audio: moved output to its own high priority thread

macOS audio playback failed due to audio being processed in the main thread.
Now all audio playback has been placed into its own high priority thread to
always keep up better with the operating system's demands.
This commit is contained in:
itsmattkc
2020-04-21 19:31:29 +10:00
parent 05eae1e28a
commit 412a6dfdc2
6 changed files with 133 additions and 166 deletions
+50 -68
View File
@@ -48,31 +48,18 @@ AudioManager *AudioManager::instance()
void AudioManager::RefreshDevices() void AudioManager::RefreshDevices()
{ {
if (refresh_thread_) { output_watcher_.setFuture(QtConcurrent::run(QAudioDeviceInfo::availableDevices, QAudio::AudioOutput));
return; input_watcher_.setFuture(QtConcurrent::run(QAudioDeviceInfo::availableDevices, QAudio::AudioInput));
}
input_devices_.clear();
output_devices_.clear();
// Refreshing devices can take some time, so we do it in a separate thread
refresh_thread_ = new QThread(this);
connect(refresh_thread_, &QThread::finished, refresh_thread_, &QThread::deleteLater);
refresh_thread_->start(QThread::IdlePriority);
AudioRefreshDevicesObject* refresher = new AudioRefreshDevicesObject();
connect(refresher, &AudioRefreshDevicesObject::ListsReady, this, &AudioManager::RefreshThreadDone, Qt::QueuedConnection);
refresher->moveToThread(refresh_thread_);
QMetaObject::invokeMethod(refresher,
"Refresh",
Qt::QueuedConnection);
} }
bool AudioManager::IsRefreshing() bool AudioManager::IsRefreshingOutputs()
{ {
return refresh_thread_; return output_watcher_.isRunning();
}
bool AudioManager::IsRefreshingInputs()
{
return input_watcher_.isRunning();
} }
void AudioManager::PushToOutput(const QByteArray &samples) void AudioManager::PushToOutput(const QByteArray &samples)
@@ -82,12 +69,19 @@ void AudioManager::PushToOutput(const QByteArray &samples)
void AudioManager::StartOutput(const QString &filename, qint64 offset, int playback_speed) void AudioManager::StartOutput(const QString &filename, qint64 offset, int playback_speed)
{ {
output_manager_.PullFromDevice(filename, offset, playback_speed); QMetaObject::invokeMethod(&output_manager_,
"PullFromDevice",
Qt::QueuedConnection,
Q_ARG(const QString&, filename),
Q_ARG(qint64, offset),
Q_ARG(int, playback_speed));
} }
void AudioManager::StopOutput() void AudioManager::StopOutput()
{ {
output_manager_.ResetToPushMode(); QMetaObject::invokeMethod(&output_manager_,
"ResetToPushMode",
Qt::QueuedConnection);
} }
void AudioManager::SetOutputDevice(const QAudioDeviceInfo &info) void AudioManager::SetOutputDevice(const QAudioDeviceInfo &info)
@@ -136,7 +130,12 @@ void AudioManager::SetOutputDevice(const QAudioDeviceInfo &info)
} }
if (info.isFormatSupported(format)) { if (info.isFormatSupported(format)) {
output_manager_.SetOutputDevice(info, format); QMetaObject::invokeMethod(&output_manager_,
"SetOutputDevice",
Qt::QueuedConnection,
Q_ARG(const QAudioDeviceInfo&, info),
Q_ARG(const QAudioFormat&, format));
output_is_set_ = true;
} else { } else {
qWarning() << "Output format not supported by device"; qWarning() << "Output format not supported by device";
} }
@@ -148,7 +147,10 @@ void AudioManager::SetOutputParams(const AudioRenderingParams &params)
if (output_params_ != params) { if (output_params_ != params) {
output_params_ = params; output_params_ = params;
output_manager_.SetParameters(params); QMetaObject::invokeMethod(&output_manager_,
"SetParameters",
Qt::QueuedConnection,
OLIVE_NS_ARG(AudioRenderingParams, params));
// Refresh output device // Refresh output device
SetOutputDevice(output_device_info_); SetOutputDevice(output_device_info_);
@@ -190,35 +192,35 @@ void AudioManager::ReverseBuffer(char *buffer, int buffer_size, int sample_size)
