nodes can now be connected through the node editor

This commit is contained in:
itsmattkc
2019-04-13 02:40:58 +10:00
parent 6b67727bd8
commit 8cd96eae64
24 changed files with 480 additions and 85 deletions
+56 -1
View File
@@ -65,13 +65,54 @@ void EffectRow::AddField(EffectField *field)
fields_.append(field);
}
void EffectRow::AddNodeInput(olive::nodes::DataType type)
void EffectRow::AddAcceptedNodeInput(olive::nodes::DataType type)
{
Q_ASSERT(output_type_ == olive::nodes::kInvalid);
accepted_inputs_.append(type);
}
void EffectRow::ConnectEdge(EffectRow *output, EffectRow *input)
{
Q_ASSERT(output->IsNodeOutput());
Q_ASSERT(input->IsNodeInput());
if (!input->node_edges_.isEmpty()) {
DisconnectEdge(input->node_edges_.first());
}
NodeEdgePtr edge = std::make_shared<NodeEdge>(output, input);
output->node_edges_.append(edge);
input->node_edges_.append(edge);
emit output->EdgesChanged();
emit input->EdgesChanged();
}
void EffectRow::DisconnectEdge(NodeEdgePtr edge)
{
EffectRow* output = edge->output();
EffectRow* input = edge->input();
output->node_edges_.removeAll(edge);
input->node_edges_.removeAll(edge);
emit output->EdgesChanged();
emit input->EdgesChanged();
}
QVector<NodeEdge*> EffectRow::edges()
{
QVector<NodeEdge*> edges;
for (int i=0;i<node_edges_.size();i++) {
edges.append(node_edges_.at(i).get());
}
return edges;
}
bool EffectRow::IsKeyframing() {
return keyframing_;
}
@@ -121,6 +162,20 @@ void EffectRow::SetOutputDataType(olive::nodes::DataType type)
output_type_ = type;
}
bool EffectRow::CanAcceptDataType(olive::nodes::DataType type)
{
if (!IsNodeInput()) {
return false;
}
return accepted_inputs_.contains(type);
}
olive::nodes::DataType EffectRow::OutputDataType()
{
return output_type_;
}
bool EffectRow::IsNodeInput()
{
return !accepted_inputs_.isEmpty();
+71 -12
View File
@@ -35,6 +35,7 @@ class KeyframeNavigator;
class ClickableLabel;
#include "effectfields.h"
#include "nodes/nodeedge.h"
/**
* @brief The EffectRow class
@@ -245,6 +246,64 @@ public:
*/
void SetOutputDataType(olive::nodes::DataType type);
/**
* @brief Check if this row can accept the data type specified in type
*
* @return
*
* TRUE if this row can accept this data type. If this row is not an input, this function will always return FALSE.
*/
bool CanAcceptDataType(olive::nodes::DataType type);
/**
* @brief Get this row's output data type
*
* @return
*
* If this is not an output, this will always return olive::nodes::kInvalid
*/
olive::nodes::DataType OutputDataType();
/**
* @brief Adds a node data type that can be accepted by this input
*
* Allows this input to take a node connection from a data type specified by type. An input can take several data
* types.
*
* @param type
*
* The data type to add
*/
void AddAcceptedNodeInput(olive::nodes::DataType type);
/**
* @brief Connect two node sockets together
*
* For outputs, the maximum amount of edges is unlimited and this will continually add to a list of edges. For inputs,
* there can only be one edge and adding a second will destroy the first.
*
* @param edge
*
* The edge to add (output) or replace the current edge (input).
*/
static void ConnectEdge(EffectRow* output, EffectRow* input);
/**
* @brief Disconnect an edge
*
* Disconnects two nodes and destroys the edge object connecting them together
*
* @param edge
*
* Edge to be removed
*/
static void DisconnectEdge(NodeEdgePtr edge);
/**
* @brief Get a list of references to all edges currently connected to this row
*/
QVector<NodeEdge *> edges();
protected:
/**
* @brief Add a field to this row
@@ -258,18 +317,6 @@ protected:
*/
void AddField(EffectField* Field);
/**
* @brief Adds a node data type that can be accepted by this input
*
* Allows this input to take a node connection from a data type specified by type. An input can take several data
* types.
