started frontend for effect keyframes

This commit is contained in:
itsmattkc
2018-08-18 20:35:19 +10:00
parent 2dde8bde77
commit 2b3d9636db
44 changed files with 1541 additions and 1203 deletions
@@ -1,4 +1,4 @@
#include "effects/effects.h"
#include "paneffect.h"
#include <QGridLayout>
#include <QLabel>
+16
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@@ -0,0 +1,16 @@
#ifndef PANEFFECT_H
#define PANEFFECT_H
#include "../effect.h"
class PanEffect : public Effect {
public:
PanEffect(Clip* c);
void refresh();
void process_audio(quint8* samples, int nb_bytes);
Effect* copy(Clip* c);
EffectField* pan_val;
};
#endif // PANEFFECT_H
@@ -1,4 +1,4 @@
#include "effects/effects.h"
#include "volumeeffect.h"
#include <QGridLayout>
#include <QLabel>
+16
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@@ -0,0 +1,16 @@
#ifndef VOLUMEEFFECT_H
#define VOLUMEEFFECT_H
#include "../effect.h"
class VolumeEffect : public Effect {
public:
VolumeEffect(Clip* c);
void refresh();
void process_audio(quint8* samples, int nb_bytes);
Effect* copy(Clip* c);
EffectField* volume_val;
};
#endif // VOLUMEEFFECT_H
+64 -14
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@@ -4,7 +4,6 @@
#include "panels/viewer.h"
#include "ui/viewerwidget.h"
#include "ui/collapsiblewidget.h"
#include "effects/effects.h"
#include "panels/project.h"
#include "project/undo.h"
#include "ui/labelslider.h"
@@ -12,19 +11,65 @@
#include "ui/comboboxex.h"
#include "ui/fontcombobox.h"
#include "ui/checkboxex.h"
#include "project/clip.h"
#include "effects/video/transformeffect.h"
#include "effects/video/inverteffect.h"
#include "effects/video/shakeeffect.h"
#include "effects/video/solideffect.h"
#include "effects/video/texteffect.h"
#include "effects/audio/paneffect.h"
#include "effects/audio/volumeeffect.h"
#include <QCheckBox>
#include <QGridLayout>
#include <QTextEdit>
#include <QXmlStreamReader>
#include <QXmlStreamWriter>
QVector<QString> video_effect_names;
QVector<QString> audio_effect_names;
void init_effects() {
video_effect_names.resize(VIDEO_EFFECT_COUNT);
audio_effect_names.resize(AUDIO_EFFECT_COUNT);
video_effect_names[VIDEO_TRANSFORM_EFFECT] = "Transform";
video_effect_names[VIDEO_SHAKE_EFFECT] = "Shake";
video_effect_names[VIDEO_TEXT_EFFECT] = "Text";
video_effect_names[VIDEO_SOLID_EFFECT] = "Solid";
video_effect_names[VIDEO_INVERT_EFFECT] = "Invert";
audio_effect_names[AUDIO_VOLUME_EFFECT] = "Volume";
audio_effect_names[AUDIO_PAN_EFFECT] = "Pan";
}
Effect* create_effect(int effect_id, Clip* c) {
if (c->track < 0) {
switch (effect_id) {
case VIDEO_TRANSFORM_EFFECT: return new TransformEffect(c); break;
case VIDEO_SHAKE_EFFECT: return new ShakeEffect(c); break;
case VIDEO_TEXT_EFFECT: return new TextEffect(c); break;
case VIDEO_SOLID_EFFECT: return new SolidEffect(c); break;
case VIDEO_INVERT_EFFECT: return new InvertEffect(c); break;
}
} else {
switch (effect_id) {
case AUDIO_VOLUME_EFFECT: return new VolumeEffect(c); break;
case AUDIO_PAN_EFFECT: return new PanEffect(c); break;
}
}
qDebug() << "[ERROR] Invalid effect ID";
return NULL;
}
Effect::Effect(Clip* c, int t, int i) :
parent_clip(c),
type(t),
id(i),
enable_ffmpeg(false),
enable_qimage(false),
enable_pre_gl(false),
enable_post_gl(false)
enable_image(false),
enable_opengl(false)
{
container = new CollapsibleWidget();
@@ -57,6 +102,10 @@ EffectRow* Effect::row(int i) {
return rows.at(i);
}
int Effect::row_count() {
return rows.size();
}
void Effect::refresh() {}
void Effect::field_changed() {
@@ -142,14 +191,15 @@ void Effect::save(QXmlStreamWriter* stream) {
}
Effect* Effect::copy(Clip*) {return NULL;}
void Effect::process_gl(int*, int*) {}
void Effect::post_gl() {}
void Effect::process_image(QImage&) {}
void Effect::process_gl(QOpenGLShaderProgram&, int*, int*) {}
void Effect::process_audio(uint8_t*, int) {}
/* Effect Row Definitions */
EffectRow::EffectRow(Effect *parent, QGridLayout *uilayout, const QString &n, int row) : parent_effect(parent), ui(uilayout), name(n), ui_row(row) {
ui->addWidget(new QLabel(name), row, 0);
label = new QLabel(name);
ui->addWidget(label, row, 0);
/*keyframe_enable = new CheckboxEx();
keyframe_enable->setToolTip("Enable Keyframes");
@@ -258,27 +308,27 @@ void EffectField::set_double_maximum_value(double v) {
}
void EffectField::add_combo_item(const QString& name, const QVariant& data) {
static_cast<QComboBox*>(ui_element)->addItem(name, data);
static_cast<ComboBoxEx*>(ui_element)->addItem(name, data);
}
int EffectField::get_combo_index() {
return static_cast<QComboBox*>(ui_element)->currentIndex();
return static_cast<ComboBoxEx*>(ui_element)->currentIndex();
}
const QVariant EffectField::get_combo_data() {
return static_cast<QComboBox*>(ui_element)->currentData();
return static_cast<ComboBoxEx*>(ui_element)->currentData();
}
const QString EffectField::get_combo_string() {
return static_cast<QComboBox*>(ui_element)->currentText();
return static_cast<ComboBoxEx*>(ui_element)->currentText();
}
void EffectField::set_combo_index(int index) {
static_cast<QComboBox*>(ui_element)->setCurrentIndex(index);
static_cast<ComboBoxEx*>(ui_element)->setCurrentIndexEx(index);
}
void EffectField::set_combo_string(const QString& s) {
static_cast<QComboBox*>(ui_element)->setCurrentText(s);
static_cast<ComboBoxEx*>(ui_element)->setCurrentTextEx(s);
}
bool EffectField::get_bool_value() {
+28 -6
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@@ -5,6 +5,8 @@
#include <QString>
#include <QVector>
#include <QColor>
#include <QOpenGLShaderProgram>
