set some parameters to not-keyframable
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@@ -23,6 +23,7 @@
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ClipBlock::ClipBlock()
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{
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texture_input_ = new NodeInput("buffer_in", NodeInput::kBuffer);
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texture_input_->set_is_keyframable(false);
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AddInput(texture_input_);
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}
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@@ -3,9 +3,11 @@
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TransitionBlock::TransitionBlock()
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{
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out_block_input_ = new NodeInput("out_block_in", NodeParam::kBuffer);
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out_block_input_->set_is_keyframable(false);
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AddInput(out_block_input_);
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in_block_input_ = new NodeInput("in_block_in", NodeParam::kBuffer);
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in_block_input_->set_is_keyframable(false);
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AddInput(in_block_input_);
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// A block's length must be greater than 0
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