renderer: keep frames in vram while paused
Saves some GPU cycles when adjusting parameters.
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@@ -47,7 +47,9 @@ OLIVE_NAMESPACE_EXIT
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#define MACRO_NAME_AS_STR(s) #s
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#define MACRO_VAL_AS_STR(s) MACRO_NAME_AS_STR(s)
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#define OLIVE_NS_CONST_ARG(x, y) QArgument<const OLIVE_NAMESPACE::x>("const " MACRO_VAL_AS_STR(OLIVE_NAMESPACE) "::" #x, y)
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#define OLIVE_NS_ARG(x, y) QArgument<OLIVE_NAMESPACE::x>(MACRO_VAL_AS_STR(OLIVE_NAMESPACE) "::" #x, y)
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#define OLIVE_NS_RETURN_ARG(x, y) QReturnArgument<OLIVE_NAMESPACE::x>(MACRO_VAL_AS_STR(OLIVE_NAMESPACE) "::" #x, y)
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/**
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* Copy/move deleters. Similar to Q_DISABLE_COPY_MOVE, et al. but those functions are not present in Qt < 5.13 so we
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