class QLabel;
class QWidget;
class CollapsibleWidget;
class QGridLayout;
@@ -15,6 +17,26 @@ class QXmlStreamWriter;
class Effect;
class CheckboxEx;
enum VideoEffects {
VIDEO_TRANSFORM_EFFECT,
VIDEO_SHAKE_EFFECT,
VIDEO_TEXT_EFFECT,
VIDEO_SOLID_EFFECT,
VIDEO_INVERT_EFFECT,
VIDEO_EFFECT_COUNT
};
enum AudioEffects {
AUDIO_VOLUME_EFFECT,
AUDIO_PAN_EFFECT,
AUDIO_EFFECT_COUNT
};
extern QVector<QString> video_effect_names;
extern QVector<QString> audio_effect_names;
void init_effects();
Effect* create_effect(int effect_id, Clip* c);
#define EFFECT_TYPE_INVALID 0
#define EFFECT_TYPE_VIDEO 1
#define EFFECT_TYPE_AUDIO 2
@@ -93,6 +115,7 @@ public:
void set_keyframe(int field, long time);
void move_keyframe(int field, long from, long to);
void delete_keyframe(int field, long time);
QLabel* label;
private:
Effect* parent_effect;
QGridLayout* ui;
@@ -116,6 +139,7 @@ public:
EffectRow* add_row(const QString &name);
EffectRow* row(int i);
int row_count();
bool is_enabled();
@@ -126,15 +150,13 @@ public:
void load(QXmlStreamReader* stream);
void save(QXmlStreamWriter* stream);
bool enable_ffmpeg;
bool enable_qimage;
bool enable_pre_gl;
bool enable_post_gl;
bool enable_image;
bool enable_opengl;
const char* ffmpeg_filter;
virtual void process_gl(int* anchor_x, int* anchor_y);
virtual void post_gl();
virtual void process_image(QImage& img);
virtual void process_gl(QOpenGLShaderProgram& shader_prog, int* anchor_x, int* anchor_y);
virtual void process_audio(quint8* samples, int nb_bytes);
public slots:
void field_changed();
-42
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@@ -1,42 +0,0 @@
#include "effects/effects.h"
#include "project/clip.h"
#include <QVector>
#include <QDebug>
QVector<QString> video_effect_names;
QVector<QString> audio_effect_names;
void init_effects() {
video_effect_names.resize(VIDEO_EFFECT_COUNT);
audio_effect_names.resize(AUDIO_EFFECT_COUNT);
video_effect_names[VIDEO_TRANSFORM_EFFECT] = "Transform";
video_effect_names[VIDEO_SHAKE_EFFECT] = "Shake";
video_effect_names[VIDEO_TEXT_EFFECT] = "Text";
video_effect_names[VIDEO_SOLID_EFFECT] = "Solid";
video_effect_names[VIDEO_INVERT_EFFECT] = "Invert";
audio_effect_names[AUDIO_VOLUME_EFFECT] = "Volume";
audio_effect_names[AUDIO_PAN_EFFECT] = "Pan";
}
Effect* create_effect(int effect_id, Clip* c) {
if (c->track < 0) {
switch (effect_id) {
case VIDEO_TRANSFORM_EFFECT: return new TransformEffect(c); break;
case VIDEO_SHAKE_EFFECT: return new ShakeEffect(c); break;
case VIDEO_TEXT_EFFECT: return new TextEffect(c); break;
case VIDEO_SOLID_EFFECT: return new SolidEffect(c); break;
case VIDEO_INVERT_EFFECT: return new InvertEffect(c); break;
}
} else {
switch (effect_id) {
case AUDIO_VOLUME_EFFECT: return new VolumeEffect(c); break;
case AUDIO_PAN_EFFECT: return new PanEffect(c); break;
}
}
qDebug() << "[ERROR] Invalid effect ID";
return NULL;
}
-179
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@@ -1,179 +0,0 @@
#ifndef EFFECTS_H
#define EFFECTS_H
#include "effect.h"
#include <QPixmap>
#include <QFont>
#include <QXmlStreamReader>
#include <QXmlStreamWriter>
#include <QWidget>
class QSpinBox;
class QCheckBox;
class LabelSlider;
class QOpenGLTexture;
class QTextEdit;
class QPushButton;
class ColorButton;
class ComboBoxEx;
enum VideoEffects {
VIDEO_TRANSFORM_EFFECT,
VIDEO_SHAKE_EFFECT,
VIDEO_TEXT_EFFECT,
VIDEO_SOLID_EFFECT,
VIDEO_INVERT_EFFECT,
VIDEO_EFFECT_COUNT
};
enum AudioEffects {
AUDIO_VOLUME_EFFECT,
AUDIO_PAN_EFFECT,
AUDIO_EFFECT_COUNT
};
extern QVector<QString> video_effect_names;
extern QVector<QString> audio_effect_names;
void init_effects();
Effect* create_effect(int effect_id, Clip* c);
// video effects
class TransformEffect : public Effect {
Q_OBJECT
public:
TransformEffect(Clip* c);
void refresh();
void process_gl(int* anchor_x, int* anchor_y);
Effect* copy(Clip *c);
EffectField* position_x;
EffectField* position_y;
EffectField* scale_x;
EffectField* scale_y;
EffectField* uniform_scale_field;
EffectField* rotation;
EffectField* anchor_x_box;
EffectField* anchor_y_box;
EffectField* opacity;
EffectField* blend_mode_box;
public slots:
void toggle_uniform_scale(bool enabled);
private:
int default_anchor_x;
int default_anchor_y;
};
class ShakeEffect : public Effect {
Q_OBJECT
public:
ShakeEffect(Clip* c);
void process_gl(int* anchor_x, int* anchor_y);
Effect* copy(Clip *c);
EffectField* intensity_val;
EffectField* rotation_val;
EffectField* frequency_val;
public slots:
void refresh();
private:
int shake_progress;
int shake_limit;
int next_x;
int next_y;
int next_rot;
int offset_x;
int offset_y;
int offset_rot;
int prev_x;
int prev_y;
int prev_rot;
int perp_x;
int perp_y;
double t;
bool inside;
};
class TextEffect : public Effect {
Q_OBJECT
public:
TextEffect(Clip* c);
~TextEffect();
void post_gl();
void refresh();
Effect* copy(Clip* c);
EffectField* text_val;
EffectField* size_val;
EffectField* set_color_button;
EffectField* set_font_combobox;
EffectField* halign_field;
EffectField* valign_field;
EffectField* word_wrap_field;
EffectField* outline_bool;
EffectField* outline_width;
EffectField* outline_color;
EffectField* shadow_bool;
EffectField* shadow_distance;
EffectField* shadow_color;
EffectField* shadow_softness;
EffectField* shadow_opacity;
private slots:
void update_texture();
void outline_enable(bool);
void shadow_enable(bool);
private:
void destroy_texture();
QOpenGLTexture* texture;
QFont font;
QImage pixmap;
};
class SolidEffect : public Effect {
Q_OBJECT
public:
SolidEffect(Clip* c);
void post_gl();