*
* @param type
*
* The data type to add
*/
void AddNodeInput(olive::nodes::DataType type);
public slots:
/**
* @brief Go to previous keyframe
@@ -332,6 +379,13 @@ signals:
*/
void Clicked();
/**
* @brief Edges changed signal
*
* Signal emitted any time an edge is connected or disconnected from this row
*/
void EdgesChanged();
private slots:
/**
* @brief Set keyframing enabled state
@@ -402,6 +456,11 @@ private:
* this.
*/
olive::nodes::DataType output_type_;
/**
* @brief Internal array of node edges. Access with AddEdge() and RemoveEdge().
*/
QVector<NodeEdgePtr> node_edges_;
};
#endif // EFFECTROW_H
+1 -1
View File
@@ -7,7 +7,7 @@ BoolInput::BoolInput(Node* parent, const QString& id, const QString& name, bool
connect(bool_field, SIGNAL(Toggled(bool)), this, SIGNAL(Toggled(bool)));
AddField(bool_field);
AddNodeInput(olive::nodes::kBoolean);
AddAcceptedNodeInput(olive::nodes::kBoolean);
}
bool BoolInput::GetBoolAt(double timecode)
+1 -1
View File
@@ -5,7 +5,7 @@ ColorInput::ColorInput(Node* parent, const QString& id, const QString& name, boo
{
AddField(new ColorField(this));
AddNodeInput(olive::nodes::kColor);
AddAcceptedNodeInput(olive::nodes::kColor);
}
QColor ColorInput::GetColorAt(double timecode)
+1 -1
View File
@@ -7,7 +7,7 @@ ComboInput::ComboInput(Node* parent, const QString& id, const QString& name, boo
connect(combo_field, SIGNAL(DataChanged(const QVariant&)), this, SIGNAL(DataChanged(const QVariant&)));
AddField(combo_field);
AddNodeInput(olive::nodes::kCombo);
AddAcceptedNodeInput(olive::nodes::kCombo);
}
void ComboInput::AddItem(const QString &text, const QVariant &data)
+1 -1
View File
@@ -5,7 +5,7 @@ FileInput::FileInput(Node* parent, const QString& id, const QString& name, bool
{
AddField(new FileField(this));
AddNodeInput(olive::nodes::kFile);
AddAcceptedNodeInput(olive::nodes::kFile);
}
QString FileInput::GetFileAt(double timecode)
+1 -1
View File
@@ -5,7 +5,7 @@ FontInput::FontInput(Node* parent, const QString& id, const QString& name, bool
{
AddField(new FontField(this));
AddNodeInput(olive::nodes::kFont);
AddAcceptedNodeInput(olive::nodes::kFont);
}
QString FontInput::GetFontAt(double timecode)
+1 -1
View File
@@ -5,7 +5,7 @@ StringInput::StringInput(Node* parent, const QString& id, const QString& name, b
{
AddField(new StringField(this, rich_text));
AddNodeInput(olive::nodes::kString);
AddAcceptedNodeInput(olive::nodes::kString);
}
QString StringInput::GetStringAt(double timecode)
+4 -4
View File
@@ -15,15 +15,15 @@ VecInput::VecInput(Node* parent, const QString& id, const QString& name, int val
AddField(new DoubleField(this));
}
AddNodeInput(olive::nodes::kFloat);
AddAcceptedNodeInput(olive::nodes::kFloat);
if (values > 1) {
AddNodeInput(olive::nodes::kVec2);
AddAcceptedNodeInput(olive::nodes::kVec2);
}
if (values > 2) {
AddNodeInput(olive::nodes::kVec3);
AddAcceptedNodeInput(olive::nodes::kVec3);
}
if (values > 3) {
AddNodeInput(olive::nodes::kVec4);
AddAcceptedNodeInput(olive::nodes::kVec4);
}
}
+26
View File
@@ -148,6 +148,11 @@ void Node::AddRow(EffectRow *row)
rows.append(row);
}
int Node::IndexOfRow(EffectRow *row)
{
return rows.indexOf(row);
}
void Node::copy_field_keyframes(NodePtr e) {
for (int i=0;i<rows.size();i++) {
EffectRow* row = rows.at(i);
@@ -191,6 +196,17 @@ int Node::gizmo_count() {
return gizmos.size();
}
QVector<NodeEdge *> Node::GetAllEdges()
{
QVector<NodeEdge*> edges;
for (int i=0;i<row_count();i++) {
edges.append(row(i)->edges());
}
return edges;
}
