This commit is contained in:
itsmattkc
2019-03-28 10:47:19 +11:00
+1 -2
View File
@@ -26,6 +26,5 @@ void main(void) {
tc = vec2(dot(tc, vec2(c, -s)), dot(tc, vec2(s, c)));
}
tc += center;
vec3 color = texture2D(myTexture, tc / resolution).rgb;
gl_FragColor = vec4(color, 1.0);
gl_FragColor = texture2D(myTexture, tc / resolution);
}