Files
oak-editor/effects/internal/vsthostwin.cpp
T
2019-01-08 16:56:44 +11:00

186 lines
5.8 KiB
C++

#include "vsthostwin.h"
// adapted from http://teragonaudio.com/article/How-to-make-your-own-VST-host.html
#include <Windows.h>
#include <QPushButton>
#include "playback/audio.h"
#include "mainwindow.h"
#include "debug.h"
#define BLOCK_SIZE 512
#define CHANNEL_COUNT 2
// C callbacks
extern "C" {
// Main host callback
VstIntPtr VSTCALLBACK hostCallback(AEffect *effect, int opcode, int index, long long value, void *ptr, float opt) {
switch(opcode) {
case audioMasterVersion:
return 2400;
case audioMasterIdle:
effect->dispatcher(effect, effEditIdle, 0, 0, 0, 0);
break;
case audioMasterGetCurrentProcessLevel:
return 0;
// Handle other opcodes here... there will be lots of them
default:
dout << "[INFO] Plugin requested unhandled opcode" << opcode;
break;
}
}
}
// Plugin's entry point
typedef AEffect *(*vstPluginFuncPtr)(audioMasterCallback host);
// Plugin's getParameter() method
typedef float (*getParameterFuncPtr)(AEffect *effect, VstInt32 index);
// Plugin's setParameter() method
typedef void (*setParameterFuncPtr)(AEffect *effect, VstInt32 index, float value);
// Plugin's processEvents() method
typedef VstInt32 (*processEventsFuncPtr)(VstEvents *events);
// Plugin's process() method
typedef void (*processFuncPtr)(AEffect *effect, float **inputs, float **outputs, VstInt32 sampleFrames);
void VSTHostWin::loadPlugin() {
plugin = NULL;
const char* vst_path = "C:\\Users\\Matt\\Downloads\\ToneGenerator_Win\\ToneGenerator_64b.dll";
wchar_t win_char[200];
mbstowcs(win_char, vst_path, 200);
HMODULE modulePtr = LoadLibrary(win_char);
if(modulePtr == NULL) {
DWORD dll_err = GetLastError();
dout << "[ERROR] Failed to load VST" << vst_path << "-" << dll_err;
if (dll_err == 193) dout << " Mixing 32-bit and 64-bit?";
return;
}
vstPluginFuncPtr mainEntryPoint =
(vstPluginFuncPtr)GetProcAddress(modulePtr, "VSTPluginMain");
// Instantiate the plugin
plugin = mainEntryPoint(hostCallback);
}
int VSTHostWin::configurePluginCallbacks() {
// Check plugin's magic number
// If incorrect, then the file either was not loaded properly, is not a
// real VST plugin, or is otherwise corrupt.
if(plugin->magic != kEffectMagic) {
printf("Plugin's magic number is bad\n");
return -1;
}
// Create dispatcher handle
dispatcher = (dispatcherFuncPtr)(plugin->dispatcher);
// Set up plugin callback functions
plugin->getParameter = (getParameterFuncPtr)plugin->getParameter;
plugin->processReplacing = (processFuncPtr)plugin->processReplacing;
plugin->setParameter = (setParameterFuncPtr)plugin->setParameter;
//return plugin;
return 0;
}
void VSTHostWin::startPlugin() {
dispatcher(plugin, effOpen, 0, 0, NULL, 0.0f);
// Set some default properties
dispatcher(plugin, effSetSampleRate, 0, 0, NULL, current_audio_freq());
dispatcher(plugin, effSetBlockSize, 0, BLOCK_SIZE, NULL, 0.0f);
resumePlugin();
}
void VSTHostWin::resumePlugin() {
dispatcher(plugin, effMainsChanged, 0, 1, NULL, 0.0f);
}
void VSTHostWin::suspendPlugin() {
dispatcher(plugin, effMainsChanged, 0, 0, NULL, 0.0f);
}
bool VSTHostWin::canPluginDo(char *canDoString) {
return (dispatcher(plugin, effCanDo, 0, 0, (void*)canDoString, 0.0f) > 0);
}
void VSTHostWin::initializeIO() {
// inputs and outputs are assumed to be float** and are declared elsewhere,
// most likely the are fields owned by this class. numChannels and blocksize
// are also fields, both should be size_t (or unsigned int, if you prefer).
inputs = new float* [CHANNEL_COUNT];
outputs = new float* [CHANNEL_COUNT];
for(int channel = 0; channel < CHANNEL_COUNT; channel++) {
inputs[channel] = new float[BLOCK_SIZE];
outputs[channel] = new float[BLOCK_SIZE];
}
}
void VSTHostWin::processAudio(long numFrames) {
// Always reset the output array before processing.
silenceChannel(outputs, CHANNEL_COUNT, numFrames);
plugin->processReplacing(plugin, inputs, outputs, numFrames);
}
void VSTHostWin::silenceChannel(float **channelData, int numChannels, long numFrames) {
for(int channel = 0; channel < numChannels; ++channel) {
for(long frame = 0; frame < numFrames; ++frame) {
channelData[channel][frame] = 0.0f;
}
}
}
VSTHostWin::VSTHostWin(Clip* c, const EffectMeta *em) : Effect(c, em) {
EffectRow* interface_row = add_row("Open Interface");
QPushButton* show_interface_btn = new QPushButton();
interface_row->add_widget(show_interface_btn);
loadPlugin();
if (plugin != NULL) {
initializeIO();
configurePluginCallbacks();
startPlugin();
}
}
void VSTHostWin::process_audio(double timecode_start, double timecode_end, quint8* samples, int nb_bytes, int) {
if (plugin != NULL) {
// convert to floats
int nb_frames = qMin(nb_bytes >> 2, BLOCK_SIZE);
int lim = qMin(nb_bytes, BLOCK_SIZE << 2);
for (int i=0;i<lim;i+=4) {
qint16 left_sample = (qint16) (((samples[i+1] & 0xFF) << 8) | (samples[i] & 0xFF));
qint16 right_sample = (qint16) (((samples[i+3] & 0xFF) << 8) | (samples[i+2] & 0xFF));
int index = i >> 2;
inputs[0][index] = float(left_sample) / float(INT16_MAX);
inputs[1][index] = float(right_sample) / float(INT16_MAX);
}
// send to VST
processAudio(nb_frames);
// convert back to int16
for (int i=0;i<nb_frames;i++) {
qint16 left_sample = qRound(inputs[0][i]*INT16_MAX);
qint16 right_sample = qRound(inputs[1][i]*INT16_MAX);
int index = i << 2;
samples[index+3] = (quint8) (right_sample >> 8);
samples[index+2] = (quint8) right_sample;
samples[index+1] = (quint8) (left_sample >> 8);
samples[index] = (quint8) left_sample;
}
}
}
void VSTHostWin::show_interface() {
// dispatcher(plugin, effEditOpen, 0, 1, NULL, 0.0f);
// dispatcher(plugin, effEditOpen, 0, 0, mainWindow->winId());
}