Files
oak-editor/effects/audio/volumeeffect.cpp
T

50 lines
1.4 KiB
C++

#include "volumeeffect.h"
#include <QGridLayout>
#include <QLabel>
#include <QtMath>
#include <QDebug>
#include <stdint.h>
#include "ui/labelslider.h"
#include "ui/collapsiblewidget.h"
VolumeEffect::VolumeEffect(Clip* c) : Effect(c, EFFECT_TYPE_AUDIO, AUDIO_VOLUME_EFFECT) {
EffectRow* volume_row = add_row("Volume:");
volume_val = volume_row->add_field(EFFECT_FIELD_DOUBLE);
volume_val->set_double_minimum_value(0);
volume_val->set_double_maximum_value(400);
// set defaults
volume_val->set_double_default_value(100);
connect(volume_val, SIGNAL(changed()), this, SLOT(field_changed()));
}
void VolumeEffect::refresh() {}
Effect* VolumeEffect::copy(Clip* c) {
VolumeEffect* v = new VolumeEffect(c);
v->volume_val->set_double_value(volume_val->get_double_value());
return v;
}
void VolumeEffect::process_audio(quint8* samples, int nb_bytes) {
double vol_val = volume_val->get_double_value();
if (vol_val != 100) {
for (int i=0;i<nb_bytes;i+=2) {
qint32 samp = (qint16) (((samples[i+1] & 0xFF) << 8) | (samples[i] & 0xFF));
double val = qPow(vol_val*0.01, 3);
samp *= val;
if (samp > INT16_MAX) {
samp = INT16_MAX;
} else if (samp < INT16_MIN) {
samp = INT16_MIN;
}
samples[i+1] = (quint8) (samp >> 8);
samples[i] = (quint8) samp;
}
}
}