EffectField* solid_type;
EffectField* solid_color_field;
EffectField* opacity_field;
private slots:
void enable_color();
void update_texture();
private:
QOpenGLTexture* texture;
};
class InvertEffect : public Effect {
Q_OBJECT
public:
InvertEffect(Clip* c);
void process_gl(int *anchor_x, int *anchor_y);
Effect* copy(Clip *c);
EffectField* amount_val;
};
// audio effects
class VolumeEffect : public Effect {
public:
VolumeEffect(Clip* c);
void refresh();
void process_audio(quint8* samples, int nb_bytes);
Effect* copy(Clip* c);
EffectField* volume_val;
};
class PanEffect : public Effect {
public:
PanEffect(Clip* c);
void refresh();
void process_audio(quint8* samples, int nb_bytes);
Effect* copy(Clip* c);
EffectField* pan_val;
};
#endif // EFFECTS_H
-34
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@@ -1,34 +0,0 @@
#include "effects/effects.h"
#include "ui/labelslider.h"
#include <QLabel>
#include <QGridLayout>
#include <QXmlStreamReader>
#include <QXmlStreamWriter>
#include <QXmlStreamAttributes>
InvertEffect::InvertEffect(Clip* c) : Effect(c, EFFECT_TYPE_VIDEO, VIDEO_INVERT_EFFECT) {
enable_ffmpeg = true;
ffmpeg_filter = "negate";
EffectRow* amount_row = add_row("Amount:");
amount_val = amount_row->add_field(EFFECT_FIELD_DOUBLE);
amount_val->set_double_minimum_value(0);
amount_val->set_double_maximum_value(100);
// set defaults
amount_val->set_double_default_value(100);
}
Effect* InvertEffect::copy(Clip* c) {
/*InvertEffect* i = new InvertEffect(c);
i->amount_val->set_value(amount_val->value());
return i;*/
return NULL;
}
void InvertEffect::process_gl(int* anchor_x, int* anchor_y) {
// gl_FragColor = vec4(1.0 - textureColor.r, 1.0 -textureColor.g, 1.0 -textureColor.b, 1);
}
-358
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@@ -1,358 +0,0 @@
#include "effects.h"
#include <QGridLayout>
#include <QLabel>
#include <QOpenGLTexture>
#include <QTextEdit>
#include <QPainter>
#include <QPushButton>
#include <QColorDialog>
#include <QFontDatabase>
#include <QComboBox>
#include <QDebug>
#include <QWidget>
#include "ui/labelslider.h"
#include "ui/collapsiblewidget.h"
#include "project/clip.h"
#include "project/sequence.h"
#include "ui/comboboxex.h"
#include "ui/colorbutton.h"
#include "ui/fontcombobox.h"
TextEffect::TextEffect(Clip *c) :
Effect(c, EFFECT_TYPE_VIDEO, VIDEO_TEXT_EFFECT),
texture(NULL)
{
enable_post_gl = true;
text_val = add_row("Text:")->add_field(EFFECT_FIELD_STRING, 2);
set_font_combobox = add_row("Font:")->add_field(EFFECT_FIELD_FONT, 2);
size_val = add_row("Size:")->add_field(EFFECT_FIELD_DOUBLE, 2);
size_val->set_double_minimum_value(0);
set_color_button = add_row("Color:")->add_field(EFFECT_FIELD_COLOR, 2);
EffectRow* alignment_row = add_row("Alignment:");
halign_field = alignment_row->add_field(EFFECT_FIELD_COMBO);
halign_field->add_combo_item("Left", Qt::AlignLeft);
halign_field->add_combo_item("Center", Qt::AlignHCenter);
halign_field->add_combo_item("Right", Qt::AlignRight);
halign_field->add_combo_item("Justify", Qt::AlignJustify);
valign_field = alignment_row->add_field(EFFECT_FIELD_COMBO);
valign_field->add_combo_item("Top", Qt::AlignTop);
valign_field->add_combo_item("Center", Qt::AlignVCenter);
valign_field->add_combo_item("Bottom", Qt::AlignBottom);
word_wrap_field = add_row("Word Wrap:")->add_field(EFFECT_FIELD_BOOL, 2);
outline_bool = add_row("Outline:")->add_field(EFFECT_FIELD_BOOL, 2);
outline_color = add_row("Outline Color:")->add_field(EFFECT_FIELD_COLOR, 2);
outline_width = add_row("Outline Width:")->add_field(EFFECT_FIELD_DOUBLE, 2);
outline_width->set_double_minimum_value(0);
shadow_bool = add_row("Shadow:")->add_field(EFFECT_FIELD_BOOL, 2);
shadow_color = add_row("Shadow Color:")->add_field(EFFECT_FIELD_COLOR, 2);
shadow_distance = add_row("Shadow Distance:")->add_field(EFFECT_FIELD_DOUBLE, 2);
shadow_distance->set_double_minimum_value(0);
shadow_softness = add_row("Shadow Softness:")->add_field(EFFECT_FIELD_DOUBLE, 2);
shadow_softness->set_double_minimum_value(0);
shadow_opacity = add_row("Shadow Opacity:")->add_field(EFFECT_FIELD_DOUBLE, 2);
shadow_opacity->set_double_minimum_value(0);
shadow_opacity->set_double_maximum_value(100);
size_val->set_double_default_value(48);
text_val->set_string_value("Sample Text");
halign_field->set_combo_index(1);
valign_field->set_combo_index(1);
word_wrap_field->set_bool_value(true);
outline_color->set_color_value(Qt::black);
shadow_color->set_color_value(Qt::black);
shadow_opacity->set_double_default_value(100);
shadow_softness->set_double_default_value(5);
shadow_distance->set_double_default_value(5);
shadow_opacity->set_double_default_value(80);
outline_width->set_double_default_value(2);
outline_enable(false);
shadow_enable(false);
connect(text_val, SIGNAL(changed()), this, SLOT(update_texture()));
connect(size_val, SIGNAL(changed()), this, SLOT(update_texture()));
connect(set_color_button, SIGNAL(changed()), this, SLOT(update_texture()));
connect(set_font_combobox, SIGNAL(changed()), this, SLOT(update_texture()));
connect(halign_field, SIGNAL(changed()), this, SLOT(update_texture()));
connect(valign_field, SIGNAL(changed()), this, SLOT(update_texture()));
connect(word_wrap_field, SIGNAL(changed()), this, SLOT(update_texture()));
connect(outline_bool, SIGNAL(changed()), this, SLOT(update_texture()));
connect(outline_color, SIGNAL(changed()), this, SLOT(update_texture()));
connect(outline_width, SIGNAL(changed()), this, SLOT(update_texture()));
connect(shadow_bool, SIGNAL(changed()), this, SLOT(update_texture()));
