deselect clips underneath when deleting
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@@ -830,6 +830,7 @@ void Timeline::delete_areas_and_relink(ComboAction* ca, QVector<Selection>& area
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}
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}
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}
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deselect_area(s.in, s.out, s.track);
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}
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relink_clips_using_ids(pre_clips, post_clips);
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ca->append(new AddClipCommand(sequence, post_clips));
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+7
-6
@@ -166,7 +166,7 @@ void AudioSenderThread::run() {
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int AudioSenderThread::send_audio_to_output(int offset, int max) {
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// send audio to device
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int actual_write = audio_io_device->write((const char*) audio_ibuffer+offset, max);
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unsigned long actual_write = audio_io_device->write((const char*) audio_ibuffer+offset, max);
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unsigned long audio_ibuffer_limit = audio_ibuffer_read + actual_write;
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@@ -185,19 +185,20 @@ int AudioSenderThread::send_audio_to_output(int offset, int max) {
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}
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int channel_count = av_get_channel_layout_nb_channels(s->audio_layout);
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long sample_cache_playhead = panel_timeline->audio_monitor->sample_cache_offset + (panel_timeline->audio_monitor->sample_cache.size()/channel_count);
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int next_buffer_offset, buffer_offset_adjusted, i;
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int buffer_offset = get_buffer_offset_from_frame(s->frame_rate, sample_cache_playhead);
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unsigned long next_buffer_offset, buffer_offset_adjusted;
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int i;
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unsigned long buffer_offset = get_buffer_offset_from_frame(s->frame_rate, sample_cache_playhead);
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if (samples.size() != channel_count) samples.resize(channel_count);
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samples.fill(0);
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// TODO: I don't like this, but i'm not sure if there's a smarter way to do it
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while (buffer_offset < audio_ibuffer_limit) {
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while (static_cast<unsigned long>(buffer_offset) < audio_ibuffer_limit) {
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sample_cache_playhead++;
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next_buffer_offset = qMin(get_buffer_offset_from_frame(s->frame_rate, sample_cache_playhead), audio_ibuffer_limit);
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next_buffer_offset = qMin(get_buffer_offset_from_frame(s->frame_rate, sample_cache_playhead), static_cast<unsigned long>(audio_ibuffer_limit));
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while (buffer_offset < next_buffer_offset) {
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for (i=0;i<samples.size();i++) {
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buffer_offset_adjusted = buffer_offset%audio_ibuffer_size;
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samples[i] = qMax(qAbs((qint16) (((audio_ibuffer[buffer_offset_adjusted+1] & 0xFF) << 8) | (audio_ibuffer[buffer_offset_adjusted] & 0xFF))), samples[i]);
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samples[i] = qMax(qAbs(qint16(((audio_ibuffer[buffer_offset_adjusted+1] & 0xFF) << 8) | (audio_ibuffer[buffer_offset_adjusted] & 0xFF))), samples[i]);
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buffer_offset += 2;
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}
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}
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