nodes: implemented shape generator
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2021 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "shapenodebase.h"
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#include <QVector2D>
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namespace olive {
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#define super Node
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QString ShapeNodeBase::kPositionInput = QStringLiteral("pos_in");
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QString ShapeNodeBase::kSizeInput = QStringLiteral("size_in");
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QString ShapeNodeBase::kColorInput = QStringLiteral("color_in");
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ShapeNodeBase::ShapeNodeBase()
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{
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AddInput(kPositionInput, NodeValue::kVec2, QVector2D(10, 10));
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AddInput(kSizeInput, NodeValue::kVec2, QVector2D(100, 100));
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AddInput(kColorInput, NodeValue::kColor, QVariant::fromValue(Color(1.0, 0.0, 0.0, 1.0)));
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}
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void ShapeNodeBase::Retranslate()
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{
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super::Retranslate();
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SetInputName(kPositionInput, tr("Position"));
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SetInputName(kSizeInput, tr("Size"));
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SetInputName(kColorInput, tr("Color"));
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}
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}
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