connect(shadow_color, SIGNAL(changed()), this, SLOT(update_texture()));
connect(shadow_distance, SIGNAL(changed()), this, SLOT(update_texture()));
connect(shadow_softness, SIGNAL(changed()), this, SLOT(update_texture()));
connect(shadow_opacity, SIGNAL(changed()), this, SLOT(update_texture()));
connect(shadow_bool, SIGNAL(toggled(bool)), this, SLOT(shadow_enable(bool)));
connect(outline_bool, SIGNAL(toggled(bool)), this, SLOT(outline_enable(bool)));
update_texture();
}
TextEffect::~TextEffect() {
destroy_texture();
}
void TextEffect::refresh() {
update_texture();
}
void TextEffect::destroy_texture() {
texture->destroy();
}
void TextEffect::shadow_enable(bool e) {
shadow_color->set_enabled(e);
shadow_distance->set_enabled(e);
shadow_softness->set_enabled(e);
shadow_opacity->set_enabled(e);
}
void TextEffect::outline_enable(bool e) {
outline_color->set_enabled(e);
outline_width->set_enabled(e);
}
QImage blurred(const QImage& image, const QRect& rect, int radius, bool alphaOnly = false)
{
int tab[] = { 14, 10, 8, 6, 5, 5, 4, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2 };
int alpha = (radius < 1) ? 16 : (radius > 17) ? 1 : tab[radius-1];
QImage result = image.convertToFormat(QImage::Format_ARGB32_Premultiplied);
int r1 = rect.top();
int r2 = rect.bottom();
int c1 = rect.left();
int c2 = rect.right();
int bpl = result.bytesPerLine();
int rgba[4];
unsigned char* p;
int i1 = 0;
int i2 = 3;
if (alphaOnly)
i1 = i2 = (QSysInfo::ByteOrder == QSysInfo::BigEndian ? 0 : 3);
for (int col = c1; col <= c2; col++) {
p = result.scanLine(r1) + col * 4;
for (int i = i1; i <= i2; i++)
rgba[i] = p[i] << 4;
p += bpl;
for (int j = r1; j < r2; j++, p += bpl)
for (int i = i1; i <= i2; i++)
p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
}
for (int row = r1; row <= r2; row++) {
p = result.scanLine(row) + c1 * 4;
for (int i = i1; i <= i2; i++)
rgba[i] = p[i] << 4;
p += 4;
for (int j = c1; j < c2; j++, p += 4)
for (int i = i1; i <= i2; i++)
p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
}
for (int col = c1; col <= c2; col++) {
p = result.scanLine(r2) + col * 4;
for (int i = i1; i <= i2; i++)
rgba[i] = p[i] << 4;
p -= bpl;
for (int j = r1; j < r2; j++, p -= bpl)
for (int i = i1; i <= i2; i++)
p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
}
for (int row = r1; row <= r2; row++) {
p = result.scanLine(row) + c2 * 4;
for (int i = i1; i <= i2; i++)
rgba[i] = p[i] << 4;
p -= 4;
for (int j = c1; j < c2; j++, p -= 4)
for (int i = i1; i <= i2; i++)
p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
}
return result;
}
void TextEffect::update_texture() {
if (parent_clip->sequence != NULL) {
if (pixmap.width() != parent_clip->sequence->width || pixmap.height() != parent_clip->sequence->height) {
pixmap = QImage(parent_clip->sequence->width, parent_clip->sequence->height, QImage::Format_ARGB32);
}
pixmap.fill(Qt::transparent);
QPainter p(&pixmap);
p.setRenderHint(QPainter::Antialiasing);
// set font
font.setStyleHint(QFont::Helvetica, QFont::PreferAntialias);
font.setFamily(set_font_combobox->get_font_name());
font.setPointSize(size_val->get_double_value());
p.setFont(font);
QFontMetrics fm(font);
QStringList lines = text_val->get_string_value().split('\n');
// word wrap function
if (word_wrap_field->get_bool_value()) {
for (int i=0;i<lines.size();i++) {
const QString& s = lines.at(i);
if (fm.width(s) > pixmap.width()) {
int last_space_index = 0;
for (int j=0;j<s.length();j++) {
if (s.at(j) == ' ') {
if (fm.width(s.left(j)) > pixmap.width()) {
break;
} else {
last_space_index = j;
}
}
}
if (last_space_index > 0) {
lines.insert(i+1, s.mid(last_space_index + 1));
lines[i] = s.left(last_space_index);
}
}
}
}
QPainterPath path;
int text_height = fm.height()*lines.size();
for (int i=0;i<lines.size();i++) {
int text_x, text_y;
switch (halign_field->get_combo_data().toInt()) {
case Qt::AlignLeft: text_x = 0; break;
case Qt::AlignHCenter: text_x = (pixmap.width()/2) - (fm.width(lines.at(i))/2); break;
case Qt::AlignRight: text_x = pixmap.width() - fm.width(lines.at(i)); break;
case Qt::AlignJustify:
// add spaces until the string is too big
text_x = 0;
while (fm.width(lines.at(i) < pixmap.width())) {
bool space = false;
QString spaced(lines.at(i));
for (int i=0;i<spaced.length();i++) {
if (spaced.at(i) == ' ') {
// insert a space
spaced.insert(i, ' ');
space = true;
// scan to next non-space
while (i < spaced.length() && spaced.at(i) == ' ') {
i++;
}
}
}
if (fm.width(spaced) > pixmap.width() || !space) {
break;
} else {
lines[i] = spaced;
}
}
break;
}
switch (valign_field->get_combo_data().toInt()) {
case Qt::AlignTop: text_y = (fm.height()*i)+fm.ascent(); break;
case Qt::AlignVCenter: text_y = ((pixmap.height()/2) - (text_height/2) - fm.descent()) + (fm.height()*(i+1)); break;
case Qt::AlignBottom: text_y = (pixmap.height() - text_height - fm.descent()) + (fm.height()*(i+1)); break;
}
path.addText(text_x, text_y, font, lines.at(i));
}
p.setPen(Qt::NoPen);
// draw shadow
if (shadow_bool->get_bool_value()) {
int shadow_offset = shadow_distance->get_double_value();
QColor col = shadow_color->get_color_value();
col.setAlphaF(shadow_opacity->get_double_value()*0.01);
p.setBrush(col);
p.drawPath(path);
QImage shadow = blurred(pixmap, pixmap.rect(), shadow_softness->get_double_value(), false);
p.drawImage(shadow_offset, shadow_offset, shadow);
}
// draw outline
int outline_width_val = outline_width->get_double_value();
if (outline_bool->get_bool_value() && outline_width_val > 0) {
