reworked audio output to 32-bit float

This commit is contained in:
itsmattkc
2019-04-07 14:09:33 +10:00
parent 644d096f3c
commit 8e3d664061
3 changed files with 18 additions and 22 deletions
+12 -14
View File
@@ -54,7 +54,7 @@ bool recording = false;
int audio_rendering_rate = 0;
qint8 audio_ibuffer[audio_ibuffer_size];
float audio_ibuffer[audio_ibuffer_size];
qint64 audio_ibuffer_read = 0;
long audio_ibuffer_frame = 0;
double audio_ibuffer_timecode = 0;
@@ -100,10 +100,10 @@ void init_audio() {
QAudioFormat audio_format;
audio_format.setSampleRate(olive::config.audio_rate);
audio_format.setChannelCount(2);
audio_format.setSampleSize(16);
audio_format.setSampleSize(32);
audio_format.setCodec("audio/pcm");
audio_format.setByteOrder(QAudioFormat::LittleEndian);
audio_format.setSampleType(QAudioFormat::SignedInt);
audio_format.setSampleType(QAudioFormat::Float);
QAudioDeviceInfo info = get_audio_device(QAudio::AudioOutput);
@@ -146,7 +146,7 @@ void stop_audio() {
void clear_audio_ibuffer() {
if (audio_thread != nullptr) audio_thread->lock.lock();
audio_write_lock.lock();
memset(audio_ibuffer, 0, audio_ibuffer_size);
memset(audio_ibuffer, 0, audio_ibuffer_size * sizeof(float));
audio_ibuffer_read = 0;
audio_write_lock.unlock();
if (audio_thread != nullptr) audio_thread->lock.unlock();
@@ -158,7 +158,7 @@ int current_audio_freq() {
qint64 get_buffer_offset_from_frame(double framerate, long frame) {
if (frame >= audio_ibuffer_frame) {
int multiplier = av_get_bytes_per_sample(AV_SAMPLE_FMT_S16)*av_get_channel_layout_nb_channels(AV_CH_LAYOUT_STEREO);
int multiplier = av_get_channel_layout_nb_channels(AV_CH_LAYOUT_STEREO);
return qFloor((double(frame - audio_ibuffer_frame)/framerate)*current_audio_freq())*multiplier;
} else {
qWarning() << "Invalid values passed to get_buffer_offset_from_frame" << frame << "<" << audio_ibuffer_frame;
@@ -190,15 +190,13 @@ void AudioSenderThread::run() {
if (close) {
break;
} else if (panel_sequence_viewer->playing || panel_footage_viewer->playing || audio_scrub) {
int written_bytes = 0;
int adjusted_read_index = audio_ibuffer_read%audio_ibuffer_size;
int max_write = audio_ibuffer_size - adjusted_read_index;
int adjusted_read_index = (audio_ibuffer_read%audio_ibuffer_size);
int max_write = (audio_ibuffer_size - adjusted_read_index) * sizeof(float);
int actual_write = send_audio_to_output(adjusted_read_index, max_write);
written_bytes += actual_write;
if (actual_write == max_write) {
// got all the bytes, write again
written_bytes += send_audio_to_output(0, audio_ibuffer_size);
send_audio_to_output(0, audio_ibuffer_size);
}
audio_scrub = false;
@@ -211,10 +209,9 @@ int AudioSenderThread::send_audio_to_output(qint64 offset, int max) {
// send audio to device
audio_write_lock.lock();
qint64 actual_write = audio_io_device->write(reinterpret_cast<const char*>(audio_ibuffer)+offset, max);
qint64 audio_ibuffer_limit = audio_ibuffer_read + actual_write;
qint64 actual_write = audio_io_device->write(reinterpret_cast<const char*>(audio_ibuffer+offset), max);
/*
if (actual_write > 0) {
// average values and send to audio monitor
int channels = audio_output->format().channelCount();
@@ -236,10 +233,11 @@ int AudioSenderThread::send_audio_to_output(qint64 offset, int max) {
panel_timeline.first()->audio_monitor->set_value(averages);
}
*/
memset(audio_ibuffer+offset, 0, actual_write);
audio_ibuffer_read = audio_ibuffer_limit;
audio_ibuffer_read += (actual_write / sizeof(float));
audio_write_lock.unlock();
+1 -1
View File
@@ -55,7 +55,7 @@ extern AudioSenderThread* audio_thread;
extern QMutex audio_write_lock;
#define audio_ibuffer_size 192000
extern qint8 audio_ibuffer[audio_ibuffer_size];
extern float audio_ibuffer[audio_ibuffer_size];
extern qint64 audio_ibuffer_read;
extern long audio_ibuffer_frame;
extern double audio_ibuffer_timecode;
+5 -7
View File
@@ -422,23 +422,21 @@ void Cacher::CacheAudioWorker() {
audio_write_lock.lock();
int sample_skip = 4*qMax(0, qAbs(playback_speed_)-1);
int sample_skip = qMax(0, qAbs(playback_speed_)-1);
while (frame_sample_index_ < nb_samples
&& audio_buffer_write < audio_ibuffer_read+(audio_ibuffer_size>>1)
&& audio_buffer_write < buffer_timeline_out) {
for (int i=0;i<frame->channels;i++) {
int buffer_index = audio_buffer_write%audio_ibuffer_size;
int frame_index = frame_sample_index_ * sizeof(float);
audio_ibuffer[buffer_index] += static_cast<float>((frame->data[0][frame_index+3] & 0xFF) << 24
| (frame->data[0][frame_index+2] & 0xFF) << 16
| (frame->data[0][frame_index+1] & 0xFF) << 8
| (frame->data[0][frame_index] & 0xFF));
audio_ibuffer[buffer_index] += reinterpret_cast<float*>(frame->data[i])[frame_sample_index_];
audio_buffer_write++;
frame_sample_index_++;
}
frame_sample_index_++;
frame_sample_index_ += sample_skip;
if (audio_reset_) break;