timelineview is now a true view of the blocks at all times

This commit is contained in:
itsmattkc
2019-08-11 21:01:37 +10:00
parent 9b63cc7755
commit 149f3fa907
13 changed files with 141 additions and 86 deletions
+2 -2
View File
@@ -295,10 +295,10 @@ void Core::CreateNewSequence()
NodeParam::ConnectEdge(sg->texture_output(), cb1->texture_input());
NodeParam::ConnectEdge(ii->texture_output(), cb2->texture_input());
Block::ConnectBlocks(cb1, cb2);
NodeParam::ConnectEdge(cb2->block_output(), tb->block_input());
Block::ConnectBlocks(cb2, tb);
NodeParam::ConnectEdge(tb->texture_output(), vo->texture_input());
tb->Refresh();
//tb->Refresh();
tb->AttachTimeline(olive::panel_focus_manager->MostRecentlyFocused<TimelinePanel>());
olive::panel_focus_manager->MostRecentlyFocused<NodePanel>()->SetGraph(new_sequence.get());
+13
View File
@@ -20,6 +20,8 @@
#include "block.h"
#include <QDebug>
Block::Block()
{
previous_input_ = new NodeInput();
@@ -37,6 +39,9 @@ Block::Block()
texture_output_ = new NodeOutput();
texture_output_->set_data_type(NodeParam::kTexture);
AddParameter(texture_output_);
connect(this, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(BlockOrderChanged(NodeEdgePtr)));
connect(this, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(BlockOrderChanged(NodeEdgePtr)));
}
QString Block::Category()
@@ -115,6 +120,14 @@ void Block::RefreshFollowing()
}
}
void Block::BlockOrderChanged(NodeEdgePtr edge)
{
if (edge->input() == previous_input() || edge->input() == next_input()) {
// The blocks surrounding this one have changed, we need to Refresh()
RefreshFollowing();
}
}
NodeOutput *Block::texture_output()
{
return texture_output_;
+16 -3
View File
@@ -37,7 +37,8 @@ public:
enum Type {
kClip,
kGap
kGap,
kEnd
};
virtual Type type() = 0;
@@ -78,16 +79,24 @@ public slots:
* Blocks before it are accurate and up to date. You may need to traverse through the Block list (using previous())
* and run Refresh() on all Blocks sequentially.
*/
void Refresh();
virtual void Refresh();
/**
* @brief Calls Refresh() on this block and all blocks connected after it (but not before it)
*/
void RefreshFollowing();
signals:
/**
* @brief Signal emitted when this Block is refreshed
*
* Can be used as essentially a "changed" signal for UI widgets to know when to update their views
*/
void Refreshed();
protected:
private:
private:
NodeInput* previous_input_;
NodeInput* next_input_;
NodeOutput* block_output_;
@@ -96,6 +105,10 @@ private:
rational in_point_;
rational out_point_;
private slots:
void BlockOrderChanged(NodeEdgePtr edge);
};
#endif // BLOCK_H
+11
View File
@@ -87,6 +87,17 @@ int Node::IndexOfParameter(NodeParam *param)
return children().indexOf(param);
}
QList<Node *> Node::GetDependencies()
{
QList<NodeParam*> params = parameters();
foreach (NodeParam* p, params) {
if (p->type() == NodeParam::kInput) {
}
}
}
QVariant Node::PtrToValue(void *ptr)
{
return reinterpret_cast<quintptr>(ptr);
+5
View File
@@ -108,6 +108,11 @@ public:
*/
int IndexOfParameter(NodeParam* param);
/**
* @brief Return a list of all Nodes that this Node's inputs are connected to
*/
QList<Node*> GetDependencies();
/**
* @brief Convert a pointer to a value that can be sent between NodeParams
*/
+65 -70
View File
@@ -20,20 +20,17 @@
#include "timeline.h"
#include <QDebug>
TimelineOutput::TimelineOutput() :
