nodes: revise means of limiting array elements
This commit is contained in:
+169
-53
@@ -24,8 +24,10 @@
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#include <QDebug>
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#include <QFontMetrics>
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#include "audio/audioprocessor.h"
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#include "node/block/clip/clip.h"
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#include "node/block/gap/gap.h"
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#include "node/graph.h"
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#include "node/block/transition/transition.h"
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namespace olive {
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@@ -95,6 +97,51 @@ QString Track::Description() const
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"a Sequence.");
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}
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Node::ActiveElements Track::GetActiveElementsAtTime(const QString &input, const TimeRange &r) const
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{
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if (input == kBlockInput) {
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if (IsMuted() || blocks_.empty() || r.in() >= track_length() || r.out() <= 0) {
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return ActiveElements::kNoElements;
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} else {
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int start = GetBlockIndexAtTime(r.in());
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int end = GetBlockIndexAtTime(r.out());
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if (start == -1) {
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start = 0;
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}
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if (end == -1) {
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end = blocks_.size()-1;
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}
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ActiveElements a;
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for (int i=start; i<=end; i++) {
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Block *b = blocks_.at(i);
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if (b->is_enabled()) {
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a.add(GetArrayIndexFromCacheIndex(i));
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}
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}
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return a;
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}
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} else {
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return super::GetActiveElementsAtTime(input, r);
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}
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}
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void Track::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
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{
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if (this->type() == Track::kVideo) {
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// Just pass straight through
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NodeValueArray a = value[kBlockInput].toArray();
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if (!a.empty()) {
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table->Push(a.begin()->second);
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}
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} else if (this->type() == Track::kAudio) {
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// Audio
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ProcessAudioTrack(table, globals.time());
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}
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}
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TimeRange Track::InputTimeAdjustment(const QString& input, int element, const TimeRange& input_time) const
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{
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if (input == kBlockInput && element >= 0) {
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@@ -352,58 +399,6 @@ Block *Track::NearestBlockAfter(const rational &time) const
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return nullptr;
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}
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Block *Track::BlockAtTime(const rational &time) const
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{
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if (IsMuted() || time > track_length() || blocks_.isEmpty()) {
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return nullptr;
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}
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// Use binary search to find block at time
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Block* using_block = nullptr;
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int low = 0;
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int high = blocks_.size() - 1;
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while (low <= high) {
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int mid = low + (high - low) / 2;
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Block* block = blocks_.at(mid);
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if (block->in() <= time && block->out() > time) {
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using_block = block;
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break;
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} else if (block->out() <= time) {
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low = mid + 1;
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} else {
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high = mid - 1;
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}
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}
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if (using_block && !using_block->is_enabled()) {
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using_block = nullptr;
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}
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return using_block;
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}
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QVector<Block *> Track::BlocksAtTimeRange(const TimeRange &range) const
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{
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QVector<Block*> list;
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if (IsMuted()) {
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return list;
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}
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foreach (Block* block, blocks_) {
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if (block
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&& block->is_enabled()
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&& block->out() > range.in()
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&& block->in() < range.out()) {
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list.append(block);
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}
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}
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return list;
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}
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void Track::InvalidateCache(const TimeRange& range, const QString& from, int element, InvalidateCacheOptions options)
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{
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TimeRange limited;
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@@ -579,6 +574,127 @@ int Track::GetCacheIndexFromArrayIndex(int index) const
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return block_array_indexes_.indexOf(index);
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}
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int Track::GetBlockIndexAtTime(const rational &time) const
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{
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if (time < 0 || time >= track_length()) {
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return -1;
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}
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// Use binary search to find block at time
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int low = 0;
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int high = blocks_.size() - 1;
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while (low <= high) {
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int mid = low + (high - low) / 2;
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Block* block = blocks_.at(mid);
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if (block->in() <= time && block->out() > time) {
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return mid;
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} else if (block->out() <= time) {
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low = mid + 1;
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} else {
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high = mid - 1;
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}
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}
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return -1;
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}
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void Track::ProcessAudioTrack(NodeValueTable *table, const TimeRange &range) const
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{
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/*
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// All these blocks will need to output to a buffer so we create one here
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SampleBuffer block_range_buffer(audio_params, range.length());
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block_range_buffer.silence();
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NodeValueTable merged_table;
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// Loop through active blocks retrieving their audio
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foreach (Block* b, active_blocks) {
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if (dynamic_cast<ClipBlock*>(b) || dynamic_cast<TransitionBlock*>(b)) {
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TimeRange range_for_block(qMax(b->in(), range.in()),
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qMin(b->out(), range.out()));
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qint64 destination_offset = audio_params.time_to_samples(range_for_block.in() - range.in());
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qint64 max_dest_sz = audio_params.time_to_samples(range_for_block.length());
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// Destination buffer
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NodeValueTable table = GenerateTable(b, Track::TransformRangeForBlock(b, range_for_block));
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SampleBuffer samples_from_this_block = table.Take(NodeValue::kSamples).toSamples();
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ClipBlock *clip_cast = dynamic_cast<ClipBlock*>(b);
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if (samples_from_this_block.is_allocated()) {
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// If this is a clip, we might have extra speed/reverse information
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if (clip_cast) {
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double speed_value = clip_cast->speed();
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bool reversed = clip_cast->reverse();
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if (qIsNull(speed_value)) {
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// Just silence, don't think there's any other practical application of 0 speed audio
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samples_from_this_block.silence();
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} else if (!qFuzzyCompare(speed_value, 1.0)) {
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if (clip_cast->maintain_audio_pitch()) {
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AudioProcessor processor;
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if (processor.Open(samples_from_this_block.audio_params(), samples_from_this_block.audio_params(), speed_value)) {
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AudioProcessor::Buffer out;
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// FIXME: This is not the best way to do this, the TempoProcessor works best
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// when it's given a continuous stream of audio, which is challenging
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// in our current "modular" audio system. This should still work reasonably
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// well on export (assuming audio is all generated at once on export), but
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// users may hear clicks and pops in the audio during preview due to this
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// approach.
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int r = processor.Convert(samples_from_this_block.to_raw_ptrs().data(), samples_from_this_block.sample_count(), nullptr);
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if (r < 0) {
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qCritical() << "Failed to change tempo of audio:" << r;
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} else {
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processor.Flush();
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processor.Convert(nullptr, 0, &out);
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if (!out.empty()) {
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int nb_samples = out.front().size() * samples_from_this_block.audio_params().bytes_per_sample_per_channel();
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if (nb_samples) {
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SampleBuffer new_samples(samples_from_this_block.audio_params(), nb_samples);
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for (int i=0; i<out.size(); i++) {
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memcpy(new_samples.data(i), out[i].data(), out[i].size());
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}
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samples_from_this_block = new_samples;
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}
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}
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}
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}
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} else {
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// Multiply time
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samples_from_this_block.speed(speed_value);
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}
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}
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if (reversed) {
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samples_from_this_block.reverse();
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}
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}
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qint64 copy_length = qMin(max_dest_sz, qint64(samples_from_this_block.sample_count()));
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// Copy samples into destination buffer
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for (int i=0; i<samples_from_this_block.audio_params().channel_count(); i++) {
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block_range_buffer.set(i, samples_from_this_block.data(i), destination_offset, copy_length);
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}
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NodeValueTable::Merge({merged_table, table});
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}
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}
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}
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table->Push(NodeValue::kSamples, QVariant::fromValue(block_range_buffer), this);
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*/
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}
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void Track::BlockLengthChanged()
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{
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// Assumes sender is a Block
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