use uuid for identifying viewers

To aid generating a cache ID, each viewer node needs a UUID. Previous iterations
tried to hash a name and time, but a UUID is a much more efficient way to do
this.
This commit is contained in:
itsmattkc
2019-12-20 04:32:17 +11:00
parent 7398cd3f1c
commit 7a7d304268
6 changed files with 48 additions and 2 deletions
+6
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@@ -0,0 +1,6 @@
#include "exporter.h"
Exporter::Exporter()
{
}
+11
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@@ -0,0 +1,11 @@
#ifndef EXPORTER_H
#define EXPORTER_H
class Exporter
{
public:
Exporter();
};
#endif // EXPORTER_H
+6
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@@ -0,0 +1,6 @@
#include "openglexporter.h"
OpenGLExporter::OpenGLExporter()
{
}
+11
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@@ -0,0 +1,11 @@
#ifndef OPENGLEXPORTER_H
#define OPENGLEXPORTER_H
class OpenGLExporter
{
public:
OpenGLExporter();
};
#endif // OPENGLEXPORTER_H