} }
AudioManager::AudioManager() : AudioManager::AudioManager() :
output_is_set_(false),
input_(nullptr), input_(nullptr),
input_file_(nullptr), input_file_(nullptr)
refresh_thread_(nullptr)
{ {
RefreshDevices(); RefreshDevices();
output_thread_.start(QThread::TimeCriticalPriority);
output_manager_.moveToThread(&output_thread_);
connect(&output_manager_, &AudioOutputManager::OutputNotified, this, &AudioManager::OutputNotified); connect(&output_manager_, &AudioOutputManager::OutputNotified, this, &AudioManager::OutputNotified);
connect(&output_watcher_, &QFutureWatcher< QList<QAudioDeviceInfo> >::finished, this, &AudioManager::OutputDevicesRefreshed);
connect(&input_watcher_, &QFutureWatcher< QList<QAudioDeviceInfo> >::finished, this, &AudioManager::InputDevicesRefreshed);
} }
AudioManager::~AudioManager() AudioManager::~AudioManager()
{ {
if (refresh_thread_) { QMetaObject::invokeMethod(&output_manager_, "Close", Qt::QueuedConnection);
refresh_thread_->quit(); output_thread_.quit();
refresh_thread_->wait(); output_thread_.wait();
}
} }
void AudioManager::RefreshThreadDone() void AudioManager::OutputDevicesRefreshed()
{ {
AudioRefreshDevicesObject* refresher = static_cast<AudioRefreshDevicesObject*>(sender()); output_devices_ = output_watcher_.result();
output_devices_ = refresher->output_devices();
input_devices_ = refresher->input_devices();
QString preferred_audio_output = Config::Current()["PreferredAudioOutput"].toString(); QString preferred_audio_output = Config::Current()["PreferredAudioOutput"].toString();
if (!output_manager_.OutputIsSet() if (!output_is_set_
|| (!preferred_audio_output.isEmpty() && output_device_info_.deviceName() != preferred_audio_output)) { || (!preferred_audio_output.isEmpty() && output_device_info_.deviceName() != preferred_audio_output)) {
if (preferred_audio_output.isEmpty()) { if (preferred_audio_output.isEmpty()) {
SetOutputDevice(QAudioDeviceInfo::defaultOutputDevice()); SetOutputDevice(QAudioDeviceInfo::defaultOutputDevice());
@@ -232,6 +234,13 @@ void AudioManager::RefreshThreadDone()
} }
} }
emit OutputListReady();
}
void AudioManager::InputDevicesRefreshed()
{
input_devices_ = input_watcher_.result();
QString preferred_audio_input = Config::Current()["PreferredAudioInput"].toString(); QString preferred_audio_input = Config::Current()["PreferredAudioInput"].toString();
if (input_ == nullptr if (input_ == nullptr
@@ -248,34 +257,7 @@ void AudioManager::RefreshThreadDone()
} }
} }
// Clean up refresher object emit InputListReady();
refresh_thread_->quit();
refresh_thread_ = nullptr;
refresher->deleteLater();
emit DeviceListReady();
}
AudioRefreshDevicesObject::AudioRefreshDevicesObject()
{
}
const QList<QAudioDeviceInfo>& AudioRefreshDevicesObject::input_devices()
{
return input_devices_;
}
const QList<QAudioDeviceInfo>& AudioRefreshDevicesObject::output_devices()
{
return output_devices_;
}
void AudioRefreshDevicesObject::Refresh()
{
output_devices_ = QAudioDeviceInfo::availableDevices(QAudio::AudioOutput);
input_devices_ = QAudioDeviceInfo::availableDevices(QAudio::AudioInput);
emit ListsReady();
} }
OLIVE_NAMESPACE_EXIT OLIVE_NAMESPACE_EXIT
+15 -30
View File
@@ -24,6 +24,7 @@
#include <memory> #include <memory>
#include <QAudioInput> #include <QAudioInput>
#include <QAudioOutput> #include <QAudioOutput>
#include <QtConcurrent/QtConcurrent>
#include <QThread> #include <QThread>
#include "common/define.h" #include "common/define.h"
@@ -32,30 +33,6 @@
OLIVE_NAMESPACE_ENTER OLIVE_NAMESPACE_ENTER
/**
* @brief A thread for refreshing the total list of devices on the system
*
* Refreshing devices causes a noticeable pause in execution. Doing it another thread is intended to avoid this.