QPen outline(outline_color->get_color_value());
outline.setWidth(outline_width_val);
p.setPen(outline);
}
// draw "master" text
p.setBrush(set_color_button->get_color_value());
p.drawPath(path);
p.end();
if (texture == NULL) {
texture = new QOpenGLTexture(pixmap);
} else {
destroy_texture();
texture->setData(pixmap);
}
texture->setMinMagFilters(QOpenGLTexture::Linear, QOpenGLTexture::Linear);
// queue a repaint of the canvas
field_changed();
}
}
void TextEffect::post_gl() {
if (texture != NULL) {
texture->bind();
int half_width = pixmap.width()/2;
int half_height = pixmap.height()/2;
glBegin(GL_QUADS);
glTexCoord2f(0.0, 0.0);
glVertex2f(-half_width, -half_height);
glTexCoord2f(1.0, 0.0);
glVertex2f(half_width, -half_height);
glTexCoord2f(1.0, 1.0);
glVertex2f(half_width, half_height);
glTexCoord2f(0.0, 1.0);
glVertex2f(-half_width, half_height);
glEnd();
texture->release();
}
}
Effect* TextEffect::copy(Clip* c) {
TextEffect* e = new TextEffect(c);
e->text_val->set_string_value(text_val->get_string_value());
e->size_val->set_double_value(size_val->get_double_value());
e->set_color_button->set_color_value(set_color_button->get_color_value());
e->set_font_combobox->set_font_name(set_font_combobox->get_font_name());
e->halign_field->set_combo_index(halign_field->get_combo_index());
e->valign_field->set_combo_index(valign_field->get_combo_index());
return e;
}
+43
View File
@@ -0,0 +1,43 @@
#include "inverteffect.h"
#include "ui/labelslider.h"
#include <QLabel>
#include <QGridLayout>
#include <QXmlStreamReader>
#include <QXmlStreamWriter>
#include <QXmlStreamAttributes>
InvertEffect::InvertEffect(Clip* c) : Effect(c, EFFECT_TYPE_VIDEO, VIDEO_INVERT_EFFECT), vert_shader(QOpenGLShader::Vertex), frag_shader(QOpenGLShader::Fragment) {
enable_opengl = true;
EffectRow* amount_row = add_row("Amount:");
amount_val = amount_row->add_field(EFFECT_FIELD_DOUBLE);
amount_val->set_double_minimum_value(0);
amount_val->set_double_maximum_value(100);
// set defaults
amount_val->set_double_default_value(100);
connect(amount_val, SIGNAL(changed()), this, SLOT(compile()));
compile();
}
void InvertEffect::compile() {
double value = amount_val->get_double_value()*0.01;
vert_shader.compileSourceCode("varying vec2 vTexCoord; void main() { vTexCoord = gl_MultiTexCoord0; gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; }");
frag_shader.compileSourceCode("uniform sampler2D myTexture; varying vec2 vTexCoord; void main(void) { vec4 textureColor = texture2D(myTexture, vTexCoord); gl_FragColor = vec4(textureColor.r+((1.0-textureColor.r-textureColor.r)*" + QString::number(value) + "), textureColor.g+((1.0-textureColor.g-textureColor.g)*" + QString::number(value) + "), textureColor.b+((1.0-textureColor.b-textureColor.b)*" + QString::number(value) + "), 1); }");
field_changed();
}
Effect* InvertEffect::copy(Clip* c) {
InvertEffect* i = new InvertEffect(c);
i->amount_val->set_double_value(amount_val->get_double_value());
return i;
}
void InvertEffect::process_gl(QOpenGLShaderProgram& shader_prog, int* anchor_x, int* anchor_y) {
shader_prog.addShader(&vert_shader);
shader_prog.addShader(&frag_shader);
}
+23
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@@ -0,0 +1,23 @@
#ifndef INVERTEFFECT_H
#define INVERTEFFECT_H
#include "../effect.h"
//#include <QOpenGLShader>
class InvertEffect : public Effect {
Q_OBJECT
public:
InvertEffect(Clip* c);
void process_gl(QOpenGLShaderProgram& shader_prog, int *anchor_x, int *anchor_y);
Effect* copy(Clip *c);
EffectField* amount_val;
private slots:
void compile();
private:
QOpenGLShader vert_shader;
QOpenGLShader frag_shader;
};
#endif // INVERTEFFECT_H
@@ -1,4 +1,4 @@
#include "effects/effects.h"
#include "shakeeffect.h"
#include <QGridLayout>
#include <QLabel>
@@ -13,7 +13,7 @@
#include "panels/timeline.h"
ShakeEffect::ShakeEffect(Clip *c) : Effect(c, EFFECT_TYPE_VIDEO, VIDEO_SHAKE_EFFECT), inside(false) {
enable_pre_gl = true;
enable_opengl = true;
EffectRow* intensity_row = add_row("Intensity:");
intensity_val = intensity_row->add_field(EFFECT_FIELD_DOUBLE);
@@ -57,7 +57,7 @@ Effect* ShakeEffect::copy(Clip* c) {
return e;
}
void ShakeEffect::process_gl(int*, int*) {
void ShakeEffect::process_gl(QOpenGLShaderProgram&, int*, int*) {
if (shake_progress > shake_limit) {
double ival = intensity_val->get_double_value();
if ((int)ival > 0) {
+36
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@@ -0,0 +1,36 @@
#ifndef SHAKEEFFECT_H
#define SHAKEEFFECT_H
#include "../effect.h"
class ShakeEffect : public Effect {
Q_OBJECT
public:
ShakeEffect(Clip* c);
void process_gl(QOpenGLShaderProgram& shader_prog, int* anchor_x, int* anchor_y);
Effect* copy(Clip *c);
EffectField* intensity_val;
EffectField* rotation_val;
EffectField* frequency_val;
public slots:
void refresh();
private:
int shake_progress;
int shake_limit;
int next_x;
int next_y;
int next_rot;
int offset_x;
int offset_y;
int offset_rot;
int prev_x;
int prev_y;
int prev_rot;
int perp_x;
int perp_y;
double t;
bool inside;
};
#endif // SHAKEEFFECT_H
@@ -1,4 +1,4 @@
#include "effects.h"
#include "solideffect.h"
#include <QOpenGLTexture>
#include <QPainter>
@@ -15,8 +15,8 @@
#define SMPTE_STRIP_COUNT 3
#define SMPTE_LOWER_BARS 4
SolidEffect::SolidEffect(Clip* c) : Effect(c, EFFECT_TYPE_VIDEO, VIDEO_SOLID_EFFECT), texture(NULL) {
enable_post_gl = true;
SolidEffect::SolidEffect(Clip* c) : Effect(c, EFFECT_TYPE_VIDEO, VIDEO_SOLID_EFFECT) {
enable_image = true;
solid_type = add_row("Type:")->add_field(EFFECT_FIELD_COMBO);
