remove latent kColorTransformJob types
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@@ -58,7 +58,7 @@ void OCIOBaseNode::Value(const NodeValueRow &value, const NodeGlobals &globals,
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job.SetColorProcessor(processor_);
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job.SetInputTexture(value[kTextureInput].data().value<TexturePtr>());
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table->Push(NodeValue::kColorTransformJob, QVariant::fromValue(job), this);
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table->Push(NodeValue::kTexture, QVariant::fromValue(job), this);
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}
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}
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@@ -121,7 +121,7 @@ void ChromaKeyNode::Value(const NodeValueRow &value, const NodeGlobals &globals,
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job.SetNeedsCustomShader(this);
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job.SetFunctionName(QStringLiteral("SceneLinearToCIEXYZ_d65"));
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table->Push(NodeValue::kColorTransformJob, QVariant::fromValue(job), this);
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table->Push(NodeValue::kTexture, QVariant::fromValue(job), this);
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}
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}
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@@ -520,7 +520,6 @@ void OpenGLRenderer::Blit(QVariant s, ShaderJob job, Texture *destination, Video
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case NodeValue::kAudioParams:
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case NodeValue::kBezier:
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case NodeValue::kNone:
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case NodeValue::kColorTransformJob:
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case NodeValue::kDataTypeCount:
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break;
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}
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