removed internal blending modes
This commit is contained in:
@@ -34,79 +34,79 @@ QFile debug_file;
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QTextStream debug_stream;
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void open_debug_file() {
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QDir debug_dir = QStandardPaths::writableLocation(QStandardPaths::CacheLocation);
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debug_dir.mkpath(".");
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if (debug_dir.exists()) {
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debug_file.setFileName(debug_dir.path() + "/debug_log");
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if (debug_file.open(QFile::WriteOnly)) {
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debug_stream.setDevice(&debug_file);
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} else {
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qWarning() << "Couldn't open debug log file, debug log will not be saved";
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}
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QDir debug_dir = QStandardPaths::writableLocation(QStandardPaths::CacheLocation);
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debug_dir.mkpath(".");
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if (debug_dir.exists()) {
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debug_file.setFileName(debug_dir.path() + "/debug_log");
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if (debug_file.open(QFile::WriteOnly)) {
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debug_stream.setDevice(&debug_file);
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} else {
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qWarning() << "Couldn't open debug log file, debug log will not be saved";
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}
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}
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}
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void close_debug_file()
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{
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if (debug_file.isOpen()) {
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debug_file.close();
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}
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if (debug_file.isOpen()) {
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debug_file.close();
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}
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}
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void debug_message_handler(QtMsgType type, const QMessageLogContext &context, const QString &msg)
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{
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debug_mutex.lock();
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const QByteArray localMsg = msg.toLocal8Bit();
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const QDateTime now = QDateTime::currentDateTime();
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const QByteArray timeRepr(now.toString(Qt::ISODate).toLocal8Bit());
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QString msgTag;
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QString fontColor;
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switch (type) {
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case QtDebugMsg:
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msgTag = "DEBUG";
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fontColor = "grey";
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break;
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case QtInfoMsg:
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msgTag = "INFO";
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fontColor = "blue";
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break;
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case QtWarningMsg:
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msgTag = "WARNING";
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fontColor = "yellow";
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break;
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case QtCriticalMsg:
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msgTag = "ERROR";
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fontColor = "red";
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break;
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case QtFatalMsg:
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msgTag = "FATAL";
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fontColor = "red";
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break;
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default:
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fprintf(stderr, "Unknown debug msg type");
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fflush(stderr);
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break;
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}//switch
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debug_mutex.lock();
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const QByteArray localMsg = msg.toLocal8Bit();
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const QDateTime now = QDateTime::currentDateTime();
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const QByteArray timeRepr(now.toString(Qt::ISODate).toLocal8Bit());
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QString msgTag;
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QString fontColor;
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switch (type) {
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case QtDebugMsg:
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msgTag = "DEBUG";
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fontColor = "grey";
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break;
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case QtInfoMsg:
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msgTag = "INFO";
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fontColor = "blue";
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break;
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case QtWarningMsg:
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msgTag = "WARNING";
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fontColor = "yellow";
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break;
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case QtCriticalMsg:
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msgTag = "ERROR";
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fontColor = "red";
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break;
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case QtFatalMsg:
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msgTag = "FATAL";
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fontColor = "red";
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break;
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default:
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fprintf(stderr, "Unknown debug msg type");
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fflush(stderr);
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break;
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}//switch
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/*fprintf(stderr, "%s [%s] %s (%s:%u, %s)\n", timeRepr.data(), msgTag.toLocal8Bit().constData(), localMsg.data(),
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/*fprintf(stderr, "%s [%s] %s (%s:%u, %s)\n", timeRepr.data(), msgTag.toLocal8Bit().constData(), localMsg.data(),
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context.file, context.line, context.function);*/
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fprintf(stderr, "%s [%s] %s\n", timeRepr.data(), msgTag.toLocal8Bit().constData(), localMsg.data());
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fprintf(stderr, "%s [%s] %s\n", timeRepr.data(), msgTag.toLocal8Bit().constData(), localMsg.data());
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if (debug_file.isOpen()) {
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debug_stream << QString("[%1] %2 (%3:%4, %5)\n")
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.arg(msgTag, localMsg, context.file, QString::number(context.line), context.function);
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}
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debug_info.prepend(QString("<font color='%1'><b>[%2]</b> %3 (%4:%5, %6)</font><br>")
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.arg(fontColor, msgTag, localMsg, context.file, QString::number(context.line), context.function));
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fflush(stderr);
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if (olive::DebugDialog != nullptr && olive::DebugDialog->isVisible()) {
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QMetaObject::invokeMethod(olive::DebugDialog, "update_log", Qt::QueuedConnection);
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}
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debug_mutex.unlock();
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if (debug_file.isOpen()) {
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debug_stream << QString("[%1] %2 (%3:%4, %5)\n")
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.arg(msgTag, localMsg, context.file, QString::number(context.line), context.function);
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}
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debug_info.prepend(QString("<font color='%1'><b>[%2]</b> %3 (%4:%5, %6)</font><br>")
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.arg(fontColor, msgTag, localMsg, context.file, QString::number(context.line), context.function));
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fflush(stderr);
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if (olive::DebugDialog != nullptr && olive::DebugDialog->isVisible()) {
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QMetaObject::invokeMethod(olive::DebugDialog, "update_log", Qt::QueuedConnection);
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}
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debug_mutex.unlock();
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}
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const QString &get_debug_str()
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{
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return debug_info;
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return debug_info;
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}
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@@ -1,176 +1,13 @@
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#version 110
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const int BLEND_MODE_ADD = 0;
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const int BLEND_MODE_AVERAGE = 1;
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const int BLEND_MODE_COLORBURN = 2;
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const int BLEND_MODE_COLORDODGE = 3;
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const int BLEND_MODE_DARKEN = 4;
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const int BLEND_MODE_DIFFERENCE = 5;
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const int BLEND_MODE_EXCLUSION = 6;
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const int BLEND_MODE_GLOW = 7;
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const int BLEND_MODE_HARDLIGHT = 8;
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const int BLEND_MODE_HARDMIX = 9;
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const int BLEND_MODE_LIGHTEN = 10;
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const int BLEND_MODE_LINEARBURN = 11;
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const int BLEND_MODE_LINEARDODGE = 12;
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const int BLEND_MODE_LINEARLIGHT = 13;
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const int BLEND_MODE_MULTIPLY = 14;
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const int BLEND_MODE_NEGATION = 15;
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const int BLEND_MODE_NORMAL = 16;
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const int BLEND_MODE_OVERLAY = 17;
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const int BLEND_MODE_PHOENIX = 18;
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const int BLEND_MODE_PINLIGHT = 19;
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const int BLEND_MODE_REFLECT = 20;
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const int BLEND_MODE_SCREEN = 21;
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const int BLEND_MODE_SOFTLIGHT = 22;
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const int BLEND_MODE_SUBSTRACT = 23;
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const int BLEND_MODE_SUBTRACT = 24;
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const int BLEND_MODE_VIVIDLIGHT = 25;
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/*
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This main stump is combined with another shader loaded externally to produce a blending mode.