*/
class AudioRefreshDevicesObject : public QObject {
Q_OBJECT
public:
AudioRefreshDevicesObject();
const QList<QAudioDeviceInfo>& input_devices();
const QList<QAudioDeviceInfo>& output_devices();
public slots:
void Refresh();
signals:
void ListsReady();
private:
QList<QAudioDeviceInfo> input_devices_;
QList<QAudioDeviceInfo> output_devices_;
};
/** /**
* @brief Audio input and output management class * @brief Audio input and output management class
* *
@@ -73,7 +50,9 @@ public:
void RefreshDevices(); void RefreshDevices();
bool IsRefreshing(); bool IsRefreshingOutputs();
bool IsRefreshingInputs();
void PushToOutput(const QByteArray& samples); void PushToOutput(const QByteArray& samples);
@@ -101,7 +80,9 @@ public:
static void ReverseBuffer(char* buffer, int size, int resolution); static void ReverseBuffer(char* buffer, int size, int resolution);
signals: signals:
void DeviceListReady(); void OutputListReady();
void InputListReady();
void OutputNotified(); void OutputNotified();
@@ -111,12 +92,16 @@ private:
virtual ~AudioManager() override; virtual ~AudioManager() override;
QList<QAudioDeviceInfo> input_devices_; QList<QAudioDeviceInfo> input_devices_;
QList<QAudioDeviceInfo> output_devices_; QList<QAudioDeviceInfo> output_devices_;
QFutureWatcher< QList<QAudioDeviceInfo> > input_watcher_;
QFutureWatcher< QList<QAudioDeviceInfo> > output_watcher_;
static AudioManager* instance_; static AudioManager* instance_;
QThread output_thread_;
AudioOutputManager output_manager_; AudioOutputManager output_manager_;
bool output_is_set_;
QAudioDeviceInfo output_device_info_; QAudioDeviceInfo output_device_info_;
AudioRenderingParams output_params_; AudioRenderingParams output_params_;
@@ -125,10 +110,10 @@ private:
QAudioDeviceInfo input_device_info_; QAudioDeviceInfo input_device_info_;
QIODevice* input_file_; QIODevice* input_file_;
QThread* refresh_thread_;
private slots: private slots:
void RefreshThreadDone(); void OutputDevicesRefreshed();
void InputDevicesRefreshed();
}; };
+22 -27
View File
@@ -25,10 +25,6 @@
OLIVE_NAMESPACE_ENTER OLIVE_NAMESPACE_ENTER
AudioOutputDeviceProxy::AudioOutputDeviceProxy()
{
}
AudioOutputDeviceProxy::~AudioOutputDeviceProxy() AudioOutputDeviceProxy::~AudioOutputDeviceProxy()
{ {
if (file_.isOpen()) { if (file_.isOpen()) {
@@ -76,31 +72,30 @@ void AudioOutputDeviceProxy::close()
qint64 AudioOutputDeviceProxy::readData(char *data, qint64 maxlen) qint64 AudioOutputDeviceProxy::readData(char *data, qint64 maxlen)
{ {
if (file_.isOpen()) { if (!file_.isOpen()) {
return 0;
qint64 read_count;
if (tempo_processor_.IsOpen()) {
while ((read_count = tempo_processor_.Pull(data, static_cast<int>(maxlen))) == 0) {
int dev_read = static_cast<int>(ReverseAwareRead(data, maxlen));
if (!dev_read) {
break;
}
tempo_processor_.Push(data, dev_read);
}
} else {
// If we aren't doing any tempo processing, simply passthrough the read signal
read_count = ReverseAwareRead(data, maxlen);
}
return read_count;
} }
return 0; qint64 read_count;
if (tempo_processor_.IsOpen()) {
while ((read_count = tempo_processor_.Pull(data, static_cast<int>(maxlen))) == 0) {
int dev_read = static_cast<int>(ReverseAwareRead(data, maxlen));
if (!dev_read) {
break;
}