solid_type->add_combo_item("Solid Color", SOLID_TYPE_COLOR);
@@ -30,30 +30,30 @@ SolidEffect::SolidEffect(Clip* c) : Effect(c, EFFECT_TYPE_VIDEO, VIDEO_SOLID_EFF
opacity_field->set_double_maximum_value(100);
opacity_field->set_double_default_value(100);
connect(solid_type, SIGNAL(changed()), this, SLOT(update_texture()));
connect(solid_type, SIGNAL(changed()), this, SLOT(field_changed()));
connect(solid_type, SIGNAL(changed()), this, SLOT(enable_color()));
connect(solid_color_field, SIGNAL(changed()), this, SLOT(update_texture()));
connect(solid_color_field, SIGNAL(changed()), this, SLOT(field_changed()));
connect(opacity_field, SIGNAL(changed()), this, SLOT(field_changed()));
update_texture();
}
void SolidEffect::enable_color() {
solid_color_field->set_enabled(solid_type->get_combo_data() == SOLID_TYPE_COLOR);
}
void SolidEffect::update_texture() {
QImage img(parent_clip->sequence->width, parent_clip->sequence->height, QImage::Format_RGB888);
void SolidEffect::process_image(QImage& img) {
QPainter p(&img);
int width = img.width();
int height = img.height();
switch (solid_type->get_combo_data().toInt()) {
case SOLID_TYPE_COLOR:
img.fill(solid_color_field->get_color_value());
{
QColor brush = solid_color_field->get_color_value();
p.fillRect(0, 0, width, height, QColor(brush.red(), brush.green(), brush.blue(), opacity_field->get_double_value()*2.55));
}
break;
case SOLID_TYPE_BARS:
// draw smpte bars
img.fill(Qt::black);
QPainter p(&img);
int bar_width = qCeil((double) parent_clip->sequence->width / 7.0);
int first_bar_height = qCeil((double) parent_clip->sequence->height / 3.0 * 2.0);
int second_bar_height = qCeil((double) parent_clip->sequence->height / 12.5);
@@ -130,41 +130,4 @@ void SolidEffect::update_texture() {
}
break;
}
if (texture == NULL) {
texture = new QOpenGLTexture(img);
} else {
texture->destroy();
texture->setData(img);
}
field_changed();
}
void SolidEffect::post_gl() {
if (texture != NULL) {
float color[4];
glGetFloatv(GL_CURRENT_COLOR, color);
glColor4f(1.0, 1.0, 1.0, color[3]*(opacity_field->get_double_value()*0.01));
texture->bind();
int half_width = parent_clip->sequence->width/2;
int half_height = parent_clip->sequence->height/2;
glBegin(GL_QUADS);
glTexCoord2f(0.0, 0.0);
glVertex2f(-half_width, -half_height);
glTexCoord2f(1.0, 0.0);
glVertex2f(half_width, -half_height);
glTexCoord2f(1.0, 1.0);
glVertex2f(half_width, half_height);
glTexCoord2f(0.0, 1.0);
glVertex2f(-half_width, half_height);
glEnd();
texture->release();
glColor4f(color[0], color[1], color[2], color[3]);
}
}
+18
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@@ -0,0 +1,18 @@
#ifndef SOLIDEFFECT_H
#define SOLIDEFFECT_H
#include "../effect.h"
class SolidEffect : public Effect {
Q_OBJECT
public:
SolidEffect(Clip* c);
EffectField* solid_type;
EffectField* solid_color_field;
EffectField* opacity_field;
void process_image(QImage &img);
private slots:
void enable_color();
};
#endif // SOLIDEFFECT_H
+370
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@@ -0,0 +1,370 @@
#include "texteffect.h"
#include <QGridLayout>
#include <QLabel>
#include <QOpenGLTexture>
#include <QTextEdit>
#include <QPainter>
#include <QPushButton>
#include <QColorDialog>
#include <QFontDatabase>
#include <QComboBox>
#include <QDebug>
#include <QWidget>
#include "ui/labelslider.h"
#include "ui/collapsiblewidget.h"
#include "project/clip.h"
#include "project/sequence.h"
#include "ui/comboboxex.h"
#include "ui/colorbutton.h"
#include "ui/fontcombobox.h"
TextEffect::TextEffect(Clip *c) :
Effect(c, EFFECT_TYPE_VIDEO, VIDEO_TEXT_EFFECT)
{
enable_image = true;
text_val = add_row("Text:")->add_field(EFFECT_FIELD_STRING, 2);
set_font_combobox = add_row("Font:")->add_field(EFFECT_FIELD_FONT, 2);
size_val = add_row("Size:")->add_field(EFFECT_FIELD_DOUBLE, 2);
size_val->set_double_minimum_value(0);
set_color_button = add_row("Color:")->add_field(EFFECT_FIELD_COLOR, 2);
EffectRow* alignment_row = add_row("Alignment:");
halign_field = alignment_row->add_field(EFFECT_FIELD_COMBO);
halign_field->add_combo_item("Left", Qt::AlignLeft);
halign_field->add_combo_item("Center", Qt::AlignHCenter);
halign_field->add_combo_item("Right", Qt::AlignRight);
halign_field->add_combo_item("Justify", Qt::AlignJustify);
valign_field = alignment_row->add_field(EFFECT_FIELD_COMBO);
valign_field->add_combo_item("Top", Qt::AlignTop);
valign_field->add_combo_item("Center", Qt::AlignVCenter);
valign_field->add_combo_item("Bottom", Qt::AlignBottom);
word_wrap_field = add_row("Word Wrap:")->add_field(EFFECT_FIELD_BOOL, 2);
outline_bool = add_row("Outline:")->add_field(EFFECT_FIELD_BOOL, 2);
outline_color = add_row("Outline Color:")->add_field(EFFECT_FIELD_COLOR, 2);
outline_width = add_row("Outline Width:")->add_field(EFFECT_FIELD_DOUBLE, 2);
outline_width->set_double_minimum_value(0);
shadow_bool = add_row("Shadow:")->add_field(EFFECT_FIELD_BOOL, 2);
shadow_color = add_row("Shadow Color:")->add_field(EFFECT_FIELD_COLOR, 2);
shadow_distance = add_row("Shadow Distance:")->add_field(EFFECT_FIELD_DOUBLE, 2);
shadow_distance->set_double_minimum_value(0);
shadow_softness = add_row("Shadow Softness:")->add_field(EFFECT_FIELD_DOUBLE, 2);
shadow_softness->set_double_minimum_value(0);
shadow_opacity = add_row("Shadow Opacity:")->add_field(EFFECT_FIELD_DOUBLE, 2);
shadow_opacity->set_double_minimum_value(0);
shadow_opacity->set_double_maximum_value(100);
size_val->set_double_default_value(48);
text_val->set_string_value("Sample Text");
halign_field->set_combo_index(1);