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uniform sampler2D background;
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uniform sampler2D foreground;
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For a custom blend mode, the function blend() MUST be available, and use the following syntax:
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uniform int blendmode;
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uniform float opacity;
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blend(vec3 base_color, vec3 blend_color, float opacity)
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varying vec2 vTexCoord;
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// adapted from https://github.com/jamieowen/glsl-blend
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// and http://www.deepskycolors.com/archivo/2010/04/21/formulas-for-Photoshop-blending-modes.html
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// float blending functions
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float blend_color_burn(float base, float blend) {
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return (blend==0.0)?blend:max((1.0-((1.0-base)/blend)),0.0);
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}
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float blend_color_dodge(float base, float blend) {
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return (blend==1.0)?blend:min(base/(1.0-blend),1.0);
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}
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float blend_vivid_light(float base, float blend) {
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return (blend<0.5)?blend_color_burn(base,(2.0*blend)):blend_color_dodge(base,(2.0*(blend-0.5)));
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}
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vec3 blend_vivid_light(vec3 base, vec3 blend) {
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return vec3(blend_vivid_light(base.r,blend.r),blend_vivid_light(base.g,blend.g),blend_vivid_light(base.b,blend.b));
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}
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float blend_hard_mix(float base, float blend) {
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return (blend_vivid_light(base,blend)<0.5)?0.0:1.0;
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}
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float blend_lighten(float base, float blend) {
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return max(blend,base);
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}
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float blend_overlay(float base, float blend) {
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return base<0.5?(2.0*base*blend):(1.0-2.0*(1.0-base)*(1.0-blend));
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}
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vec3 blend_overlay(vec3 base, vec3 blend) {
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return vec3(blend_overlay(base.r,blend.r),blend_overlay(base.g,blend.g),blend_overlay(base.b,blend.b));
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}
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float blend_darken(float base, float blend) {
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return min(blend, base);
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}
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float blend_linear_burn(float base, float blend) {
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return max(base+blend-1.0,0.0);
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}
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vec3 blend_linear_burn(vec3 base, vec3 blend) {
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return max(base+blend-vec3(1.0),vec3(0.0));
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}
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float blend_linear_dodge(float base, float blend) {
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return min(base+blend,1.0);
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}
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vec3 blend_linear_dodge(vec3 base, vec3 blend) {
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return min(base+blend,vec3(1.0));
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}
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float blend_linear_light(float base, float blend) {
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return blend<0.5?blend_linear_burn(base,(2.0*blend)):blend_linear_dodge(base,(2.0*(blend-0.5)));
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}
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float blend_pin_light(float base, float blend) {
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return (blend<0.5)?blend_darken(base,(2.0*blend)):blend_lighten(base,(2.0*(blend-0.5)));
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}
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float blend_reflect(float base, float blend) {
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return (blend==1.0)?blend:min(base*base/(1.0-blend),1.0);
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}
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vec3 blend_reflect(vec3 base, vec3 blend) {
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return vec3(blend_reflect(base.r,blend.r),blend_reflect(base.g,blend.g),blend_reflect(base.b,blend.b));