first_block_(nullptr),
current_block_(nullptr),
current_block_(this),
attached_timeline_(nullptr)
{
block_input_ = new NodeInput();
block_input_->add_data_input(NodeInput::kBlock);
AddParameter(block_input_);
}
texture_output_ = new NodeOutput();
texture_output_->set_data_type(NodeOutput::kTexture);
AddParameter(texture_output_);
Block::Type TimelineOutput::type()
{
return kEnd;
}
QString TimelineOutput::Name()
@@ -93,50 +90,55 @@ void TimelineOutput::AttachTimeline(TimelinePanel *timeline)
}
}
NodeInput *TimelineOutput::block_input()
rational TimelineOutput::length()
{
return block_input_;
}
NodeOutput *TimelineOutput::texture_output()
{
return texture_output_;
return 0;
}
void TimelineOutput::Refresh()
{
QVector<Block*> detect_attached_blocks;
Block* previous = attached_block();
first_block_ = nullptr;
// Find first block
while (previous != nullptr) {
detect_attached_blocks.prepend(previous);
// Cache block in "first", if this is indeed the first, its previous will be nullptr thus breaking the loop
first_block_ = previous;
if (attached_timeline_ != nullptr && !block_cache_.contains(previous)) {
// FIXME: Remove the need to cast this
attached_timeline_->AddClip(static_cast<ClipBlock*>(previous));
}
previous = previous->previous();
}
if (first_block_ != nullptr) {
first_block_->RefreshFollowing();
if (attached_timeline_ != nullptr) {
foreach (Block* b, block_cache_) {
if (!detect_attached_blocks.contains(b)) {
attached_timeline_->RemoveClip(static_cast<ClipBlock*>(b));
}
}
}
block_cache_ = detect_attached_blocks;
Block::Refresh();
}
void TimelineOutput::Process(const rational &time)
{
// This node is intended to connect to the end of the timeline, so being beyond its out point is considered the end
// of the sequence
if (attached_block() == nullptr || time >= attached_block()->out()) {
texture_output_->set_value(0);
current_block_ = nullptr;
// Run default node processing
Block::Process(time);
// This node representso the end of the timeline, so being beyond its in point is considered the end of the sequence
if (time >= in()) {
texture_output()->set_value(0);
current_block_ = this;
return;
}
// If we're here, we need to find the current clip to display
if (current_block_ == nullptr) {
current_block_ = attached_block();
}
// attached_block() is guaranteed to not be nullptr if we didn't return before
current_block_ = attached_block();
// If the time requested is an earlier Block, traverse earlier until we find it
while (time < current_block_->in()) {
@@ -149,12 +151,21 @@ void TimelineOutput::Process(const rational &time)
}
// At this point, we must have found the correct block so we use its texture output to produce the image
texture_output_->set_value(current_block_->texture_output()->get_value(time));
texture_output()->set_value(current_block_->texture_output()->get_value(time));
}
Block *TimelineOutput::first_block()
{
if (block_cache_.isEmpty()) {
return nullptr;
}
return block_cache_.first();
}
Block *TimelineOutput::attached_block()
{
return ValueToPtr<Block>(block_input_->get_value(0));
return ValueToPtr<Block>(previous_input()->get_value(0));
}
void TimelineOutput::InsertBlock(Block *block, int index)
@@ -165,48 +176,32 @@ void TimelineOutput::InsertBlock(Block *block, int index)
// FIXME: We'll probably want to add more nodes than this?
