shape: center node
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@@ -79,4 +79,11 @@ void ShapeNode::Value(const NodeValueRow &value, const NodeGlobals &globals, Nod
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table->Push(NodeValue::kShaderJob, QVariant::fromValue(job), this);
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}
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void ShapeNode::DrawGizmos(const NodeValueRow &row, const NodeGlobals &globals, QPainter *p)
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{
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// Use offsets to make the appearance of values that start in the top left, even though we
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// really anchor around the center
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SetInputProperty(kPositionInput, QStringLiteral("offset"), globals.resolution() * 0.5);
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}
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}
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