fix: teardown UAF in Track block cache and headless test/render environment
- Track: new InputDisconnectedEvent trims blocks_/block_array_indexes_ when a block edge is removed outside the Track's own operations (block deletion, undo commands detaching a whole track). Previously blocks_ kept dangling pointers and Project teardown crashed in track_length() (ASan heap-use-after-free in oakengine_timeline_edit / oakengine_sync). The persistent array map is intentionally not rewritten so undo of remove_track can re-attach the clips; replace_block guards the handler with ignore_block_disconnect_ - filefunctions: honor OAK_CONFIG_DIR to redirect the configuration root; QStandardPaths ignores XDG_* on macOS, so the engine tests read the real user config (a stale 0.1.x file) and failed frame-rate assertions. All engine tests now set OAK_CONFIG_DIR to their tmpdir - init test: chdir to the fixture directory before loading project_with_footage.ove so the engine's moved-project footage relocation does not rewrite the stored relative filename - renderworkerpool: do not let the render worker inherit QT_QPA_PLATFORM=offscreen from a headless host process; the worker needs a real platform GL context and exited immediately otherwise, failing oak_cli_transcode
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@@ -55,6 +55,15 @@ QString FileFunctions::get_unique_file_identifier(const QString &filename)
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QString FileFunctions::get_configuration_location()
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{
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// Tests and tooling can redirect the configuration (and, since most
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// locations derive from it, the cache/data) root. XDG_* vars only work
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// on Linux; QStandardPaths ignores them on macOS and Windows.
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const QByteArray override_dir = qgetenv("OAK_CONFIG_DIR");
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if (!override_dir.isEmpty()) {
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QDir(override_dir).mkpath(".");
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return QString::fromUtf8(override_dir);
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}
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if (is_portable()) {
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return get_application_path();
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} else {
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