valign_field->set_combo_index(1);
word_wrap_field->set_bool_value(true);
outline_color->set_color_value(Qt::black);
shadow_color->set_color_value(Qt::black);
shadow_opacity->set_double_default_value(100);
shadow_softness->set_double_default_value(5);
shadow_distance->set_double_default_value(5);
shadow_opacity->set_double_default_value(80);
outline_width->set_double_default_value(2);
outline_enable(false);
shadow_enable(false);
connect(text_val, SIGNAL(changed()), this, SLOT(field_changed()));
connect(size_val, SIGNAL(changed()), this, SLOT(field_changed()));
connect(set_color_button, SIGNAL(changed()), this, SLOT(field_changed()));
connect(set_font_combobox, SIGNAL(changed()), this, SLOT(field_changed()));
connect(halign_field, SIGNAL(changed()), this, SLOT(field_changed()));
connect(valign_field, SIGNAL(changed()), this, SLOT(field_changed()));
connect(word_wrap_field, SIGNAL(changed()), this, SLOT(field_changed()));
connect(outline_bool, SIGNAL(changed()), this, SLOT(field_changed()));
connect(outline_color, SIGNAL(changed()), this, SLOT(field_changed()));
connect(outline_width, SIGNAL(changed()), this, SLOT(field_changed()));
connect(shadow_bool, SIGNAL(changed()), this, SLOT(field_changed()));
connect(shadow_color, SIGNAL(changed()), this, SLOT(field_changed()));
connect(shadow_distance, SIGNAL(changed()), this, SLOT(field_changed()));
connect(shadow_softness, SIGNAL(changed()), this, SLOT(field_changed()));
connect(shadow_opacity, SIGNAL(changed()), this, SLOT(field_changed()));
connect(shadow_bool, SIGNAL(toggled(bool)), this, SLOT(shadow_enable(bool)));
connect(outline_bool, SIGNAL(toggled(bool)), this, SLOT(outline_enable(bool)));
}
void TextEffect::shadow_enable(bool e) {
shadow_color->set_enabled(e);
shadow_distance->set_enabled(e);
shadow_softness->set_enabled(e);
shadow_opacity->set_enabled(e);
}
void TextEffect::outline_enable(bool e) {
outline_color->set_enabled(e);
outline_width->set_enabled(e);
}
QImage blurred(const QImage& image, const QRect& rect, int radius, bool alphaOnly = false)
{
int tab[] = { 14, 10, 8, 6, 5, 5, 4, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2 };
int alpha = (radius < 1) ? 16 : (radius > 17) ? 1 : tab[radius-1];
QImage result = image.convertToFormat(QImage::Format_ARGB32_Premultiplied);
int r1 = rect.top();
int r2 = rect.bottom();
int c1 = rect.left();
int c2 = rect.right();
int bpl = result.bytesPerLine();
int rgba[4];
unsigned char* p;
int i1 = 0;
int i2 = 3;
if (alphaOnly)
i1 = i2 = (QSysInfo::ByteOrder == QSysInfo::BigEndian ? 0 : 3);
for (int col = c1; col <= c2; col++) {
p = result.scanLine(r1) + col * 4;
for (int i = i1; i <= i2; i++)
rgba[i] = p[i] << 4;
p += bpl;
for (int j = r1; j < r2; j++, p += bpl)
for (int i = i1; i <= i2; i++)
p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
}
for (int row = r1; row <= r2; row++) {
p = result.scanLine(row) + c1 * 4;
for (int i = i1; i <= i2; i++)
rgba[i] = p[i] << 4;
p += 4;
for (int j = c1; j < c2; j++, p += 4)
for (int i = i1; i <= i2; i++)
p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
}
for (int col = c1; col <= c2; col++) {
p = result.scanLine(r2) + col * 4;
for (int i = i1; i <= i2; i++)
rgba[i] = p[i] << 4;
p -= bpl;
for (int j = r1; j < r2; j++, p -= bpl)
for (int i = i1; i <= i2; i++)
p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
}
for (int row = r1; row <= r2; row++) {
p = result.scanLine(row) + c2 * 4;
for (int i = i1; i <= i2; i++)
rgba[i] = p[i] << 4;
p -= 4;
for (int j = c1; j < c2; j++, p -= 4)
for (int i = i1; i <= i2; i++)
p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
}
return result;
}
void blurred2(QImage& result, const QRect& rect, int radius, bool alphaOnly = false) {
int tab[] = { 14, 10, 8, 6, 5, 5, 4, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2 };
int alpha = (radius < 1) ? 16 : (radius > 17) ? 1 : tab[radius-1];
int r1 = rect.top();
int r2 = rect.bottom();
int c1 = rect.left();
int c2 = rect.right();
int bpl = result.bytesPerLine();
int rgba[4];
unsigned char* p;
int i1 = 0;
int i2 = 3;
if (alphaOnly)
i1 = i2 = (QSysInfo::ByteOrder == QSysInfo::BigEndian ? 0 : 3);
for (int col = c1; col <= c2; col++) {
p = result.scanLine(r1) + col * 4;
for (int i = i1; i <= i2; i++)
rgba[i] = p[i] << 4;
p += bpl;
for (int j = r1; j < r2; j++, p += bpl)
for (int i = i1; i <= i2; i++)
p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
}
for (int row = r1; row <= r2; row++) {
p = result.scanLine(row) + c1 * 4;
for (int i = i1; i <= i2; i++)
rgba[i] = p[i] << 4;
p += 4;
for (int j = c1; j < c2; j++, p += 4)
for (int i = i1; i <= i2; i++)
p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
}
for (int col = c1; col <= c2; col++) {
p = result.scanLine(r2) + col * 4;
for (int i = i1; i <= i2; i++)
rgba[i] = p[i] << 4;
p -= bpl;
for (int j = r1; j < r2; j++, p -= bpl)
for (int i = i1; i <= i2; i++)
p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
}
for (int row = r1; row <= r2; row++) {
p = result.scanLine(row) + c2 * 4;
for (int i = i1; i <= i2; i++)
rgba[i] = p[i] << 4;
p -= 4;
for (int j = c1; j < c2; j++, p -= 4)
for (int i = i1; i <= i2; i++)
p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
}
}
void TextEffect::process_image(QImage& img) {
QPainter p(&img);
p.setRenderHint(QPainter::Antialiasing);
int width = img.width();
int height = img.height();
// set font
font.setStyleHint(QFont::Helvetica, QFont::PreferAntialias);
font.setFamily(set_font_combobox->get_font_name());
font.setPointSize(size_val->get_double_value());