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}
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float blend_screen(float base, float blend) {
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return 1.0-((1.0-base)*(1.0-blend));
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}
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float blend_substract(float base, float blend) {
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return max(base+blend-1.0,0.0);
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}
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float blend_soft_light(float base, float blend) {
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return (blend<0.5)?(2.0*base*blend+base*base*(1.0-2.0*blend)):(sqrt(base)*(2.0*blend-1.0)+2.0*base*(1.0-blend));
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}
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// RGB blending function, alpha is handled below
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vec3 blend(vec3 base, vec3 blend) {
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if (blendmode == BLEND_MODE_AVERAGE) {
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return (base+blend)/2.0;
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} else if (blendmode == BLEND_MODE_COLORBURN) {
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return vec3(blend_color_burn(base.r, blend.r), blend_color_burn(base.g, blend.g), blend_color_burn(base.b, blend.b));
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} else if (blendmode == BLEND_MODE_COLORDODGE) {
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return vec3(blend_color_dodge(base.r, blend.r), blend_color_dodge(base.g, blend.g), blend_color_dodge(base.b, blend.b));
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} else if (blendmode == BLEND_MODE_DARKEN) {
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return vec3(blend_darken(base.r, blend.r), blend_darken(base.g, blend.g), blend_darken(base.b, blend.b));
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} else if (blendmode == BLEND_MODE_DIFFERENCE) {
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return abs(base-blend);
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} else if (blendmode == BLEND_MODE_EXCLUSION) {
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return base+blend-2.0*base*blend;
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} else if (blendmode == BLEND_MODE_GLOW) {
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return blend_reflect(blend, base);
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} else if (blendmode == BLEND_MODE_HARDLIGHT) {
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return blend_overlay(blend,base);
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} else if (blendmode == BLEND_MODE_HARDMIX) {
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return vec3(blend_hard_mix(base.r,blend.r),blend_hard_mix(base.g,blend.g),blend_hard_mix(base.b,blend.b));
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} else if (blendmode == BLEND_MODE_LIGHTEN) {
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return vec3(blend_lighten(base.r,blend.r),blend_lighten(base.g,blend.g),blend_lighten(base.b,blend.b));
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} else if (blendmode == BLEND_MODE_LINEARBURN || blendmode == BLEND_MODE_SUBTRACT) {
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return blend_linear_burn(base, blend);
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} else if (blendmode == BLEND_MODE_LINEARDODGE || blendmode == BLEND_MODE_ADD) {
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return blend_linear_dodge(base, blend);
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} else if (blendmode == BLEND_MODE_LINEARLIGHT) {
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return vec3(blend_linear_light(base.r,blend.r),blend_linear_light(base.g,blend.g),blend_linear_light(base.b,blend.b));
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} else if (blendmode == BLEND_MODE_MULTIPLY) {
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return (base * blend);
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} else if (blendmode == BLEND_MODE_NEGATION) {
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return vec3(1.0)-abs(vec3(1.0)-base-blend);
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} else if (blendmode == BLEND_MODE_OVERLAY) {
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return blend_overlay(base, blend);
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} else if (blendmode == BLEND_MODE_PHOENIX) {
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return min(base,blend)-max(base,blend)+vec3(1.0);
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} else if (blendmode == BLEND_MODE_PINLIGHT) {
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return vec3(blend_pin_light(base.r,blend.r),blend_pin_light(base.g,blend.g),blend_pin_light(base.b,blend.b));
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} else if (blendmode == BLEND_MODE_REFLECT) {
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return blend_reflect(base, blend);
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} else if (blendmode == BLEND_MODE_SCREEN) {
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return vec3(blend_screen(base.r,blend.r),blend_screen(base.g,blend.g),blend_screen(base.b,blend.b));
