renderer/viewer: fixed playback and live updates from value changes
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@@ -151,11 +151,7 @@ void MatrixGenerator::GizmoMove(const QPointF &p, const QVector2D &scale, const
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gizmo_x2_dragger_.Drag(new_pos2.x());
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gizmo_y2_dragger_.Drag(new_pos2.y());
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InvalidateVisible(position_input_, position_input_);
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}
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InvalidateVisible(gizmo_drag_, gizmo_drag_);
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}
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void MatrixGenerator::GizmoRelease()
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