use uuid for identifying viewers

To aid generating a cache ID, each viewer node needs a UUID. Previous iterations
tried to hash a name and time, but a UUID is a much more efficient way to do
this.
This commit is contained in:
itsmattkc
2019-12-20 04:32:17 +11:00
parent 7398cd3f1c
commit 7a7d304268
6 changed files with 48 additions and 2 deletions
+8
View File
@@ -33,6 +33,9 @@ ViewerOutput::ViewerOutput()
length_input_ = new NodeInput("length_in");
length_input_->set_data_type(NodeInput::kRational);
AddInput(length_input_);
// Create UUID for this node
uuid_ = QUuid::createUuid();
}
Node *ViewerOutput::copy() const
@@ -125,6 +128,11 @@ rational ViewerOutput::Length()
return 0;
}
const QUuid &ViewerOutput::uuid() const
{
return uuid_;
}
void ViewerOutput::DependentEdgeChanged(NodeInput *from)
{
if (from == texture_input_) {
+6 -2
View File
@@ -21,6 +21,8 @@
#ifndef VIEWER_H
#define VIEWER_H
#include <QUuid>
#include "node/node.h"
#include "render/videoparams.h"
#include "render/audioparams.h"
@@ -57,6 +59,8 @@ public:
rational Length();
const QUuid& uuid() const;
protected:
virtual void DependentEdgeChanged(NodeInput* from) override;
@@ -76,14 +80,14 @@ signals:
void SizeChanged(int width, int height);
private:
QUuid uuid_;
NodeInput* texture_input_;
NodeInput* samples_input_;
NodeInput* length_input_;
rational timebase_;
VideoParams video_params_;
AudioParams audio_params_;
+6
View File
@@ -0,0 +1,6 @@
#include "exporter.h"
Exporter::Exporter()
{
}
+11
View File
@@ -0,0 +1,11 @@
#ifndef EXPORTER_H
#define EXPORTER_H
class Exporter
{
public:
Exporter();
};
#endif // EXPORTER_H
+6
View File
@@ -0,0 +1,6 @@
#include "openglexporter.h"
OpenGLExporter::OpenGLExporter()
{
}
+11
View File
@@ -0,0 +1,11 @@
#ifndef OPENGLEXPORTER_H
#define OPENGLEXPORTER_H
class OpenGLExporter
{
public:
OpenGLExporter();
};
#endif // OPENGLEXPORTER_H