fixed signal/slot connections which had been renamed and weren't resolving

This commit is contained in:
itsmattkc
2019-12-06 00:43:51 +11:00
parent d25dda5275
commit 50f7fac156
14 changed files with 40 additions and 19 deletions
+1 -1
View File
@@ -174,7 +174,7 @@ void VideoRenderBackend::CacheIDChangedEvent(const QString &id)
void VideoRenderBackend::ConnectWorkerToThis(RenderWorker *processor)
{
connect(processor, SIGNAL(CompletedFrame(NodeDependency, QByteArray, QVariant)), this, SLOT(ThreadCompletedFrame(NodeDependency, QByteArray, QVariant)));
connect(processor, SIGNAL(CompletedFrame(NodeDependency, QByteArray, NodeValueTable)), this, SLOT(ThreadCompletedFrame(NodeDependency, QByteArray, NodeValueTable)));
connect(processor, SIGNAL(HashAlreadyBeingCached()), this, SLOT(ThreadSkippedFrame()));
connect(processor, SIGNAL(CompletedDownload(NodeDependency, QByteArray)), this, SLOT(ThreadCompletedDownload(NodeDependency, QByteArray)));
connect(processor, SIGNAL(HashAlreadyExists(NodeDependency, QByteArray)), this, SLOT(ThreadHashAlreadyExists(NodeDependency, QByteArray)));