_write_lock.unlock();
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+1
-1
@@ -55,7 +55,7 @@ extern AudioSenderThread* audio_thread;
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extern QMutex audio_write_lock;
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#define audio_ibuffer_size 192000
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extern qint8 audio_ibuffer[audio_ibuffer_size];
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extern float audio_ibuffer[audio_ibuffer_size];
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extern qint64 audio_ibuffer_read;
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extern long audio_ibuffer_frame;
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extern double audio_ibuffer_timecode;
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@@ -422,23 +422,21 @@ void Cacher::CacheAudioWorker() {
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audio_write_lock.lock();
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int sample_skip = 4*qMax(0, qAbs(playback_speed_)-1);
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int sample_skip = qMax(0, qAbs(playback_speed_)-1);
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while (frame_sample_index_ < nb_samples
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&& audio_buffer_write < audio_ibuffer_read+(audio_ibuffer_size>>1)
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&& audio_buffer_write < buffer_timeline_out) {
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for (int i=0;i<frame->channels;i++) {
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int buffer_index = audio_buffer_write%audio_ibuffer_size;
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int frame_index = frame_sample_index_ * sizeof(float);
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audio_ibuffer[buffer_index] += static_cast<float>((frame->data[0][frame_index+3] & 0xFF) << 24
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| (frame->data[0][frame_index+2] & 0xFF) << 16
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| (frame->data[0][frame_index+1] & 0xFF) << 8
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| (frame->data[0][frame_index] & 0xFF));
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audio_ibuffer[buffer_index] += reinterpret_cast<float*>(frame->data[i])[frame_sample_index_];
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audio_buffer_write++;
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frame_sample_index_++;
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}
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frame_sample_index_++;
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frame_sample_index_ += sample_skip;
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if (audio_reset_) break;
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