added language support for externally loaded shaders
This includes adding a language entry to the config file.
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@@ -54,6 +54,7 @@ void Config::SetDefaults()
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config_map_["HoverFocus"] = false;
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config_map_["AudioScrubbing"] = true;
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config_map_["AutorecoveryInterval"] = 1;
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config_map_["Language"] = "en_US";
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}
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void Config::Load()
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