fixed signal/slot connections which had been renamed and weren't resolving
This commit is contained in:
@@ -174,7 +174,7 @@ void VideoRenderBackend::CacheIDChangedEvent(const QString &id)
|
||||
|
||||
void VideoRenderBackend::ConnectWorkerToThis(RenderWorker *processor)
|
||||
{
|
||||
connect(processor, SIGNAL(CompletedFrame(NodeDependency, QByteArray, QVariant)), this, SLOT(ThreadCompletedFrame(NodeDependency, QByteArray, QVariant)));
|
||||
connect(processor, SIGNAL(CompletedFrame(NodeDependency, QByteArray, NodeValueTable)), this, SLOT(ThreadCompletedFrame(NodeDependency, QByteArray, NodeValueTable)));
|
||||
connect(processor, SIGNAL(HashAlreadyBeingCached()), this, SLOT(ThreadSkippedFrame()));
|
||||
connect(processor, SIGNAL(CompletedDownload(NodeDependency, QByteArray)), this, SLOT(ThreadCompletedDownload(NodeDependency, QByteArray)));
|
||||
connect(processor, SIGNAL(HashAlreadyExists(NodeDependency, QByteArray)), this, SLOT(ThreadHashAlreadyExists(NodeDependency, QByteArray)));
|
||||
|
||||
Reference in New Issue
Block a user