fixed signal/slot connections which had been renamed and weren't resolving
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@@ -144,6 +144,19 @@ NodeValueTable RenderWorker::ProcessNodeNormally(const NodeDependency& dep)
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table.Push(input->data_type(), input_value);
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}
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// Exception for Footage types where we actually retrieve some Footage data from a decoder
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if (input->data_type() == NodeParam::kFootage) {
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DecoderPtr decoder = ResolveDecoderFromInput(input);
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if (decoder) {
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FramePtr frame = RetrieveFromDecoder(decoder, input_time);
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if (frame) {
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FrameToValue(frame, &table);
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}
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}
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}
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database.Insert(input, table);
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}
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}
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