void Node::refresh() {}
void Node::FieldChanged() {
@@ -310,6 +326,11 @@ void Node::SetExpanded(bool e)
expanded_ = e;
}
void Node::SetPos(const QPointF &pos)
{
pos_ = pos;
}
void Node::SetEnabled(bool b) {
enabled_ = b;
emit EnabledChanged(b);
@@ -615,6 +636,11 @@ void Node::setIterations(int i) {
iterations = i;
}
const QPointF &Node::pos()
{
return pos_;
}
void Node::process_image(double, uint8_t *, uint8_t *, int){}
NodePtr Node::copy(Clip *c) {
+8 -1
View File
@@ -127,7 +127,7 @@ public:
virtual NodePtr Create(Clip *c) = 0;
void AddRow(EffectRow* row);
int IndexOfRow(EffectRow* row);
EffectRow* row(int i);
int row_count();
@@ -135,6 +135,8 @@ public:
EffectGizmo* gizmo(int i);
int gizmo_count();
QVector<NodeEdge*> GetAllEdges();
bool IsEnabled();
bool IsExpanded();
@@ -168,6 +170,8 @@ public:
int getIterations();
void setIterations(int i);
const QPointF& pos();
virtual void process_image(double timecode, uint8_t* input, uint8_t* output, int size);
virtual void process_shader(double timecode, GLTextureCoords&, int iteration);
virtual void process_coords(double timecode, GLTextureCoords& coords, int data);
@@ -225,6 +229,7 @@ public slots:
void FieldChanged();
void SetEnabled(bool b);
void SetExpanded(bool e);
void SetPos(const QPointF& pos);
signals:
void EnabledChanged(bool);
private slots:
@@ -264,6 +269,8 @@ private:
QVector<KeyframeDataChange*> gizmo_dragging_actions_;
QPointF pos_;
// superimpose functions
virtual void redraw(double timecode);
bool valueHasChanged(double timecode);
+21
View File
@@ -0,0 +1,21 @@
#include "nodeedge.h"
#include <QDebug>
#include "effects/effectrow.h"
NodeEdge::NodeEdge(EffectRow *output, EffectRow *input) :
output_(output),
input_(input)
{
}
EffectRow *NodeEdge::output()
{
return output_;
}
EffectRow *NodeEdge::input()
{
return input_;
}
+39
View File
@@ -0,0 +1,39 @@
#ifndef NODEEDGE_H
#define NODEEDGE_H
#include <memory>
class EffectRow;
class NodeEdge;
using NodeEdgePtr = std::shared_ptr<NodeEdge>;
class NodeEdge
{
public:
/**
* @brief NodeEdge Constructor
*
* Creates a node edge and stores its two connections.
*
* This should not be used directly. Use the static function EffectRow::ConnectEdge instead.
*
* @param output
*
* Output/from EffectRow that this edge "starts" at
*
* @param input
*
* Input/to EffectRow that this edge "ends" at
*/
NodeEdge(EffectRow* output, EffectRow* input);
EffectRow* output();
EffectRow* input();
private:
EffectRow* output_;
EffectRow* input_;
};
#endif // NODEEDGE_H
-11
View File
@@ -1,11 +0,0 @@
#include "nodeplug.h"
NodePlug::NodePlug()
{
}
bool NodePlug::IsConnected()
{
}
-13
View File
@@ -1,13 +0,0 @@
#ifndef NODEPLUG_H
#define NODEPLUG_H
class NodePlug
{
public:
NodePlug();
bool IsConnected();
};
#endif // NODEPLUG_H
+2
View File
@@ -3,6 +3,8 @@
NodeMedia::NodeMedia(Clip* c) :
Node(c)
{
EffectRow* matrix_input = new EffectRow(this, "matrix", tr("Matrix"), true, false);
matrix_input->AddAcceptedNodeInput(olive::nodes::kMatrix);
}
QString NodeMedia::name()
+6 -4
View File
@@ -191,7 +191,6 @@ SOURCES += \
ui/nodeui.cpp \
panels/effectspanel.cpp \
nodes/nodedatatypes.cpp \
nodes/nodeplug.cpp \
nodes/inputs/boolinput.cpp \
nodes/inputs/comboinput.cpp \
nodes/inputs/colorinput.cpp \
@@ -207,7 +206,9 @@ SOURCES += \
nodes/nodes/nodeshader.cpp \
decoders/ffmpegdecoder.cpp \
decoders/decoder.cpp \
nodes/node.cpp
nodes/node.cpp \
nodes/nodeedge.cpp \
ui/nodeedgeui.cpp
HEADERS += \
ui/mainwindow.h \
@@ -353,7 +354,6 @@ HEADERS += \
ui/nodeui.h \
