Replace undo commands with non undoable functions.
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@@ -208,26 +208,18 @@ bool LoadOTIOTask::Run()
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prev_block_transition = true;
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// Add nodes to the graph and set up contexts
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MultiUndoCommand* command = new MultiUndoCommand();
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command->add_child(new NodeAddCommand(sequence->parent(), block));
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block->setParent(sequence->parent());
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// Position transition in its own context
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command->add_child(new NodeSetPositionCommand(block, block, QPointF(0, 0), false));
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Core::instance()->undo_stack()->pushIfHasChildren(command);
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sequence->parent()->SetNodePosition(block, block, QPointF(0, 0));
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}
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if (otio_block->schema_name() == "Gap") {
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// Add nodes to the graph and set up contexts
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MultiUndoCommand* command = new MultiUndoCommand();
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command->add_child(new NodeAddCommand(sequence->parent(), block));
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block->setParent(sequence->parent());
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// Position transition in its own context
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command->add_child(new NodeSetPositionCommand(block, block, QPointF(0, 0), false));
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Core::instance()->undo_stack()->pushIfHasChildren(command);
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sequence->parent()->SetNodePosition(block, block, QPointF(0, 0));
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}
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// Update this after it's used but before any continue statements
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@@ -260,15 +252,13 @@ bool LoadOTIOTask::Run()
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}
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// Add nodes to the graph and set up contexts
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MultiUndoCommand* command = new MultiUndoCommand();
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command->add_child(new NodeAddCommand(sequence->parent(), block));
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block->setParent(sequence->parent());
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// Position clip in its own context
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command->add_child(new NodeSetPositionCommand(block, block, QPointF(0, 0), false));
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sequence->parent()->SetNodePosition(block, block, QPointF(0, 0));
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// Position footage in its context
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command->add_child(new NodeSetPositionCommand(probed_item, block, QPointF(-2, 0), false));
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sequence->parent()->SetNodePosition(probed_item, block, QPointF(-2, 0));
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Track::Reference reference;
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@@ -277,26 +267,23 @@ bool LoadOTIOTask::Run()
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QString output_id = reference.ToString();
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TransformDistortNode* transform = new TransformDistortNode();
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command->add_child(new NodeAddCommand(sequence->parent(), transform));
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transform->setParent(sequence->parent());
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command->add_child(new NodeEdgeAddCommand(NodeOutput(probed_item, output_id),
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NodeInput(transform, TransformDistortNode::kTextureInput)));
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command->add_child(new NodeEdgeAddCommand(transform, NodeInput(block, ClipBlock::kBufferIn)));
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command->add_child(new NodeSetPositionCommand(transform, block, QPointF(-1, 0), false));
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Node::ConnectEdge(NodeOutput(probed_item, output_id),
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NodeInput(transform, TransformDistortNode::kTextureInput));
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Node::ConnectEdge(transform, NodeInput(block, ClipBlock::kBufferIn));
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sequence->parent()->SetNodePosition(transform, block, QPointF(-1, 0));
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} else {
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reference = Track::Reference(Track::kAudio, 0);
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QString output_id = reference.ToString();
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VolumeNode* volume_node = new VolumeNode();
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command->add_child(new NodeAddCommand(sequence->parent(), volume_node));
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volume_node->setParent(sequence->parent());
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command->add_child(new NodeEdgeAddCommand(NodeOutput(probed_item, output_id),
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NodeInput(volume_node, VolumeNode::kSamplesInput)));
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command->add_child(new NodeEdgeAddCommand(volume_node, NodeInput(block, ClipBlock::kBufferIn)));
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command->add_child(new NodeSetPositionCommand(volume_node, block, QPointF(-1, 0), false));
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Node::ConnectEdge(NodeOutput(probed_item, output_id), NodeInput(volume_node, VolumeNode::kSamplesInput));
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Node::ConnectEdge(volume_node, NodeInput(block, ClipBlock::kBufferIn));
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sequence->parent()->SetNodePosition(volume_node, block, QPointF(-1, 0));
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}
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Core::instance()->undo_stack()->pushIfHasChildren(command);
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}
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}
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}
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