colormanager: temporarily hardcoding default input color space
The first input color space is "linear" which is very rare for footage to be in. For simplicity, it'll default to sRGB for now.
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@@ -37,8 +37,8 @@ ColorManager::ColorManager()
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// Ensures config is set to something
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config_ = OCIO::GetCurrentConfig();
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// Default input space is first in config
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default_input_color_space_ = ListAvailableInputColorspaces().first();
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// Default input space
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default_input_color_space_ = QStringLiteral("sRGB OETF");
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// Default reference space is scene linear
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reference_space_ = OCIO::ROLE_SCENE_LINEAR;
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