documented AudioHybridDevice

This commit is contained in:
itsmattkc
2019-10-17 09:42:42 +11:00
parent 14fa181951
commit 856d42d431
+90 -2
View File
@@ -1,10 +1,43 @@
/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef AUDIOHYBRIDDEVICE_H
#define AUDIOHYBRIDDEVICE_H
#include <QIODevice>
typedef float sample;
/**
* @brief A device that can be connected to QAudioOutput and provides both "push" and "pull" functionality
*
* By default, a QAudioOutput works in either "push" or "pull" mode. Either it can automatically "pull" from a
* QIODevice (reading from it whenever it requires samples), or we can "push" samples to it constantly (on a timer and
* often in another thread) to make sure the buffer never underruns.
*
* This class functions as a "pull" device for the QAudioOutput, so the audio device automatically reads from it, but
* then provides both "pull" and "push" functionality to the rest of the system. A QIODevice (like a raw PCM file)
* can be connected and pulled from (good for continuous audio playback), and any amount of samples can also be pushed
* (good for short bursts of sound, e.g. audio scrubbing).
*
* This does not support any "queuing", running ConnectDevice() or Push() will immediately discard anything that's
* currently being sent to the device and replace it.
*/
class AudioHybridDevice : public QIODevice
{
Q_OBJECT
@@ -13,17 +46,72 @@ public:
void Push(const QByteArray &samples);
/**
* @brief Stop all audio output
*
* Whatever is being done (pulling from QIODevice or samples), it is stopped and cleared placing this into
* "idle" state.
*
* Note that audio playback may not stop immediately after calling this function as the audio output may still have
* samples in its buffer to output (QAudioOutput::stop() should be called as well for more immediate feedback). This
* will prevent any further samples from being sent however.
*
* \see IsIdle()
*/
void Stop();
/**
* @brief Connect a QIODevice (e.g. QFile) to start sending to the audio output
*
* This will clear any pushed samples or QIODevices currently being read and will start reading from this next time
* the audio output requests data.
*/
void ConnectDevice(QIODevice* device);
/**
* @brief Returns true if there are no more samples to be sent
*
* This is true if a device was connected or samples were pushed but we reached the end and no more data is available
* to be sent.
*
* In this state, this device will continue returning an empty buffer (all zeroes) to the device to workaround
* QAudioOutput's buffer underrun prevention with pushed samples. Therefore the QAudioOutput will never be put into
* QAudio::IdleState. Therefore only way to determine whether the output is no longer receiving usable audio is to
* check this function.
*/
bool IsIdle();
signals:
/**
* @brief Signal emitted when this leaves "idle" state and has valid audio data that is ready to be sent
*/
void HasSamples();
protected:
/**
* @brief Internal QIODevice function for reading
*
* Returns either QIODevice::read() from the connected device, or samples from the pushed sample buffer if there is
* none.
*
* If there is neither, this function returns a complete buffer of zeroes (i.e. silence). This is to allow
* pushed samples that don't fulfill the QAudioOutput's internal buffer size. If it cannot fill its internal buffer
* with the samples we send, it won't play anything until it receives more samples (enough to fill the buffer)
* in an attempt to prevent buffer underrun).
*
* Since we don't care about buffer underrun with short bursts of sound, we return silent samples if the QAudioOutput
* requests it. However this does mean the QAudioOutput never returns to QAudio::IdleState (since we never know if a
* read is just to fill the "remainder" of a buffer - which needs zeroes - or just a general read - which technically
* doesn't). It's recommended to check IsIdle() in tandem with the QAudioOutput::notify() signal to
* determine whether the QAudioOutput is effectively idle and can be stopped.
*/
virtual qint64 readData(char *data, qint64 maxSize) override;
/**
* @brief Internal QIODevice function for writing
*
* This class does not support writing, so this always returns -1 (QIODevice's documented error code for writing)
*/
virtual qint64 writeData(const char *data, qint64 maxSize) override;
private: