nodes: revise array type
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@@ -68,7 +68,7 @@ protected slots:
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private:
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static void AddPointToPath(QPainterPath *path, const Bezier &before, const Bezier &after);
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static QPainterPath GeneratePath(const QVector<NodeValue> &points);
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static QPainterPath GeneratePath(const NodeValueArray &points, int size);
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template<typename T>
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void ValidateGizmoVectorSize(QVector<T*> &vec, int new_sz);
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