fixed signal/slot connections which had been renamed and weren't resolving

This commit is contained in:
itsmattkc
2019-12-06 00:43:51 +11:00
parent d25dda5275
commit 50f7fac156
14 changed files with 40 additions and 19 deletions
+13
View File
@@ -144,6 +144,19 @@ NodeValueTable RenderWorker::ProcessNodeNormally(const NodeDependency& dep)
table.Push(input->data_type(), input_value);
}
// Exception for Footage types where we actually retrieve some Footage data from a decoder
if (input->data_type() == NodeParam::kFootage) {
DecoderPtr decoder = ResolveDecoderFromInput(input);
if (decoder) {
FramePtr frame = RetrieveFromDecoder(decoder, input_time);
if (frame) {
FrameToValue(frame, &table);
}
}
}
database.Insert(input, table);
}
}