remove latent kColorTransformJob types

This commit is contained in:
itsmattkc
2022-05-03 18:55:39 -07:00
parent 7cbca303e8
commit 50ec381537
3 changed files with 2 additions and 3 deletions
+1 -1
View File
@@ -58,7 +58,7 @@ void OCIOBaseNode::Value(const NodeValueRow &value, const NodeGlobals &globals,
job.SetColorProcessor(processor_);
job.SetInputTexture(value[kTextureInput].data().value<TexturePtr>());
table->Push(NodeValue::kColorTransformJob, QVariant::fromValue(job), this);
table->Push(NodeValue::kTexture, QVariant::fromValue(job), this);
}
}
+1 -1
View File
@@ -121,7 +121,7 @@ void ChromaKeyNode::Value(const NodeValueRow &value, const NodeGlobals &globals,
job.SetNeedsCustomShader(this);
job.SetFunctionName(QStringLiteral("SceneLinearToCIEXYZ_d65"));
table->Push(NodeValue::kColorTransformJob, QVariant::fromValue(job), this);
table->Push(NodeValue::kTexture, QVariant::fromValue(job), this);
}
}
-1
View File
@@ -520,7 +520,6 @@ void OpenGLRenderer::Blit(QVariant s, ShaderJob job, Texture *destination, Video
case NodeValue::kAudioParams:
case NodeValue::kBezier:
case NodeValue::kNone:
case NodeValue::kColorTransformJob:
case NodeValue::kDataTypeCount:
break;
}