nodes can now be connected through the node editor
This commit is contained in:
@@ -6,6 +6,7 @@
|
||||
#include "effectspanel.h"
|
||||
#include "ui/nodeview.h"
|
||||
#include "ui/nodeui.h"
|
||||
#include "ui/nodeedgeui.h"
|
||||
|
||||
class NodeEditor : public EffectsPanel {
|
||||
Q_OBJECT
|
||||
@@ -22,6 +23,10 @@ private:
|
||||
QGraphicsScene scene_;
|
||||
NodeView view_;
|
||||
QVector<NodeUI*> nodes_;
|
||||
QVector<NodeEdgeUI*> edges_;
|
||||
|
||||
private slots:
|
||||
void ItemsChanged();
|
||||
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user