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} else if (blendmode == BLEND_MODE_SUBSTRACT) {
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return max(base+blend-vec3(1.0),vec3(0.0));
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} else if (blendmode == BLEND_MODE_SOFTLIGHT) {
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return vec3(blend_soft_light(base.r,blend.r),blend_soft_light(base.g,blend.g),blend_soft_light(base.b,blend.b));
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} else if (blendmode == BLEND_MODE_VIVIDLIGHT) {
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return vec3(blend_vivid_light(base.r,blend.r),blend_vivid_light(base.g,blend.g),blend_vivid_light(base.b,blend.b));
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} else {
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return blend;
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}
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}
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*/
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void main(void) {
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vec4 bg_color = texture2D(background, vTexCoord);
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@@ -179,9 +16,6 @@ void main(void) {
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// blend textures together
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vec3 composite = blend(bg_color.rgb, fg_color.rgb);
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// add foreground and background alpha's together
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// float alpha_opac = fg_color.a*opacity;
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if (blendmode == BLEND_MODE_OVERLAY
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|| blendmode == BLEND_MODE_LIGHTEN
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|| blendmode == BLEND_MODE_SCREEN
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@@ -198,7 +32,6 @@ void main(void) {
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}
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vec4 full_composite = vec4(composite + bg_color.rgb*(1.0-fg_color.a), bg_color.a + fg_color.a);
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// vec4 full_composite = vec4(mix(bg_color.rgb, composite, alpha_opac), bg_color.a + alpha_opac);
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full_composite = mix(bg_color, full_composite, opacity);
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@@ -44,230 +44,210 @@
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#include "ui/viewerwidget.h"
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TransformEffect::TransformEffect(Clip* c, const EffectMeta* em) : Effect(c, em) {
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enable_coords = true;
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enable_coords = true;
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EffectRow* position_row = add_row(tr("Position"));
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position_x = position_row->add_field(EFFECT_FIELD_DOUBLE, "posx"); // position X
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position_y = position_row->add_field(EFFECT_FIELD_DOUBLE, "posy"); // position Y
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EffectRow* position_row = add_row(tr("Position"));
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position_x = position_row->add_field(EFFECT_FIELD_DOUBLE, "posx"); // position X
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position_y = position_row->add_field(EFFECT_FIELD_DOUBLE, "posy"); // position Y
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EffectRow* scale_row = add_row(tr("Scale"));
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scale_x = scale_row->add_field(EFFECT_FIELD_DOUBLE, "scalex"); // scale X (and Y is uniform scale is selected)
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scale_x->set_double_minimum_value(0);
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scale_x->set_double_maximum_value(3000);
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scale_y = scale_row->add_field(EFFECT_FIELD_DOUBLE, "scaley"); // scale Y (disabled if uniform scale is selected)
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scale_y->set_double_minimum_value(0);
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scale_y->set_double_maximum_value(3000);
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EffectRow* scale_row = add_row(tr("Scale"));
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scale_x = scale_row->add_field(EFFECT_FIELD_DOUBLE, "scalex"); // scale X (and Y is uniform scale is selected)
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scale_x->set_double_minimum_value(0);
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scale_x->set_double_maximum_value(3000);
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scale_y = scale_row->add_field(EFFECT_FIELD_DOUBLE, "scaley"); // scale Y (disabled if uniform scale is selected)
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scale_y->set_double_minimum_value(0);
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scale_y->set_double_maximum_value(3000);
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EffectRow* uniform_scale_row = add_row(tr("Uniform Scale"));
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uniform_scale_field = uniform_scale_row->add_field(EFFECT_FIELD_BOOL, "uniformscale"); // uniform scale option