panels/effectspanel.h \
nodes/nodedatatypes.h \
nodes/nodeplug.h \
nodes/inputs.h \
nodes/inputs/boolinput.h \
nodes/inputs/comboinput.h \
@@ -372,7 +372,9 @@ HEADERS += \
decoders/ffmpegdecoder.h \
decoders/decoder.h \
nodes/node.h \
timeline/tracktypes.h
timeline/tracktypes.h \
nodes/nodeedge.h \
ui/nodeedgeui.h
FORMS +=
+42 -7
View File
@@ -24,6 +24,8 @@ NodeEditor::NodeEditor(QWidget *parent) :
view_.setInteractive(true);
view_.setDragMode(QGraphicsView::RubberBandDrag);
connect(&scene_, SIGNAL(changed(const QList<QRectF>&)), this, SLOT(ItemsChanged()));
}
void NodeEditor::Retranslate()
@@ -32,9 +34,9 @@ void NodeEditor::Retranslate()
void NodeEditor::LoadEvent()
{
nodes_.resize(open_effects_.size());
if (!open_effects_.isEmpty()) {
QVector<NodeEdge*> added_edges;
Clip* first_clip = open_effects_.first()->GetEffect()->parent_clip;
for (int i=0;i<open_effects_.size();i++) {
@@ -48,20 +50,53 @@ void NodeEditor::LoadEvent()
node_ui->SetWidget(effect_ui);
node_ui->AddToScene(&scene_);
node_ui->setPos(effect_ui->GetEffect()->pos());
nodes_[i] = node_ui;
nodes_.append(node_ui);
// Get node edges
QVector<NodeEdge*> edges = open_effects_.at(i)->GetEffect()->GetAllEdges();
for (int j=0;j<edges.size();j++) {
NodeEdge* edge = edges.at(j);
if (!added_edges.contains(edge)) {
NodeEdgeUI* edge_ui = new NodeEdgeUI(edge);
scene_.addItem(edge_ui);
edges_.append(edge_ui);
added_edges.append(edge);
}
}
}
}
ItemsChanged();
}
}
void NodeEditor::ClearEvent()
{
NodeUI* node;
foreach (node, nodes_) {
delete node;
foreach (NodeUI* node, nodes_) {
scene_.removeItem(node);
}
nodes_.clear();
foreach (NodeEdgeUI* edge, edges_) {
scene_.removeItem(edge);
}
edges_.clear();
}
void NodeEditor::ItemsChanged()
{
foreach (NodeEdgeUI* edge, edges_) {
edge->adjust();
}
foreach (NodeUI* node, nodes_) {
node->Widget()->GetEffect()->SetPos(node->pos());
}
}
+5
View File
@@ -6,6 +6,7 @@
#include "effectspanel.h"
#include "ui/nodeview.h"
#include "ui/nodeui.h"
#include "ui/nodeedgeui.h"
class NodeEditor : public EffectsPanel {
Q_OBJECT
@@ -22,6 +23,10 @@ private:
QGraphicsScene scene_;
NodeView view_;
QVector<NodeUI*> nodes_;
QVector<NodeEdgeUI*> edges_;
private slots:
void ItemsChanged();
};
+67
View File
@@ -0,0 +1,67 @@
#include "nodeedgeui.h"
#include <QPen>
#include <QGraphicsScene>
#include "global/math.h"
#include "ui/effectui.h"
NodeEdgeUI::NodeEdgeUI(NodeEdge* edge) :
edge_(edge),
output_node_(nullptr),
input_node_(nullptr)
{
setPen(QPen(Qt::white, 2));
}
void NodeEdgeUI::adjust()
{
if (output_node_ == nullptr) {
// Locate the output and input nodes' UIs
QList<QGraphicsItem*> all_items = scene()->items();
for (int j=0;j<all_items.size();j++) {
NodeUI* node = dynamic_cast<NodeUI*>(all_items.at(j));
if (node != nullptr) {
// Check if this node has the output row
int row_index = node->Widget()->GetEffect()->IndexOfRow(edge_->output());
if (row_index > -1) {
output_node_ = node;
output_index_ = row_index;
}
// Check if this node has the input row
row_index = node->Widget()->GetEffect()->IndexOfRow(edge_->input());
if (row_index > -1) {
input_node_ = node;
input_index_ = row_index;
}
}
}
}
setPath(GetEdgePath(output_node_->pos() + output_node_->GetNodeSocketRects().at(output_index_).center(),
input_node_->pos() + input_node_->GetNodeSocketRects().at(input_index_).center()));
}
NodeEdge *NodeEdgeUI::edge()
{
return edge_;
}
QPainterPath NodeEdgeUI::GetEdgePath(const QPointF &start_pos, const QPointF &end_pos)
{
double mid_x = double_lerp(start_pos.x(), end_pos.x(), 0.5);
