@@ -273,6 +273,11 @@ NodeValueTable RenderProcessor::GenerateBlockTable(const Track *track, const Tim
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QVariant RenderProcessor::ProcessVideoFootage(const FootageJob &stream, const rational &input_time)
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{
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if (ticket_->property("type").value<RenderManager::TicketType>() != RenderManager::kTypeVideo) {
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// Video cannot contribute to audio, so we do nothing here
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return QVariant();
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}
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TexturePtr value = nullptr;
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// Check the still frame cache. On large frames such as high resolution still images, uploading
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