threaded improvements

This commit is contained in:
itsmattkc
2019-01-15 18:59:55 +11:00
parent 658a6d379e
commit 13d30ab06a
5 changed files with 34 additions and 16 deletions
+25 -11
View File
@@ -52,7 +52,8 @@ ViewerWidget::ViewerWidget(QWidget *parent) :
waveform_scroll(0),
dragging(false),
gizmos(nullptr),
selected_gizmo(nullptr)
selected_gizmo(nullptr),
just_repaint(false)
{
setMouseTracking(true);
setFocusPolicy(Qt::ClickFocus);
@@ -392,25 +393,27 @@ void ViewerWidget::drawTitleSafeArea() {
}
void ViewerWidget::paintGL() {
retry_timer.stop();
if (viewer->seq != nullptr) {
gizmos = nullptr;
drawn_gizmos = false;
force_quit = false;
bool render_audio = (viewer->playing || rendering);
if (!just_repaint) {
bool render_audio = (viewer->playing || rendering);
retry_timer.stop();
// send context to other thread for drawing
doneCurrent();
renderer->start_render(context(), viewer->seq);
// send context to other thread for drawing
doneCurrent();
renderer->start_render(context(), viewer->seq);
// render the audio
QVector<Clip*> nests;
compose_sequence(viewer, context(), viewer->seq, nests, false, render_audio, &gizmos);
// render the audio
QVector<Clip*> nests;
compose_sequence(viewer, context(), viewer->seq, nests, false, render_audio, &gizmos);
}
// try to draw the texture from the other thread if we got it
if (renderer->mutex.tryLock()) {
if (renderer->mutex.tryLock(10)) {
makeCurrent();
glClearColor(0.0, 0.0, 0.0, 1.0);
@@ -441,9 +444,20 @@ void ViewerWidget::paintGL() {
glDisable(GL_TEXTURE_2D);
renderer->mutex.unlock();
if (texture_failed) {
qDebug() << "texture failed, retry called";
retry_timer.start();
}
} else {
qDebug() << "renderer failed, retry called";
retry_timer.start();
just_repaint = true;
}
}
just_repaint = false;
/*drawn_gizmos = false;
force_quit = false;