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EffectRow* uniform_scale_row = add_row(tr("Uniform Scale"));
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uniform_scale_field = uniform_scale_row->add_field(EFFECT_FIELD_BOOL, "uniformscale"); // uniform scale option
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EffectRow* rotation_row = add_row(tr("Rotation"));
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rotation = rotation_row->add_field(EFFECT_FIELD_DOUBLE, "rotation");
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EffectRow* rotation_row = add_row(tr("Rotation"));
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rotation = rotation_row->add_field(EFFECT_FIELD_DOUBLE, "rotation");
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EffectRow* anchor_point_row = add_row(tr("Anchor Point"));
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anchor_x_box = anchor_point_row->add_field(EFFECT_FIELD_DOUBLE, "anchorx"); // anchor point X
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anchor_y_box = anchor_point_row->add_field(EFFECT_FIELD_DOUBLE, "anchory"); // anchor point Y
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EffectRow* anchor_point_row = add_row(tr("Anchor Point"));
|
||||
anchor_x_box = anchor_point_row->add_field(EFFECT_FIELD_DOUBLE, "anchorx"); // anchor point X
|
||||
anchor_y_box = anchor_point_row->add_field(EFFECT_FIELD_DOUBLE, "anchory"); // anchor point Y
|
||||
|
||||
EffectRow* opacity_row = add_row(tr("Opacity"));
|
||||
opacity = opacity_row->add_field(EFFECT_FIELD_DOUBLE, "opacity"); // opacity
|
||||
opacity->set_double_minimum_value(0);
|
||||
opacity->set_double_maximum_value(100);
|
||||
EffectRow* opacity_row = add_row(tr("Opacity"));
|
||||
opacity = opacity_row->add_field(EFFECT_FIELD_DOUBLE, "opacity"); // opacity
|
||||
opacity->set_double_minimum_value(0);
|
||||
opacity->set_double_maximum_value(100);
|
||||
|
||||
EffectRow* blend_mode_row = add_row(tr("Blend Mode"));
|
||||
blend_mode_box = blend_mode_row->add_field(EFFECT_FIELD_COMBO, "blendmode", 2); // blend mode
|
||||
blend_mode_box->add_combo_item(tr("Normal"), BLEND_MODE_NORMAL);
|
||||
blend_mode_box->add_combo_item(tr("Darken"), BLEND_MODE_DARKEN);
|
||||
blend_mode_box->add_combo_item(tr("Multiply"), BLEND_MODE_MULTIPLY);
|
||||
blend_mode_box->add_combo_item(tr("Color Burn"), BLEND_MODE_COLORBURN);
|
||||
blend_mode_box->add_combo_item(tr("Linear Burn"), BLEND_MODE_LINEARBURN);
|
||||
blend_mode_box->add_combo_item(tr("Lighten"), BLEND_MODE_LIGHTEN);
|
||||
blend_mode_box->add_combo_item(tr("Screen"), BLEND_MODE_SCREEN);
|
||||
blend_mode_box->add_combo_item(tr("Color Dodge"), BLEND_MODE_COLORDODGE);
|
||||
blend_mode_box->add_combo_item(tr("Linear Dodge (Add)"), BLEND_MODE_LINEARDODGE);
|
||||
blend_mode_box->add_combo_item(tr("Overlay"), BLEND_MODE_OVERLAY);
|
||||
blend_mode_box->add_combo_item(tr("Soft Light"), BLEND_MODE_SOFTLIGHT);
|
||||
blend_mode_box->add_combo_item(tr("Hard Light"), BLEND_MODE_HARDLIGHT);
|
||||
blend_mode_box->add_combo_item(tr("Vivid Light"), BLEND_MODE_VIVIDLIGHT);
|
||||
blend_mode_box->add_combo_item(tr("Linear Light"), BLEND_MODE_LINEARLIGHT);
|
||||
blend_mode_box->add_combo_item(tr("Pin Light"), BLEND_MODE_PINLIGHT);
|
||||
blend_mode_box->add_combo_item(tr("Hard Mix"), BLEND_MODE_HARDMIX);
|
||||
blend_mode_box->add_combo_item(tr("Difference"), BLEND_MODE_DIFFERENCE);
|
||||
blend_mode_box->add_combo_item(tr("Exclusion"), BLEND_MODE_EXCLUSION);
|
||||
blend_mode_box->add_combo_item(tr("Reflect"), BLEND_MODE_REFLECT);
|
||||
// blend_mode_box->add_combo_item(tr("Subtract"), BLEND_MODE_SUBTRACT);
|
||||
blend_mode_box->add_combo_item(tr("Substract"), BLEND_MODE_SUBSTRACT);
|
||||
// blend_mode_box->add_combo_item(tr("Add"), BLEND_MODE_ADD);
|
||||
blend_mode_box->add_combo_item(tr("Average"), BLEND_MODE_AVERAGE);
|
||||
blend_mode_box->add_combo_item(tr("Glow"), BLEND_MODE_GLOW);
|
||||
blend_mode_box->add_combo_item(tr("Negation"), BLEND_MODE_NEGATION);
|
||||
blend_mode_box->add_combo_item(tr("Phoenix"), BLEND_MODE_PHOENIX);
|
||||
EffectRow* blend_mode_row = add_row(tr("Blend Mode"));
|
||||
blend_mode_box = blend_mode_row->add_field(EFFECT_FIELD_COMBO, "blendmode", 2); // blend mode
|
||||
blend_mode_box->add_combo_item(tr("Normal"), -1);
|
||||
|
||||
// set up gizmos
|
||||
top_left_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
top_left_gizmo->set_cursor(Qt::SizeFDiagCursor);
|
||||
top_left_gizmo->x_field1 = scale_x;
|
||||
// add loaded blending modes
|
||||
for (int i=0;i<olive::blend_modes.size();i++) {
|
||||
blend_mode_box->add_combo_item(olive::blend_modes.at(i).name, i);
|
||||
}
|
||||
|
||||
top_center_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
top_center_gizmo->set_cursor(Qt::SizeVerCursor);
|
||||
top_center_gizmo->y_field1 = scale_x;
|
||||
// set up gizmos
|
||||
top_left_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
top_left_gizmo->set_cursor(Qt::SizeFDiagCursor);
|
||||
top_left_gizmo->x_field1 = scale_x;
|
||||
|
||||
top_right_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
top_right_gizmo->set_cursor(Qt::SizeBDiagCursor);
|
||||
top_right_gizmo->x_field1 = scale_x;
|
||||
top_center_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
top_center_gizmo->set_cursor(Qt::SizeVerCursor);
|
||||
top_center_gizmo->y_field1 = scale_x;
|
||||
|
||||
bottom_left_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
bottom_left_gizmo->set_cursor(Qt::SizeBDiagCursor);
|
||||
bottom_left_gizmo->x_field1 = scale_x;
|
||||
