feat(oakrender): render-process isolation S1 - dispatcher, scheduler, real worker
Per the M15 design (docs/zh/plans/riir/M15-render-process-isolation.md): - ipc.rs moved into oakrender with protocol v2: hello_caps, render_batch, batch_accepted, frame_failed; main-process-assigned slots; BGRA8 slot format. POSIX shm verified to 1GiB on macOS. - ProcessDispatcher: spawns oak-worker processes, handshake, stdio NDJSON control, shm segment lifecycle with generation-tagged keys, crash detection with bounded restart and frame redispatch, zero-copy ShmFrameRef delivery and copy counters. - PreviewScheduler: interleaved batch claiming (frame % W per worker, no work stealing), seek > playback-distance > background priority, credit-based flow control, crash recovery. - oak-worker renders for real: graph snapshot deserialization, montage decode+composite straight into the assigned shm slot, F32->BGRA8 final conversion in-worker, OFX plugin executor installed in-worker, crash hooks for isolation testing. Thread pool coexists for now (S2 removes it). Integration tests cover two-worker zero-copy rendering, crash isolation with redelivery, and real H.264 footage decode into slots.
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@@ -4775,6 +4775,9 @@ name = "oak-worker"
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version = "0.1.0"
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dependencies = [
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"libc",
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"oakcore-rs",
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"oaknode",
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"oakplugin",
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"oakrender",
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"serde",
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"serde_json",
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@@ -4886,11 +4889,14 @@ dependencies = [
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name = "oakrender"
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version = "0.1.0"
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dependencies = [
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"libc",
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"oakcodec",
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"oakcommon",
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"oakcore-rs",
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"oaknode",
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"ocio-rs",
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"serde",
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"serde_json",
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"thiserror 2.0.20",
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"wgpu 25.0.2",
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]
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