Block* block_before = nullptr;
Block* block_after = first_block_;
if (block_cache_.isEmpty()) {
for (int i=0;i<index;i++) {
block_before = block_after;
Block::ConnectBlocks(block, this);
block_after = block_after->next();
} else if (index == 0) {
if (block_after == nullptr) {
break;
}
}
// Prepend block before all others
Block::ConnectBlocks(block, block_cache_.first());
if (block_before != nullptr && block_after != nullptr) {
// If neither blocks are null, we're inserting this block between them
// Disconnect existing blocks
Block::DisconnectBlocks(block_before, block_after);
Block::ConnectBlocks(block_before, block);
Block::ConnectBlocks(block, block_after);
} else if (block_before != nullptr) {
// We're at the end of the Sequence
// Disconnect previous ending clip from this one
NodeParam::DisconnectEdge(block_before->block_output(), block_input_);
NodeParam::ConnectEdge(block->block_output(), block_input_);
// Connect both blocks together
Block::ConnectBlocks(block_before, block);
} else if (block_after != nullptr) {
// We're at the start of the Sequence
// Connect both blocks together
Block::ConnectBlocks(block, block_after);
} else {
// Sequence is empty
NodeParam::ConnectEdge(block->block_output(), block_input_);
}
if (attached_timeline_ != nullptr) {
attached_timeline_->AddClip(static_cast<ClipBlock*>(block));
}
// Insert block between
Block* before;
Block* after;
Refresh();
if (index < block_cache_.size()) {
before = block_cache_.at(index - 1);
after = block_cache_.at(index);
} else {
before = block_cache_.last();
after = this;
}
Block::DisconnectBlocks(before, after);
Block::ConnectBlocks(before, block);
Block::ConnectBlocks(block, after);
}
}
+11 -9
View File
@@ -21,18 +21,20 @@
#ifndef TIMELINEOUTPUT_H
#define TIMELINEOUTPUT_H
#include "node/node.h"
#include "node/block/block.h"
#include "panel/timeline/timeline.h"
/**
* @brief Node that represents the end of the Timeline as well as a time traversal Node
*/
class TimelineOutput : public Node
class TimelineOutput : public Block
{
Q_OBJECT
public:
TimelineOutput();
virtual Type type() override;
virtual QString Name() override;
virtual QString id() override;
virtual QString Category() override;
@@ -40,23 +42,23 @@ public:
void AttachTimeline(TimelinePanel* timeline);
NodeInput* block_input();
NodeOutput* texture_output();
virtual rational length() override;
virtual void Refresh() override;
public slots:
void Refresh();
virtual void Process(const rational &time) override;
private:
QVector<Block*> block_cache_;
Block* first_block();
Block* attached_block();
Block* first_block_;
Block* current_block_;
NodeInput* block_input_;
NodeOutput* texture_output_;
TimelinePanel* attached_timeline_;
private slots:
+2 -2
View File
@@ -128,7 +128,7 @@ NodeEdgePtr NodeParam::ConnectEdge(NodeOutput *output, NodeInput *input)
input->edges_.append(edge);
// Emit a signal than an edge was added (only one signal needs emitting)
emit output->EdgeAdded(edge);
emit input->EdgeAdded(edge);
return edge;
}
@@ -141,7 +141,7 @@ void NodeParam::DisconnectEdge(NodeEdgePtr edge)
output->edges_.removeAll(edge);
input->edges_.removeAll(edge);
emit output->EdgeRemoved(edge);
emit input->EdgeRemoved(edge);
}
void NodeParam::DisconnectEdge(NodeOutput *output, NodeInput *input)
+5
View File
@@ -63,6 +63,11 @@ void TimelinePanel::AddClip(ClipBlock *clip)
view_->AddClip(clip);
}
void TimelinePanel::RemoveClip(ClipBlock *clip)
{
view_->RemoveClip(clip);
}
void TimelinePanel::SetTimebase(const rational &timebase)
{
ruler_->SetTimebase(timebase);
+2
View File
@@ -35,6 +35,8 @@ public:
void AddClip(ClipBlock* clip);
void RemoveClip(ClipBlock* clip);
void SetTimebase(const rational& timebase);
protected:
+2
View File
@@ -35,6 +35,8 @@ NodeView::NodeView(QWidget *parent) :
void NodeView::SetGraph(NodeGraph *graph)
{
if (graph_ != nullptr) {
disconnect(graph_, SIGNAL(NodeAdded(Node*)), this, SLOT(AddNode(Node*)));
disconnect(graph_, SIGNAL(NodeRemoved(Node*)), this, SLOT(RemoveNode(Node*)));
disconnect(graph_, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(AddEdge(NodeEdgePtr)));
disconnect(graph_, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(RemoveEdge(NodeEdgePtr)));
}
+2
View File
@@ -257,6 +257,8 @@ void NodeViewItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *opti
}
}
#include "node/block/block.h"
void NodeViewItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
// We override standard mouse behavior in some cases. In these cases, we don't want the standard "move" and "release"
+5
View File
@@ -67,6 +67,11 @@ void TimelineView::AddClip(ClipBlock *clip)
connect(clip, SIGNAL(Refreshed()), this, SLOT(BlockChanged()));
}
void TimelineView::RemoveClip(ClipBlock *clip)
{
delete clip_items_[clip];
}
void TimelineView::SetScale(const double &scale)
{
scale_ = scale;