top_right_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
top_right_gizmo->set_cursor(Qt::SizeBDiagCursor);
|
||||
top_right_gizmo->x_field1 = scale_x;
|
||||
|
||||
bottom_center_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
bottom_center_gizmo->set_cursor(Qt::SizeVerCursor);
|
||||
bottom_center_gizmo->y_field1 = scale_x;
|
||||
bottom_left_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
bottom_left_gizmo->set_cursor(Qt::SizeBDiagCursor);
|
||||
bottom_left_gizmo->x_field1 = scale_x;
|
||||
|
||||
bottom_right_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
bottom_right_gizmo->set_cursor(Qt::SizeFDiagCursor);
|
||||
bottom_right_gizmo->x_field1 = scale_x;
|
||||
bottom_center_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
bottom_center_gizmo->set_cursor(Qt::SizeVerCursor);
|
||||
bottom_center_gizmo->y_field1 = scale_x;
|
||||
|
||||
left_center_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
left_center_gizmo->set_cursor(Qt::SizeHorCursor);
|
||||
left_center_gizmo->x_field1 = scale_x;
|
||||
bottom_right_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
bottom_right_gizmo->set_cursor(Qt::SizeFDiagCursor);
|
||||
bottom_right_gizmo->x_field1 = scale_x;
|
||||
|
||||
right_center_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
right_center_gizmo->set_cursor(Qt::SizeHorCursor);
|
||||
right_center_gizmo->x_field1 = scale_x;
|
||||
left_center_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
left_center_gizmo->set_cursor(Qt::SizeHorCursor);
|
||||
left_center_gizmo->x_field1 = scale_x;
|
||||
|
||||
anchor_gizmo = add_gizmo(GIZMO_TYPE_TARGET);
|
||||
anchor_gizmo->set_cursor(Qt::SizeAllCursor);
|
||||
anchor_gizmo->x_field1 = anchor_x_box;
|
||||
anchor_gizmo->y_field1 = anchor_y_box;
|
||||
anchor_gizmo->x_field2 = position_x;
|
||||
anchor_gizmo->y_field2 = position_y;
|
||||
right_center_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
right_center_gizmo->set_cursor(Qt::SizeHorCursor);
|
||||
right_center_gizmo->x_field1 = scale_x;
|
||||
|
||||
rotate_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
rotate_gizmo->color = Qt::green;
|
||||
rotate_gizmo->set_cursor(Qt::SizeAllCursor);
|
||||
rotate_gizmo->x_field1 = rotation;
|
||||
anchor_gizmo = add_gizmo(GIZMO_TYPE_TARGET);
|
||||
anchor_gizmo->set_cursor(Qt::SizeAllCursor);
|
||||
anchor_gizmo->x_field1 = anchor_x_box;
|
||||
anchor_gizmo->y_field1 = anchor_y_box;
|
||||
anchor_gizmo->x_field2 = position_x;
|
||||
anchor_gizmo->y_field2 = position_y;
|
||||
|
||||
rect_gizmo = add_gizmo(GIZMO_TYPE_POLY);
|
||||
rect_gizmo->x_field1 = position_x;
|
||||
rect_gizmo->y_field1 = position_y;
|
||||
rotate_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
rotate_gizmo->color = Qt::green;
|
||||
rotate_gizmo->set_cursor(Qt::SizeAllCursor);
|
||||
rotate_gizmo->x_field1 = rotation;
|
||||
|
||||
connect(uniform_scale_field, SIGNAL(toggled(bool)), this, SLOT(toggle_uniform_scale(bool)));
|
||||
rect_gizmo = add_gizmo(GIZMO_TYPE_POLY);
|
||||
rect_gizmo->x_field1 = position_x;
|
||||
rect_gizmo->y_field1 = position_y;
|
||||
|
||||
// set defaults
|
||||
uniform_scale_field->set_bool_value(true);
|
||||
blend_mode_box->set_combo_index(0);
|
||||
set = false;
|
||||
refresh();
|
||||
connect(uniform_scale_field, SIGNAL(toggled(bool)), this, SLOT(toggle_uniform_scale(bool)));
|
||||
|
||||
// set defaults
|
||||
uniform_scale_field->set_bool_value(true);
|
||||
blend_mode_box->set_combo_index(0);
|
||||
set = false;
|
||||
refresh();
|
||||
}
|
||||
|
||||
void adjust_field(EffectField* field, double old_offset, double new_offset) {
|
||||
if (field->keyframes.size() > 0) {
|
||||
for (int i=0;i<field->keyframes.size();i++) {
|
||||
field->keyframes[i].data = field->keyframes.at(i).data.toDouble() - old_offset + new_offset;
|
||||
}
|
||||
} else {
|
||||
field->set_current_data(field->get_current_data().toDouble() - old_offset + new_offset);
|
||||
}
|
||||
if (field->keyframes.size() > 0) {
|
||||
for (int i=0;i<field->keyframes.size();i++) {
|
||||
field->keyframes[i].data = field->keyframes.at(i).data.toDouble() - old_offset + new_offset;
|
||||
}
|
||||
} else {
|
||||
field->set_current_data(field->get_current_data().toDouble() - old_offset + new_offset);
|
||||
}
|
||||
}
|
||||
|
||||
void TransformEffect::refresh() {
|
||||
if (parent_clip != nullptr && parent_clip->sequence != nullptr) {
|
||||
double new_default_pos_x = parent_clip->sequence->width/2;
|
||||
double new_default_pos_y = parent_clip->sequence->height/2;
|
||||
if (parent_clip != nullptr && parent_clip->sequence != nullptr) {
|
||||
double new_default_pos_x = parent_clip->sequence->width/2;
|
||||
double new_default_pos_y = parent_clip->sequence->height/2;
|
||||
|
||||
/*if (set) {
|
||||
adjust_field(position_x, default_pos_x, new_default_pos_x);
|
||||
adjust_field(position_y, default_pos_y, new_default_pos_y);
|
||||
}*/
|
||||
/*if (set) {
|
||||
adjust_field(position_x, default_pos_x, new_default_pos_x);
|
||||
adjust_field(position_y, default_pos_y, new_default_pos_y);
|
||||
}*/
|
||||
|
||||
double default_pos_x = new_default_pos_x;
|
||||
double default_pos_y = new_default_pos_y;
|
||||
double default_pos_x = new_default_pos_x;
|
||||
double default_pos_y = new_default_pos_y;
|
||||
|
||||
position_x->set_double_default_value(default_pos_x);
|
||||
position_y->set_double_default_value(default_pos_y);
|
||||
scale_x->set_double_default_value(100);
|
||||
scale_y->set_double_default_value(100);
|
||||
position_x->set_double_default_value(default_pos_x);
|
||||
