work on oslworker

This commit is contained in:
itsmattkc
2020-02-14 02:13:38 +11:00
parent fa40d1b682
commit 6a47b05ab8
8 changed files with 119 additions and 60 deletions
+10 -2
View File
@@ -1,8 +1,16 @@
#version 110
shader videoinput(string footage_in = "" [[ int lockgeom=0 ]],
float s = u [[ int lockgeom=0 ]],
float t = v [[ int lockgeom=0 ]],
output color Cout = 0)
{
Cout = texture (footage_in, s, t);
}
/*#version 110
varying vec2 ove_texcoord;
uniform sampler2D footage_in;
void main(void) {
gl_FragColor = texture2D(footage_in, ove_texcoord);
}
}*/