hdr video can be used in the pipeline without conversion to rgba8888

This commit is contained in:
itsmattkc
2019-03-26 21:58:47 +11:00
parent d8acef21a8
commit 6b40a4ccf8
4 changed files with 9 additions and 8 deletions
+6 -2
View File
@@ -35,21 +35,25 @@ void InitializeBitDepths() {
bit_depths[PIX_FMT_RGBA8].internal_format = GL_RGBA8;
bit_depths[PIX_FMT_RGBA8].pixel_format = GL_RGBA;
bit_depths[PIX_FMT_RGBA8].pixel_type = GL_UNSIGNED_BYTE;
bit_depths[PIX_FMT_RGBA8].bytes_per_pixel = 4;
bit_depths[PIX_FMT_RGBA16].name = QCoreApplication::translate("bitdepths", "16-bit Integer");
bit_depths[PIX_FMT_RGBA16].internal_format = GL_RGBA16UI;
bit_depths[PIX_FMT_RGBA16].pixel_format = GL_RGBA_INTEGER;
bit_depths[PIX_FMT_RGBA16].internal_format = GL_RGBA16;
bit_depths[PIX_FMT_RGBA16].pixel_format = GL_RGBA;
bit_depths[PIX_FMT_RGBA16].pixel_type = GL_UNSIGNED_SHORT;
bit_depths[PIX_FMT_RGBA16].bytes_per_pixel = 8;
bit_depths[PIX_FMT_RGBA16F].name = QCoreApplication::translate("bitdepths", "Half-Float (16-bit)");
bit_depths[PIX_FMT_RGBA16F].internal_format = GL_RGBA16F;
bit_depths[PIX_FMT_RGBA16F].pixel_format = GL_RGBA;
bit_depths[PIX_FMT_RGBA16F].pixel_type = GL_HALF_FLOAT;
bit_depths[PIX_FMT_RGBA16F].bytes_per_pixel = 8;
bit_depths[PIX_FMT_RGBA32F].name = QCoreApplication::translate("bitdepths", "Full-Float (32-bit)");
bit_depths[PIX_FMT_RGBA32F].internal_format = GL_RGBA32F;
bit_depths[PIX_FMT_RGBA32F].pixel_format = GL_RGBA;
bit_depths[PIX_FMT_RGBA32F].pixel_type = GL_FLOAT;
bit_depths[PIX_FMT_RGBA32F].bytes_per_pixel = 16;
}
+1
View File
@@ -33,6 +33,7 @@ struct BitDepthInfo {
GLint internal_format;
GLenum pixel_format;
GLenum pixel_type;
int bytes_per_pixel;
};
/**
-2
View File
@@ -69,8 +69,6 @@ void FramebufferObject::Create(QOpenGLContext *ctx, int width, int height)
olive::CurrentConfig.export_bit_depth :
olive::CurrentConfig.playback_bit_depth);
qDebug() << "hello" << bit_depth.name;
ctx->functions()->glTexImage2D(
GL_TEXTURE_2D,
0,