position_y->set_double_default_value(default_pos_y);
|
||||
scale_x->set_double_default_value(100);
|
||||
scale_y->set_double_default_value(100);
|
||||
|
||||
anchor_x_box->set_double_default_value(0);
|
||||
anchor_y_box->set_double_default_value(0);
|
||||
opacity->set_double_default_value(100);
|
||||
anchor_x_box->set_double_default_value(0);
|
||||
anchor_y_box->set_double_default_value(0);
|
||||
opacity->set_double_default_value(100);
|
||||
|
||||
double x_percent_multipler = 200.0 / parent_clip->sequence->width;
|
||||
double y_percent_multipler = 200.0 / parent_clip->sequence->height;
|
||||
top_left_gizmo->x_field_multi1 = -x_percent_multipler;
|
||||
top_left_gizmo->y_field_multi1 = -y_percent_multipler;
|
||||
top_center_gizmo->y_field_multi1 = -y_percent_multipler;
|
||||
top_right_gizmo->x_field_multi1 = x_percent_multipler;
|
||||
top_right_gizmo->y_field_multi1 = -y_percent_multipler;
|
||||
bottom_left_gizmo->x_field_multi1 = -x_percent_multipler;
|
||||
bottom_left_gizmo->y_field_multi1 = y_percent_multipler;
|
||||
bottom_center_gizmo->y_field_multi1 = y_percent_multipler;
|
||||
bottom_right_gizmo->x_field_multi1 = x_percent_multipler;
|
||||
bottom_right_gizmo->y_field_multi1 = y_percent_multipler;
|
||||
left_center_gizmo->x_field_multi1 = -x_percent_multipler;
|
||||
right_center_gizmo->x_field_multi1 = x_percent_multipler;
|
||||
rotate_gizmo->x_field_multi1 = x_percent_multipler;
|
||||
double x_percent_multipler = 200.0 / parent_clip->sequence->width;
|
||||
double y_percent_multipler = 200.0 / parent_clip->sequence->height;
|
||||
top_left_gizmo->x_field_multi1 = -x_percent_multipler;
|
||||
top_left_gizmo->y_field_multi1 = -y_percent_multipler;
|
||||
top_center_gizmo->y_field_multi1 = -y_percent_multipler;
|
||||
top_right_gizmo->x_field_multi1 = x_percent_multipler;
|
||||
top_right_gizmo->y_field_multi1 = -y_percent_multipler;
|
||||
bottom_left_gizmo->x_field_multi1 = -x_percent_multipler;
|
||||
bottom_left_gizmo->y_field_multi1 = y_percent_multipler;
|
||||
bottom_center_gizmo->y_field_multi1 = y_percent_multipler;
|
||||
bottom_right_gizmo->x_field_multi1 = x_percent_multipler;
|
||||
bottom_right_gizmo->y_field_multi1 = y_percent_multipler;
|
||||
left_center_gizmo->x_field_multi1 = -x_percent_multipler;
|
||||
right_center_gizmo->x_field_multi1 = x_percent_multipler;
|
||||
rotate_gizmo->x_field_multi1 = x_percent_multipler;
|
||||
|
||||
set = true;
|
||||
}
|
||||
set = true;
|
||||
}
|
||||
}
|
||||
|
||||
void TransformEffect::toggle_uniform_scale(bool enabled) {
|
||||
scale_y->set_enabled(!enabled);
|
||||
scale_y->set_enabled(!enabled);
|
||||
|
||||
top_center_gizmo->y_field1 = enabled ? scale_x : scale_y;
|
||||
bottom_center_gizmo->y_field1 = enabled ? scale_x : scale_y;
|
||||
top_left_gizmo->y_field1 = enabled ? nullptr : scale_y;
|
||||
top_right_gizmo->y_field1 = enabled ? nullptr : scale_y;
|
||||
bottom_left_gizmo->y_field1 = enabled ? nullptr : scale_y;
|
||||
bottom_right_gizmo->y_field1 = enabled ? nullptr : scale_y;
|
||||
top_center_gizmo->y_field1 = enabled ? scale_x : scale_y;
|
||||
bottom_center_gizmo->y_field1 = enabled ? scale_x : scale_y;
|
||||
top_left_gizmo->y_field1 = enabled ? nullptr : scale_y;
|
||||
top_right_gizmo->y_field1 = enabled ? nullptr : scale_y;
|
||||
bottom_left_gizmo->y_field1 = enabled ? nullptr : scale_y;
|
||||
bottom_right_gizmo->y_field1 = enabled ? nullptr : scale_y;
|
||||
}
|
||||
|
||||
void TransformEffect::process_coords(double timecode, GLTextureCoords& coords, int) {
|
||||
// position
|
||||
glTranslated(position_x->get_double_value(timecode)-(parent_clip->sequence->width/2), position_y->get_double_value(timecode)-(parent_clip->sequence->height/2), 0);
|
||||
// position
|
||||
glTranslated(position_x->get_double_value(timecode)-(parent_clip->sequence->width/2), position_y->get_double_value(timecode)-(parent_clip->sequence->height/2), 0);
|
||||
|
||||
// anchor point
|
||||
int anchor_x_offset = qRound(anchor_x_box->get_double_value(timecode));
|
||||
int anchor_y_offset = qRound(anchor_y_box->get_double_value(timecode));
|
||||
coords.vertexTopLeftX -= anchor_x_offset;
|
||||
coords.vertexTopRightX -= anchor_x_offset;
|
||||
coords.vertexBottomLeftX -= anchor_x_offset;
|
||||
coords.vertexBottomRightX -= anchor_x_offset;
|
||||
coords.vertexTopLeftY -= anchor_y_offset;
|
||||
coords.vertexTopRightY -= anchor_y_offset;
|
||||
coords.vertexBottomLeftY -= anchor_y_offset;
|
||||
coords.vertexBottomRightY -= anchor_y_offset;
|
||||
// anchor point
|
||||
int anchor_x_offset = qRound(anchor_x_box->get_double_value(timecode));
|
||||
int anchor_y_offset = qRound(anchor_y_box->get_double_value(timecode));
|
||||
coords.vertexTopLeftX -= anchor_x_offset;
|
||||
coords.vertexTopRightX -= anchor_x_offset;
|
||||
coords.vertexBottomLeftX -= anchor_x_offset;
|
||||
coords.vertexBottomRightX -= anchor_x_offset;
|
||||
coords.vertexTopLeftY -= anchor_y_offset;
|
||||
coords.vertexTopRightY -= anchor_y_offset;
|
||||
coords.vertexBottomLeftY -= anchor_y_offset;
|
||||
coords.vertexBottomRightY -= anchor_y_offset;
|
||||
|
||||
// rotation
|
||||
glRotated(rotation->get_double_value(timecode), 0, 0, 1);
|
||||
// rotation
|
||||
glRotated(rotation->get_double_value(timecode), 0, 0, 1);
|
||||
|
||||
// scale
|
||||
double sx = scale_x->get_double_value(timecode)*0.01;
|
||||
double sy = (uniform_scale_field->get_bool_value(timecode)) ? sx : scale_y->get_double_value(timecode)*0.01;
|
||||
glScaled(sx, sy, 1);
|
||||
// scale
|
||||
double sx = scale_x->get_double_value(timecode)*0.01;
