copy values whenever the cache is invalidated
Since we're now working with a separate proxy copy of the original node graph, if the user changes a parameter in one of those nodes (triggering an InvalidateCache signal), the values in our copied graph need to be updated with these new values too.
This commit is contained in:
+4
-9
@@ -83,13 +83,6 @@ void Node::InvalidateCache(const rational &start_range, const rational &end_rang
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{
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Q_UNUSED(from)
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foreach (NodeParam* param, params_) {
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if (param->type() == NodeParam::kOutput) {
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NodeOutput* output = static_cast<NodeOutput*>(param);
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output->drop_cached_values_overlapping(TimeRange(start_range, end_range));
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}
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}
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SendInvalidateCache(start_range, end_range);
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}
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@@ -178,8 +171,10 @@ void Node::CopyInputs(Node *source, Node *destination, bool include_connections)
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const QList<NodeParam*>& dst_param = destination->params_;
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for (int i=0;i<src_param.size();i++) {
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if (src_param.at(i)->type() == NodeParam::kInput) {
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NodeInput* src = static_cast<NodeInput*>(src_param.at(i));
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NodeParam* p = src_param.at(i);
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if (p->type() == NodeParam::kInput) {
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NodeInput* src = static_cast<NodeInput*>(p);
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if (src->dependent()) {
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NodeInput* dst = static_cast<NodeInput*>(dst_param.at(i));
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@@ -34,6 +34,9 @@ void AudioRenderBackend::InvalidateCache(const rational &start_range, const rati
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// Remove any overlaps so we don't render the same thing twice
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ValidateRanges();
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// Queue value update
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QueueValueUpdate(TimeRange(start_range, end_range));
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// Start caching cycle if it hasn't started already
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CacheNext();
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}
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@@ -10,6 +10,7 @@ RenderBackend::RenderBackend(QObject *parent) :
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started_(false),
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viewer_node_(nullptr),
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copied_viewer_node_(nullptr),
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value_update_queued_(false),
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recompile_queued_(false)
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{
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}
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@@ -109,12 +110,11 @@ bool RenderBackend::Compile()
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}
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// Get dependencies of viewer node
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QList<Node*> nodes;
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nodes.append(viewer_node_);
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nodes.append(viewer_node_->GetDependencies());
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source_node_list_.append(viewer_node_);
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source_node_list_.append(viewer_node_->GetDependencies());
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// Copy all dependencies into graph
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foreach (Node* n, nodes) {
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foreach (Node* n, source_node_list_) {
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Node* copy = n->copy();
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// Copy values (but not connections yet)
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@@ -127,7 +127,7 @@ bool RenderBackend::Compile()
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copied_viewer_node_ = static_cast<ViewerOutput*>(copied_graph_.nodes().first());
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// Copy connections
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Node::DuplicateConnectionsBetweenLists(nodes, copied_graph_.nodes());
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Node::DuplicateConnectionsBetweenLists(source_node_list_, copied_graph_.nodes());
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compiled_ = CompileInternal();
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@@ -147,8 +147,8 @@ void RenderBackend::Decompile()
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DecompileInternal();
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copied_graph_.Clear();
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copied_viewer_node_ = nullptr;
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source_node_list_.clear();
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compiled_ = false;
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}
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@@ -203,6 +203,8 @@ void RenderBackend::CacheNext()
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return;
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}
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UpdateNodeInputs();
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TimeRange cache_frame = cache_queue_.takeFirst();
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caching_ = GenerateData(cache_frame);
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@@ -250,6 +252,33 @@ const QString &RenderBackend::cache_id() const
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return cache_id_;
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}
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void RenderBackend::QueueValueUpdate(const TimeRange &range)
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{
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value_update_queued_ = true;
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value_update_range_ = range;
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}
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void RenderBackend::UpdateNodeInputs()
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{
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if (value_update_queued_) {
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for (int i=0;i<source_node_list_.size();i++) {
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Node* src = source_node_list_.at(i);
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Node* dst = copied_graph_.nodes().at(i);
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Node::CopyInputs(src, dst, false);
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// Drop values in range
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foreach (NodeParam* p, dst->parameters()) {
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if (p->type() == NodeParam::kOutput) {
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static_cast<NodeOutput*>(p)->drop_cached_values_overlapping(value_update_range_);
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}
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}
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}
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value_update_queued_ = false;
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}
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}
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const QVector<QThread *> &RenderBackend::threads()
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{
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return threads_;
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@@ -85,6 +85,10 @@ protected:
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const QString& cache_id() const;
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void QueueValueUpdate(const TimeRange& range);
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void UpdateNodeInputs();
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QList<TimeRange> cache_queue_;
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QVector<RenderWorker*> processors_;
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@@ -125,8 +129,12 @@ private:
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qint64 cache_time_;
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QString cache_id_;
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QList<Node*> source_node_list_;
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NodeGraph copied_graph_;
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bool value_update_queued_;
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TimeRange value_update_range_;
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bool recompile_queued_;
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private slots:
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@@ -40,24 +40,9 @@ void RenderWorker::Close()
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void RenderWorker::Render(NodeDependency path)
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{
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NodeOutput* output = path.node();
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Node* node = output->parent();
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QList<Node*> all_nodes_in_graph = ListNodeAndAllDependencies(node);
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// Lock all Nodes to prevent UI changes during this render
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foreach (Node* dep, all_nodes_in_graph) {
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dep->LockUserInput();
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}
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RenderInternal(path);
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emit CompletedCache(path);
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// Unlock all Nodes so changes can be made again
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foreach (Node* dep, all_nodes_in_graph) {
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dep->UnlockUserInput();
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}
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}
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DecoderCache *RenderWorker::decoder_cache()
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@@ -46,10 +46,10 @@ void VideoRenderBackend::InvalidateCache(const rational &start_range, const rati
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rational start_range_adj = qMax(rational(0), start_range);
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rational end_range_adj = qMin(SequenceLength(), end_range);
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qDebug() << "Cache invalidated between"
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/*qDebug() << "Cache invalidated between"
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<< start_range_adj.toDouble()
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<< "and"
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<< end_range_adj.toDouble();
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<< end_range_adj.toDouble();*/
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// Snap start_range to timebase
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double start_range_dbl = start_range_adj.toDouble();
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@@ -98,6 +98,9 @@ void VideoRenderBackend::InvalidateCache(const rational &start_range, const rati
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// Remove frames after this time code if it's changed
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frame_cache_.Truncate(SequenceLength());
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// Queue value update
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QueueValueUpdate(TimeRange(start_range, end_range));
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CacheNext();
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}
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@@ -22,7 +22,6 @@
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#include "node/graph.h"
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#include <QDebug>
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Block* CreateSplitBlock(Block* block, rational point, QObject* parent = nullptr)
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{
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Block* copy = static_cast<Block*>(block->copy());
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