p.setFont(font);
QFontMetrics fm(font);
QStringList lines = text_val->get_string_value().split('\n');
// word wrap function
if (word_wrap_field->get_bool_value()) {
for (int i=0;i<lines.size();i++) {
const QString& s = lines.at(i);
if (fm.width(s) > width) {
int last_space_index = 0;
for (int j=0;j<s.length();j++) {
if (s.at(j) == ' ') {
if (fm.width(s.left(j)) > width) {
break;
} else {
last_space_index = j;
}
}
}
if (last_space_index > 0) {
lines.insert(i+1, s.mid(last_space_index + 1));
lines[i] = s.left(last_space_index);
}
}
}
}
QPainterPath path;
int text_height = fm.height()*lines.size();
for (int i=0;i<lines.size();i++) {
int text_x, text_y;
switch (halign_field->get_combo_data().toInt()) {
case Qt::AlignLeft: text_x = 0; break;
case Qt::AlignHCenter: text_x = (width/2) - (fm.width(lines.at(i))/2); break;
case Qt::AlignRight: text_x = width - fm.width(lines.at(i)); break;
case Qt::AlignJustify:
// add spaces until the string is too big
text_x = 0;
while (fm.width(lines.at(i) < width)) {
bool space = false;
QString spaced(lines.at(i));
for (int i=0;i<spaced.length();i++) {
if (spaced.at(i) == ' ') {
// insert a space
spaced.insert(i, ' ');
space = true;
// scan to next non-space
while (i < spaced.length() && spaced.at(i) == ' ') i++;
}
}
if (fm.width(spaced) > width || !space) {
break;
} else {
lines[i] = spaced;
}
}
break;
}
switch (valign_field->get_combo_data().toInt()) {
case Qt::AlignTop: text_y = (fm.height()*i)+fm.ascent(); break;
case Qt::AlignVCenter: text_y = ((height/2) - (text_height/2) - fm.descent()) + (fm.height()*(i+1)); break;
case Qt::AlignBottom: text_y = (height - text_height - fm.descent()) + (fm.height()*(i+1)); break;
}
path.addText(text_x, text_y, font, lines.at(i));
}
p.setPen(Qt::NoPen);
// draw shadow
if (shadow_bool->get_bool_value()) {
QImage shadow(width, height, QImage::Format_ARGB32_Premultiplied);
shadow.fill(Qt::transparent);
QPainter spaint(&shadow);
int shadow_offset = shadow_distance->get_double_value();
QColor col = shadow_color->get_color_value();
col.setAlphaF(shadow_opacity->get_double_value()*0.01);
spaint.setBrush(col);
spaint.drawPath(path);
blurred2(shadow, shadow.rect(), shadow_softness->get_double_value(), false);
p.drawImage(shadow_offset, shadow_offset, shadow);
spaint.end();
}
// draw outline
int outline_width_val = outline_width->get_double_value();
if (outline_bool->get_bool_value() && outline_width_val > 0) {
QPen outline(outline_color->get_color_value());
outline.setWidth(outline_width_val);
p.setPen(outline);
}
// draw "master" text
p.setBrush(set_color_button->get_color_value());
p.drawPath(path);
}
Effect* TextEffect::copy(Clip* c) {
TextEffect* e = new TextEffect(c);
e->text_val->set_string_value(text_val->get_string_value());
e->size_val->set_double_value(size_val->get_double_value());
e->set_color_button->set_color_value(set_color_button->get_color_value());
e->set_font_combobox->set_font_name(set_font_combobox->get_font_name());
e->halign_field->set_combo_index(halign_field->get_combo_index());
e->valign_field->set_combo_index(valign_field->get_combo_index());
return e;
}
+39
View File
@@ -0,0 +1,39 @@
#ifndef TEXTEFFECT_H
#define TEXTEFFECT_H
#include "../effect.h"
#include <QFont>
class TextEffect : public Effect {
Q_OBJECT
public:
TextEffect(Clip* c);
void process_image(QImage& img);
Effect* copy(Clip* c);
EffectField* text_val;
EffectField* size_val;
EffectField* set_color_button;
EffectField* set_font_combobox;
EffectField* halign_field;
EffectField* valign_field;
EffectField* word_wrap_field;
EffectField* outline_bool;
EffectField* outline_width;
EffectField* outline_color;
EffectField* shadow_bool;
EffectField* shadow_distance;
EffectField* shadow_color;
EffectField* shadow_softness;
EffectField* shadow_opacity;
private slots:
void outline_enable(bool);
void shadow_enable(bool);
private:
QFont font;
};
#endif // TEXTEFFECT_H
@@ -1,4 +1,4 @@
#include "effects/effects.h"
#include "transformeffect.h"
#include <QDebug>
#include <QWidget>
@@ -23,7 +23,7 @@
#define BLEND_MODE_OVERLAY 3
TransformEffect::TransformEffect(Clip* c) : Effect(c, EFFECT_TYPE_VIDEO, VIDEO_TRANSFORM_EFFECT) {
enable_pre_gl = true;
enable_opengl = true;
EffectRow* position_row = add_row("Position:");
position_x = position_row->add_field(EFFECT_FIELD_DOUBLE); // position X
@@ -136,7 +136,7 @@ void TransformEffect::toggle_uniform_scale(bool enabled) {
scale_y->set_enabled(!enabled);
}
void TransformEffect::process_gl(int* anchor_x, int* anchor_y) {
void TransformEffect::process_gl(QOpenGLShaderProgram&, int* anchor_x, int* anchor_y) {
// position
glTranslatef(position_x->get_double_value()-(parent_clip->sequence->width/2), position_y->get_double_value()-(parent_clip->sequence->height/2), 0);
+31
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@@ -0,0 +1,31 @@
#ifndef TRANSFORMEFFECT_H
#define TRANSFORMEFFECT_H
#include "../effect.h"
class TransformEffect : public Effect {
Q_OBJECT
public:
TransformEffect(Clip* c);
void refresh();
void process_gl(QOpenGLShaderProgram& shader_prog, int* anchor_x, int* anchor_y);
Effect* copy(Clip *c);
EffectField* position_x;
EffectField* position_y;
EffectField* scale_x;
EffectField* scale_y;
EffectField* uniform_scale_field;
EffectField* rotation;
EffectField* anchor_x_box;
EffectField* anchor_y_box;
EffectField* opacity;
EffectField* blend_mode_box;
public slots:
void toggle_uniform_scale(bool enabled);
private:
int default_anchor_x;
int default_anchor_y;
};
#endif // TRANSFORMEFFECT_H