tempo_processor_.Push(data, dev_read);
}
} else {
// If we aren't doing any tempo processing, simply passthrough the read signal
read_count = ReverseAwareRead(data, maxlen);
}
return read_count;
} }
qint64 AudioOutputDeviceProxy::writeData(const char *data, qint64 maxSize) qint64 AudioOutputDeviceProxy::writeData(const char *data, qint64 maxSize)
+1 -1
View File
@@ -35,7 +35,7 @@ class AudioOutputDeviceProxy : public QIODevice
{ {
Q_OBJECT Q_OBJECT
public: public:
AudioOutputDeviceProxy(); AudioOutputDeviceProxy() = default;
virtual ~AudioOutputDeviceProxy() override; virtual ~AudioOutputDeviceProxy() override;
+32 -31
View File
@@ -38,30 +38,23 @@ AudioOutputManager::AudioOutputManager(QObject *parent) :
AudioOutputManager::~AudioOutputManager() AudioOutputManager::~AudioOutputManager()
{ {
delete output_; Close();
}
bool AudioOutputManager::OutputIsSet()
{
return output_;
} }
void AudioOutputManager::Push(const QByteArray& samples) void AudioOutputManager::Push(const QByteArray& samples)
{ {
// If no output device, nothing to be done // This function is not queued and is intended to be called from the caller's thread
if (!output_) { QMutexLocker lock(&push_sample_lock_);
return;
}
// Replace sample buffer with this one // Replace sample buffer with this one
pushed_samples_ = samples; push_samples_ = samples;
pushed_sample_index_ = 0; push_sample_index_ = 0;
// If we had another device connected, disconnect it now // If we had another device connected, disconnect it now
ResetToPushMode(); QMetaObject::invokeMethod(this, "ResetToPushMode", Qt::QueuedConnection);
// Start pushing samples to the output // Start pushing samples to the output
PushMoreSamples(); QMetaObject::invokeMethod(this, "PushMoreSamples", Qt::QueuedConnection);
} }
void AudioOutputManager::ResetToPushMode() void AudioOutputManager::ResetToPushMode()
@@ -77,11 +70,25 @@ void AudioOutputManager::ResetToPushMode()
} }
} }
void AudioOutputManager::SetParameters(const AudioRenderingParams &params) void AudioOutputManager::SetParameters(AudioRenderingParams params)
{ {
device_proxy_.SetParameters(params); device_proxy_.SetParameters(params);
} }
void AudioOutputManager::Close()
{
if (output_) {
output_->stop();
if (device_proxy_.isOpen()) {
device_proxy_.close();
}
delete output_;
output_ = nullptr;
}
}
void AudioOutputManager::PullFromDevice(const QString &filename, qint64 offset, int playback_speed) void AudioOutputManager::PullFromDevice(const QString &filename, qint64 offset, int playback_speed)
{ {
if (!output_) { if (!output_) {
@@ -91,7 +98,7 @@ void AudioOutputManager::PullFromDevice(const QString &filename, qint64 offset,
// Stop any current output and disable push mode // Stop any current output and disable push mode
output_->stop(); output_->stop();
push_device_ = nullptr; push_device_ = nullptr;
pushed_samples_.clear(); push_samples_.clear();
// Pull from the device // Pull from the device
device_proxy_.SetDevice(filename, offset, playback_speed); device_proxy_.SetDevice(filename, offset, playback_speed);
@@ -101,38 +108,32 @@ void AudioOutputManager::PullFromDevice(const QString &filename, qint64 offset,
void AudioOutputManager::PushMoreSamples() void AudioOutputManager::PushMoreSamples()
{ {
