fixed bug where image types would not have videoinput nodes created
Fixes issue where still images would render completely blank.
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@@ -221,6 +221,7 @@ void TimelineWidget::ImportTool::DragDrop(TimelineViewMouseEvent *event)
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switch (footage_stream->type()) {
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case Stream::kVideo:
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case Stream::kImage:
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{
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VideoInput* video_input = new VideoInput();
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video_input->SetFootage(footage_stream);
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