oslworker: comment accelerated node function to allow compiling for now
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@@ -70,6 +70,12 @@ void OSLWorker::FrameToValue(StreamPtr stream, FramePtr frame, NodeValueTable *t
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void OSLWorker::RunNodeAccelerated(const Node *node, const TimeRange &range, const NodeValueDatabase &input_params, NodeValueTable *output_params)
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{
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Q_UNUSED(node)
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Q_UNUSED(range)
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Q_UNUSED(input_params)
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Q_UNUSED(output_params)
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/*
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if (!node->IsAccelerated()) {
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return;
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}
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@@ -294,6 +300,7 @@ void OSLWorker::RunNodeAccelerated(const Node *node, const TimeRange &range, con
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}
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output_params->Push(NodeParam::kTexture, QVariant::fromValue(output_tex));
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*/
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}
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void OSLWorker::TextureToBuffer(const QVariant &tex_in, QByteArray &buffer)
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