QPainterPath path_;
path_.moveTo(start_pos);
path_.cubicTo(QPointF(mid_x, start_pos.y()),
QPointF(mid_x, end_pos.y()),
end_pos);
return path_;
}
+26
View File
@@ -0,0 +1,26 @@
#ifndef NODEEDGEUI_H
#define NODEEDGEUI_H
#include <QGraphicsPathItem>
#include "nodeui.h"
class NodeEdgeUI : public QGraphicsPathItem {
public:
NodeEdgeUI(NodeEdge* edge);
static QPainterPath GetEdgePath(const QPointF& start_pos, const QPointF& end_pos);
void adjust();
NodeEdge* edge();
private:
NodeEdge* edge_;
NodeUI* output_node_;
int output_index_;
NodeUI* input_node_;
int input_index_;
};
#endif // NODEEDGEUI_H
+87 -22
View File
@@ -12,13 +12,15 @@
#include <QPainter>
#include "ui/effectui.h"
#include "global/math.h"
#include "ui/nodeedgeui.h"
const int kRoundedRectRadius = 5;
const int kNodePlugSize = 12;
NodeUI::NodeUI() :
central_widget_(nullptr),
proxy_(nullptr),
drag_destination_(nullptr),
clicked_socket_(-1)
{
setFlag(QGraphicsItem::ItemIsMovable, true);
@@ -29,7 +31,6 @@ NodeUI::~NodeUI()
{
if (scene() != nullptr) {
scene()->removeItem(proxy_);
scene()->removeItem(this);
}
}
@@ -55,8 +56,8 @@ void NodeUI::Resize(const QSize &s)
rectangle.setWidth(rectangle.width() + kNodePlugSize);
path_ = QPainterPath();
path_.addRoundedRect(inner_rect, kRoundedRectRadius, kRoundedRectRadius);
drag_path_ = QPainterPath();
drag_path_.addRoundedRect(inner_rect, kRoundedRectRadius, kRoundedRectRadius);
setRect(rectangle);
}
@@ -66,6 +67,11 @@ void NodeUI::SetWidget(EffectUI *widget)
central_widget_ = widget;
}
EffectUI *NodeUI::Widget()
{
return central_widget_;
}
void NodeUI::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
Q_UNUSED(widget)
@@ -88,7 +94,7 @@ void NodeUI::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QW
painter->setPen(palette.base().color());
}
painter->setBrush(palette.window());
painter->drawPath(path_);
painter->drawPath(drag_path_);
}
void NodeUI::mousePressEvent(QGraphicsSceneMouseEvent *event)
@@ -96,6 +102,7 @@ void NodeUI::mousePressEvent(QGraphicsSceneMouseEvent *event)
QVector<QRectF> sockets = GetNodeSocketRects();
clicked_socket_ = -1;
drag_destination_ = nullptr;
for (int i=0;i<sockets.size();i++) {
if (sockets.at(i).contains(event->pos())) {
@@ -106,8 +113,7 @@ void NodeUI::mousePressEvent(QGraphicsSceneMouseEvent *event)
if (clicked_socket_ > -1) {
drag_line_start_ = pos() + sockets.at(clicked_socket_).center();
drag_line_ = scene()->addPath(GetEdgePath(drag_line_start_, event->scenePos()),
QPen(Qt::white, 2));
drag_line_ = scene()->addPath(NodeEdgeUI::GetEdgePath(drag_line_start_, event->scenePos()));
event->accept();
} else {
@@ -119,7 +125,65 @@ void NodeUI::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if (clicked_socket_ > -1) {
drag_line_->setPath(GetEdgePath(drag_line_start_, event->scenePos()));
bool line_is_touching_node = false;
QPointF drag_line_end = event->scenePos();
// Get all the graphics items at this mouse position
QList<QGraphicsItem *> mouse_items = scene()->items(event->scenePos());
for (int j=0;j<mouse_items.size();j++) {
// See if the graphics item here is a node
NodeUI* mouse_node = dynamic_cast<NodeUI*>(mouse_items.at(j));
if (mouse_node != nullptr) {
// If so, get this node's sockets and loop through them
QVector<QRectF> mouse_nodes_sockets = mouse_node->GetNodeSocketRects();
for (int i=0;i<mouse_nodes_sockets.size();i++) {
// See if this socket contains the mouse cursor
if (mouse_nodes_sockets.at(i).contains(event->scenePos() - mouse_node->pos())) {
