no need to compile a shader for multiplying alpha

This commit is contained in:
itsmattkc
2019-03-10 13:44:14 +11:00
parent a834c8dc7c
commit 636cf64b3e
4 changed files with 2 additions and 25 deletions
-1
View File
@@ -92,7 +92,6 @@ private:
QOpenGLContext* share_ctx;
QOpenGLContext* ctx;
QOpenGLShaderProgram* blend_mode_program;
QOpenGLShaderProgram* premultiply_program;
FramebufferObject back_buffer_1;
FramebufferObject back_buffer_2;