audio monitor functional with float system
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+37
-15
@@ -37,25 +37,33 @@ extern "C" {
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}
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AudioMonitor::AudioMonitor(QWidget *parent) :
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QWidget(parent)
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QWidget(parent),
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peaked_(false)
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{
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clear_timer.setInterval(500);
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connect(&clear_timer, SIGNAL(timeout()), this, SLOT(clear()));
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}
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void AudioMonitor::set_value(const QVector<double> &ivalues) {
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value_lock.lock();
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values = ivalues;
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value_lock.unlock();
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void AudioMonitor::set_value(const QVector<float> &ivalues) {
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if (value_lock.tryLock()) {
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values = ivalues;
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QMetaObject::invokeMethod(this, "update", Qt::QueuedConnection);
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QMetaObject::invokeMethod(&clear_timer, "start", Qt::QueuedConnection);
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if (peaked_.size() != values.size()) {
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peaked_.resize(values.size());
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peaked_.fill(false);
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}
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value_lock.unlock();
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QMetaObject::invokeMethod(this, "update", Qt::QueuedConnection);
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QMetaObject::invokeMethod(&clear_timer, "start", Qt::QueuedConnection);
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}
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}
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void AudioMonitor::clear() {
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clear_timer.stop();
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values.fill(1);
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peaked_.fill(false);
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values.fill(0.0);
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update();
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}
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@@ -67,6 +75,12 @@ void AudioMonitor::resizeEvent(QResizeEvent *e) {
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QWidget::resizeEvent(e);
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}
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void AudioMonitor::mousePressEvent(QMouseEvent *)
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{
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peaked_.fill(false);
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update();
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}
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void AudioMonitor::paintEvent(QPaintEvent *) {
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value_lock.lock();
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if (values.size() > 0) {
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@@ -74,18 +88,26 @@ void AudioMonitor::paintEvent(QPaintEvent *) {
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int channel_x = AUDIO_MONITOR_GAP;
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int channel_count = values.size();
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int channel_width = (width()/channel_count) - AUDIO_MONITOR_GAP;
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int i;
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for (i=0;i<channel_count;i++) {
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for (int i=0;i<channel_count;i++) {
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// Fill audio monitor with red-yellow-green gradient
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QRect r(channel_x, AUDIO_MONITOR_PEAK_HEIGHT + AUDIO_MONITOR_GAP, channel_width, height());
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p.fillRect(r, gradient);
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bool peak = false;
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// Check if we've peaked
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if (!peaked_[i] && values.at(i) > 1.0f) {
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peaked_[i] = true;
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}
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r.setHeight(qRound(r.height()*(values.at(i))));
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peak = (r.height() == 0);
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// We draw an inverted dark shadow over the gradient to represent to are not lit up
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// TODO change to decibel representation
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float val = 1.0f - qMin(1.0f, values.at(i));
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r.setHeight(qRound(r.height()*val));
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QRect peak_rect(channel_x, 0, channel_width, AUDIO_MONITOR_PEAK_HEIGHT);
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if (peak) {
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if (peaked_[i]) {
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// We're peaked on this channel, so we light up the peak light
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p.fillRect(peak_rect, QColor(255, 0, 0));
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} else {
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p.fillRect(peak_rect, QColor(64, 0, 0));
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