tweak Luminance black/white limit to better suit new "color table"
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@@ -89,7 +89,7 @@ Color ColorCoding::GetColor(int c)
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Qt::GlobalColor ColorCoding::GetUISelectorColor(const Color &c)
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{
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if (c.GetRoughLuminance() > 0.66) {
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if (c.GetRoughLuminance() > 0.40) {
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return Qt::black;
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} else {
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return Qt::white;
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