started windows vst support
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#include "vsthostwin.h"
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// adapted from http://teragonaudio.com/article/How-to-make-your-own-VST-host.html
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#include <Windows.h>
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#include <QPushButton>
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#include "playback/audio.h"
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#include "mainwindow.h"
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#include "debug.h"
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#define BLOCK_SIZE 512
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#define CHANNEL_COUNT 2
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// C callbacks
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extern "C" {
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// Main host callback
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VstIntPtr VSTCALLBACK hostCallback(AEffect *effect, int opcode, int index, long long value, void *ptr, float opt) {
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switch(opcode) {
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case audioMasterVersion:
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return 2400;
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case audioMasterIdle:
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effect->dispatcher(effect, effEditIdle, 0, 0, 0, 0);
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break;
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case audioMasterGetCurrentProcessLevel:
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return 0;
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// Handle other opcodes here... there will be lots of them
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default:
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dout << "[INFO] Plugin requested unhandled opcode" << opcode;
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break;
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}
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}
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}
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// Plugin's entry point
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typedef AEffect *(*vstPluginFuncPtr)(audioMasterCallback host);
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// Plugin's getParameter() method
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typedef float (*getParameterFuncPtr)(AEffect *effect, VstInt32 index);
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// Plugin's setParameter() method
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typedef void (*setParameterFuncPtr)(AEffect *effect, VstInt32 index, float value);
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// Plugin's processEvents() method
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typedef VstInt32 (*processEventsFuncPtr)(VstEvents *events);
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// Plugin's process() method
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typedef void (*processFuncPtr)(AEffect *effect, float **inputs, float **outputs, VstInt32 sampleFrames);
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void VSTHostWin::loadPlugin() {
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plugin = NULL;
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const char* vst_path = "C:\\Users\\Matt\\Downloads\\ToneGenerator_Win\\ToneGenerator_64b.dll";
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wchar_t win_char[200];
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mbstowcs(win_char, vst_path, 200);
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HMODULE modulePtr = LoadLibrary(win_char);
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if(modulePtr == NULL) {
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DWORD dll_err = GetLastError();
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dout << "[ERROR] Failed to load VST" << vst_path << "-" << dll_err;
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if (dll_err == 193) dout << " Mixing 32-bit and 64-bit?";
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return;
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}
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vstPluginFuncPtr mainEntryPoint =
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(vstPluginFuncPtr)GetProcAddress(modulePtr, "VSTPluginMain");
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// Instantiate the plugin
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plugin = mainEntryPoint(hostCallback);
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}
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int VSTHostWin::configurePluginCallbacks() {
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// Check plugin's magic number
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// If incorrect, then the file either was not loaded properly, is not a
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// real VST plugin, or is otherwise corrupt.
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if(plugin->magic != kEffectMagic) {
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printf("Plugin's magic number is bad\n");
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return -1;
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}
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// Create dispatcher handle
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dispatcher = (dispatcherFuncPtr)(plugin->dispatcher);
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// Set up plugin callback functions
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plugin->getParameter = (getParameterFuncPtr)plugin->getParameter;
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plugin->processReplacing = (processFuncPtr)plugin->processReplacing;
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plugin->setParameter = (setParameterFuncPtr)plugin->setParameter;
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//return plugin;
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return 0;
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}
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void VSTHostWin::startPlugin() {
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dispatcher(plugin, effOpen, 0, 0, NULL, 0.0f);
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// Set some default properties
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dispatcher(plugin, effSetSampleRate, 0, 0, NULL, current_audio_freq());
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dispatcher(plugin, effSetBlockSize, 0, BLOCK_SIZE, NULL, 0.0f);
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resumePlugin();
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}
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void VSTHostWin::resumePlugin() {
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dispatcher(plugin, effMainsChanged, 0, 1, NULL, 0.0f);
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}
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void VSTHostWin::suspendPlugin() {
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dispatcher(plugin, effMainsChanged, 0, 0, NULL, 0.0f);
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}
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bool VSTHostWin::canPluginDo(char *canDoString) {
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return (dispatcher(plugin, effCanDo, 0, 0, (void*)canDoString, 0.0f) > 0);
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}
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void VSTHostWin::initializeIO() {
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// inputs and outputs are assumed to be float** and are declared elsewhere,
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// most likely the are fields owned by this class. numChannels and blocksize
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// are also fields, both should be size_t (or unsigned int, if you prefer).
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inputs = new float* [CHANNEL_COUNT];
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outputs = new float* [CHANNEL_COUNT];
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for(int channel = 0; channel < CHANNEL_COUNT; channel++) {
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inputs[channel] = new float[BLOCK_SIZE];
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outputs[channel] = new float[BLOCK_SIZE];
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}
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}
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void VSTHostWin::processAudio(long numFrames) {
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// Always reset the output array before processing.
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silenceChannel(outputs, CHANNEL_COUNT, numFrames);
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plugin->processReplacing(plugin, inputs, outputs, numFrames);
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}
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void VSTHostWin::silenceChannel(float **channelData, int numChannels, long numFrames) {
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for(int channel = 0; channel < numChannels; ++channel) {
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for(long frame = 0; frame < numFrames; ++frame) {
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channelData[channel][frame] = 0.0f;
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}
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}
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}
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VSTHostWin::VSTHostWin(Clip* c, const EffectMeta *em) : Effect(c, em) {
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EffectRow* interface_row = add_row("Open Interface");
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QPushButton* show_interface_btn = new QPushButton();
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interface_row->add_widget(show_interface_btn);
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loadPlugin();
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if (plugin != NULL) {
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initializeIO();
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configurePluginCallbacks();
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startPlugin();
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}
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}
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void VSTHostWin::process_audio(double timecode_start, double timecode_end, quint8* samples, int nb_bytes, int) {
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if (plugin != NULL) {
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// convert to floats
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int nb_frames = qMin(nb_bytes >> 2, BLOCK_SIZE);
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int lim = qMin(nb_bytes, BLOCK_SIZE << 2);
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for (int i=0;i<lim;i+=4) {
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qint16 left_sample = (qint16) (((samples[i+1] & 0xFF) << 8) | (samples[i] & 0xFF));
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qint16 right_sample = (qint16) (((samples[i+3] & 0xFF) << 8) | (samples[i+2] & 0xFF));
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int index = i >> 2;
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inputs[0][index] = float(left_sample) / float(INT16_MAX);
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inputs[1][index] = float(right_sample) / float(INT16_MAX);
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}
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// send to VST
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processAudio(nb_frames);
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// convert back to int16
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for (int i=0;i<nb_frames;i++) {
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qint16 left_sample = qRound(inputs[0][i]*INT16_MAX);
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qint16 right_sample = qRound(inputs[1][i]*INT16_MAX);
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int index = i << 2;
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samples[index+3] = (quint8) (right_sample >> 8);
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samples[index+2] = (quint8) right_sample;
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samples[index+1] = (quint8) (left_sample >> 8);
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samples[index] = (quint8) left_sample;
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}
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}
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}
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void VSTHostWin::show_interface() {
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// dispatcher(plugin, effEditOpen, 0, 1, NULL, 0.0f);
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// dispatcher(plugin, effEditOpen, 0, 0, mainWindow->winId());
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}
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