chromakey: add base properties

This commit is contained in:
itsmattkc
2022-05-07 15:38:05 -07:00
parent b5d7be9e47
commit 862e462b20
+4 -1
View File
@@ -37,9 +37,11 @@ ChromaKeyNode::ChromaKeyNode()
AddInput(kUpperToleranceInput, NodeValue::kFloat, 25.0);
SetInputProperty(kUpperToleranceInput, QStringLiteral("min"), 0.0);
SetInputProperty(kUpperToleranceInput, QStringLiteral("base"), 0.1);
AddInput(kLowerToleranceInput, NodeValue::kFloat, 5.0);
SetInputProperty(kLowerToleranceInput, QStringLiteral("min"), 0.0);
SetInputProperty(kLowerToleranceInput, QStringLiteral("base"), 0.1);
AddInput(kGarbageMatteInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
@@ -47,9 +49,11 @@ ChromaKeyNode::ChromaKeyNode()
AddInput(kHighlightsInput, NodeValue::kFloat, 100.0f);
SetInputProperty(kHighlightsInput, QStringLiteral("min"), 0.0);
SetInputProperty(kHighlightsInput, QStringLiteral("base"), 0.1);
AddInput(kShadowsInput, NodeValue::kFloat, 100.0f);
SetInputProperty(kShadowsInput, QStringLiteral("min"), 0.0);
SetInputProperty(kShadowsInput, QStringLiteral("base"), 0.1);
AddInput(kMaskOnlyInput, NodeValue::kBoolean, false);
}
@@ -122,7 +126,6 @@ void ChromaKeyNode::Value(const NodeValueRow &value, const NodeGlobals &globals,
job.SetInputTexture(value[kTextureInput].data().value<TexturePtr>());
job.SetNeedsCustomShader(this);
job.SetFunctionName(QStringLiteral("SceneLinearToCIEXYZ_d65"));
job.SetOverrideID(id());
table->Push(NodeValue::kTexture, QVariant::fromValue(job), this);
}