QMutexLocker lock(&push_sample_lock_);
// Check if we're currently in push mode and if we have samples to push // Check if we're currently in push mode and if we have samples to push
if (!push_device_ || pushed_samples_.isEmpty()) { if (!push_device_ || push_samples_.isEmpty()) {
return; return;
} }
const char* read_ptr = pushed_samples_.constData() + pushed_sample_index_; const char* read_ptr = push_samples_.constData() + push_sample_index_;
// Push the bytes we have to the audio output // Push the bytes we have to the audio output
qint64 write_count = push_device_->write(read_ptr, qint64 write_count = push_device_->write(read_ptr,
pushed_samples_.size() - pushed_sample_index_); push_samples_.size() - push_sample_index_);
// Increment sample buffer index (faster than shift the bytes up) // Increment sample buffer index (faster than shift the bytes up)
pushed_sample_index_ += static_cast<int>(write_count); push_sample_index_ += static_cast<int>(write_count);
// If we've pushed all samples, we can clear this array // If we've pushed all samples, we can clear this array
if (pushed_sample_index_ == pushed_samples_.size()) { if (push_sample_index_ == push_samples_.size()) {
pushed_samples_.clear(); push_samples_.clear();
} }
} }
void AudioOutputManager::SetOutputDevice(QAudioDeviceInfo info, QAudioFormat format) void AudioOutputManager::SetOutputDevice(QAudioDeviceInfo info, QAudioFormat format)
{ {
// Whatever the output is doing right now, stop it // Whatever the output is doing right now, stop it
if (output_) { Close();
output_->stop();
if (device_proxy_.isOpen()) {
device_proxy_.close();
}
delete output_;
}
// Create a new output device and start it in push mode // Create a new output device and start it in push mode
output_ = new QAudioOutput(info, format, this); output_ = new QAudioOutput(info, format, this);
+13 -9
View File
@@ -40,12 +40,13 @@ public:
virtual ~AudioOutputManager() override; virtual ~AudioOutputManager() override;
bool OutputIsSet(); // Thread-safe
void SetOutputDevice(QAudioDeviceInfo info, QAudioFormat format);
void Push(const QByteArray &samples); void Push(const QByteArray &samples);
public slots:
// Queued
void SetOutputDevice(QAudioDeviceInfo info, QAudioFormat format);
/** /**
* @brief Connect a QIODevice (e.g. QFile) to start sending to the audio output * @brief Connect a QIODevice (e.g. QFile) to start sending to the audio output
* *
@@ -54,12 +55,14 @@ public:
*/ */
void PullFromDevice(const QString &filename, qint64 offset, int playback_speed); void PullFromDevice(const QString &filename, qint64 offset, int playback_speed);
// Queued
void ResetToPushMode(); void ResetToPushMode();
void SetParameters(const AudioRenderingParams& params); // Queued
void SetParameters(OLIVE_NAMESPACE::AudioRenderingParams params);
public slots:
// Queued
void Close();
signals: signals:
void OutputNotified(); void OutputNotified();
@@ -68,8 +71,9 @@ private:
QAudioOutput* output_; QAudioOutput* output_;
QIODevice* push_device_; QIODevice* push_device_;
QByteArray pushed_samples_; QMutex push_sample_lock_;
int pushed_sample_index_; QByteArray push_samples_;
int push_sample_index_;
AudioOutputDeviceProxy device_proxy_; AudioOutputDeviceProxy device_proxy_;