reimplemented color management and alpha association in new renderer system
Color management is now as functional as it was before.
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@@ -5,7 +5,8 @@ AudioWorker::AudioWorker(DecoderCache *decoder_cache, QObject *parent) :
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{
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}
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void AudioWorker::FrameToValue(FramePtr frame, NodeValueTable *table)
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void AudioWorker::FrameToValue(StreamPtr stream, FramePtr frame, NodeValueTable *table)
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{
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Q_UNUSED(stream)
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table->Push(NodeParam::kSamples, frame->ToByteArray());
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}
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