// If so, see if the two rows can be connected
EffectRow* local_row = central_widget_->GetEffect()->row(clicked_socket_);
EffectRow* remote_row = mouse_node->GetRowFromIndex(i);
// Ensure one is an input and one is an output and whether their data types are compatible
if (local_row->IsNodeInput() != remote_row->IsNodeInput()) {
// Determine which row is the input and which row is the output
EffectRow* input_row = (local_row->IsNodeInput()) ? local_row : remote_row;
EffectRow* output_row = (local_row->IsNodeInput()) ? remote_row : local_row;
if (input_row->CanAcceptDataType(output_row->OutputDataType())) {
// This is a valid connection
line_is_touching_node = true;
// Snap drag line to this socket
drag_line_end = mouse_node->pos() + mouse_nodes_sockets.at(i).center();
// Cancel loop since we have a connection now
j = mouse_items.size();
// Cache destination row
drag_destination_ = remote_row;
}
}
break;
}
}
}
}
if (line_is_touching_node) {
drag_line_->setPen(QPen(Qt::white, 2));
} else {
drag_line_->setPen(QPen(Qt::gray, 2));
}
drag_line_->setPath(NodeEdgeUI::GetEdgePath(drag_line_start_, drag_line_end));
event->accept();
@@ -132,26 +196,16 @@ void NodeUI::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (clicked_socket_ > -1) {
scene()->removeItem(drag_line_);
delete drag_line_;
event->accept();
if (drag_destination_ != nullptr) {
EffectRow::ConnectEdge(central_widget_->GetEffect()->row(clicked_socket_), drag_destination_);
}
} else {
QGraphicsItem::mouseReleaseEvent(event);
}
}
QPainterPath NodeUI::GetEdgePath(const QPointF &start_pos, const QPointF &end_pos)
{
double mid_x = double_lerp(start_pos.x(), end_pos.x(), 0.5);
QPainterPath path_;
path_.moveTo(start_pos);
path_.cubicTo(QPointF(mid_x, start_pos.y()),
QPointF(mid_x, end_pos.y()),
end_pos);
return path_;
}
QVector<QRectF> NodeUI::GetNodeSocketRects()
{
QVector<QRectF> rects;
@@ -176,3 +230,14 @@ QVector<QRectF> NodeUI::GetNodeSocketRects()
return rects;
}
EffectRow *NodeUI::GetRowFromIndex(int i)
{
if (central_widget_ != nullptr) {
Node* e = central_widget_->GetEffect();
if (i < e->row_count()) {
return e->row(i);
}
}
return nullptr;
}
+13 -3
View File
@@ -5,6 +5,8 @@
#include <QGraphicsItem>
class EffectUI;
class EffectRow;
class NodeEdge;
class NodeUI : public QGraphicsRectItem {
public:
@@ -14,24 +16,32 @@ public:
void AddToScene(QGraphicsScene* scene);
void Resize(const QSize& s);
void SetWidget(EffectUI* widget);
EffectUI* Widget();
QVector<QRectF> GetNodeSocketRects();
protected:
virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = nullptr) override;
virtual void mousePressEvent(QGraphicsSceneMouseEvent * event) override;
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event) override;
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
private:
QVector<QRectF> GetNodeSocketRects();
QPainterPath GetEdgePath(const QPointF& start_pos, const QPointF& end_pos);
EffectRow *GetRowFromIndex(int i);
EffectUI* central_widget_;
QGraphicsProxyWidget* proxy_;
QPainterPath path_;
QGraphicsPathItem* drag_line_;
QPointF drag_line_start_;
EffectRow* drag_destination_;
QPainterPath drag_path_;
int clicked_socket_;
};
#endif // NODEUI_H
+1 -1
View File
@@ -42,9 +42,9 @@ void NodeView::mouseMoveEvent(QMouseEvent *event)
void NodeView::mouseReleaseEvent(QMouseEvent *event)
{
if (!hand_moving_) {
hand_moving_ = false;
QGraphicsView::mouseReleaseEvent(event);
}
hand_moving_ = false;
}
void NodeView::wheelEvent(QWheelEvent *event)