|
||||
double sy = (uniform_scale_field->get_bool_value(timecode)) ? sx : scale_y->get_double_value(timecode)*0.01;
|
||||
glScaled(sx, sy, 1);
|
||||
|
||||
// blend mode
|
||||
coords.blendmode = blend_mode_box->get_combo_data(timecode).toInt();
|
||||
// blend mode
|
||||
coords.blendmode = blend_mode_box->get_combo_data(timecode).toInt();
|
||||
|
||||
// opacity
|
||||
coords.opacity *= float(opacity->get_double_value(timecode)*0.01);
|
||||
// opacity
|
||||
coords.opacity *= float(opacity->get_double_value(timecode)*0.01);
|
||||
}
|
||||
|
||||
void TransformEffect::gizmo_draw(double, GLTextureCoords& coords) {
|
||||
top_left_gizmo->world_pos[0] = QPoint(coords.vertexTopLeftX, coords.vertexTopLeftY);
|
||||
top_center_gizmo->world_pos[0] = QPoint(lerp(coords.vertexTopLeftX, coords.vertexTopRightX, 0.5), lerp(coords.vertexTopLeftY, coords.vertexTopRightY, 0.5));
|
||||
top_right_gizmo->world_pos[0] = QPoint(coords.vertexTopRightX, coords.vertexTopRightY);
|
||||
right_center_gizmo->world_pos[0] = QPoint(lerp(coords.vertexTopRightX, coords.vertexBottomRightX, 0.5), lerp(coords.vertexTopRightY, coords.vertexBottomRightY, 0.5));
|
||||
bottom_right_gizmo->world_pos[0] = QPoint(coords.vertexBottomRightX, coords.vertexBottomRightY);
|
||||
bottom_center_gizmo->world_pos[0] = QPoint(lerp(coords.vertexBottomRightX, coords.vertexBottomLeftX, 0.5), lerp(coords.vertexBottomRightY, coords.vertexBottomLeftY, 0.5));
|
||||
bottom_left_gizmo->world_pos[0] = QPoint(coords.vertexBottomLeftX, coords.vertexBottomLeftY);
|
||||
left_center_gizmo->world_pos[0] = QPoint(lerp(coords.vertexBottomLeftX, coords.vertexTopLeftX, 0.5), lerp(coords.vertexBottomLeftY, coords.vertexTopLeftY, 0.5));
|
||||
top_left_gizmo->world_pos[0] = QPoint(coords.vertexTopLeftX, coords.vertexTopLeftY);
|
||||
top_center_gizmo->world_pos[0] = QPoint(lerp(coords.vertexTopLeftX, coords.vertexTopRightX, 0.5), lerp(coords.vertexTopLeftY, coords.vertexTopRightY, 0.5));
|
||||
top_right_gizmo->world_pos[0] = QPoint(coords.vertexTopRightX, coords.vertexTopRightY);
|
||||
right_center_gizmo->world_pos[0] = QPoint(lerp(coords.vertexTopRightX, coords.vertexBottomRightX, 0.5), lerp(coords.vertexTopRightY, coords.vertexBottomRightY, 0.5));
|
||||
bottom_right_gizmo->world_pos[0] = QPoint(coords.vertexBottomRightX, coords.vertexBottomRightY);
|
||||
bottom_center_gizmo->world_pos[0] = QPoint(lerp(coords.vertexBottomRightX, coords.vertexBottomLeftX, 0.5), lerp(coords.vertexBottomRightY, coords.vertexBottomLeftY, 0.5));
|
||||
bottom_left_gizmo->world_pos[0] = QPoint(coords.vertexBottomLeftX, coords.vertexBottomLeftY);
|
||||
left_center_gizmo->world_pos[0] = QPoint(lerp(coords.vertexBottomLeftX, coords.vertexTopLeftX, 0.5), lerp(coords.vertexBottomLeftY, coords.vertexTopLeftY, 0.5));
|
||||
|
||||
rotate_gizmo->world_pos[0] = QPoint(lerp(top_center_gizmo->world_pos[0].x(), bottom_center_gizmo->world_pos[0].x(), -0.1), lerp(top_center_gizmo->world_pos[0].y(), bottom_center_gizmo->world_pos[0].y(), -0.1));
|
||||
rotate_gizmo->world_pos[0] = QPoint(lerp(top_center_gizmo->world_pos[0].x(), bottom_center_gizmo->world_pos[0].x(), -0.1), lerp(top_center_gizmo->world_pos[0].y(), bottom_center_gizmo->world_pos[0].y(), -0.1));
|
||||
|
||||
rect_gizmo->world_pos[0] = QPoint(coords.vertexTopLeftX, coords.vertexTopLeftY);
|
||||
rect_gizmo->world_pos[1] = QPoint(coords.vertexTopRightX, coords.vertexTopRightY);
|
||||
rect_gizmo->world_pos[2] = QPoint(coords.vertexBottomRightX, coords.vertexBottomRightY);
|
||||
rect_gizmo->world_pos[3] = QPoint(coords.vertexBottomLeftX, coords.vertexBottomLeftY);
|
||||
rect_gizmo->world_pos[0] = QPoint(coords.vertexTopLeftX, coords.vertexTopLeftY);
|
||||
rect_gizmo->world_pos[1] = QPoint(coords.vertexTopRightX, coords.vertexTopRightY);
|
||||
rect_gizmo->world_pos[2] = QPoint(coords.vertexBottomRightX, coords.vertexBottomRightY);
|
||||
rect_gizmo->world_pos[3] = QPoint(coords.vertexBottomLeftX, coords.vertexBottomLeftY);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
vec3 blendMultiply(vec3 base, vec3 blend) {
|
||||
return base*blend;
|
||||
}
|
||||
|
||||
vec3 blendMultiply(vec3 base, vec3 blend, float opacity) {
|
||||
return (blendMultiply(base, blend) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
|
||||
#pragma glslify: export(blendMultiply)
|
||||
+1
-2
@@ -285,6 +285,5 @@ void Config::save(QString path) {
|
||||
}
|
||||
|
||||
RuntimeConfig::RuntimeConfig() :
|
||||
shaders_are_enabled(true),
|
||||
disable_blending(false)
|
||||
shaders_are_enabled(true)
|
||||
{}
|
||||
|
||||
@@ -561,14 +561,6 @@ struct RuntimeConfig {
|
||||
*/
|
||||
bool shaders_are_enabled;
|
||||
|
||||
/**
|
||||
* @brief Disable blending modes
|
||||
*
|
||||
* Some users had difficulty utilizing blending modes (provided by shaders). Set this to **TRUE** to bypass
|
||||
* shader-based blending modes and utilize standard (less versatile) OpenGL blending instead.
|
||||
*/
|
||||
bool disable_blending;
|
||||
|
||||
/**
|
||||
* @brief Load an external translation file
|
||||
*
|
||||
|
||||
@@ -34,7 +34,7 @@ extern "C" {
|
||||
#include <libavfilter/avfilter.h>
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
int main(int argc, char *argv[]) {
|
||||
olive::Global = std::unique_ptr<OliveGlobal>(new OliveGlobal);
|
||||
|
||||
bool launch_fullscreen = false;
|
||||
@@ -60,7 +60,6 @@ int main(int argc, char *argv[]) {
|
||||
"\t-f, --fullscreen\tStart in full screen mode\n"
|
||||
"\t--disable-shaders\tDisable OpenGL shaders (for debugging)\n"
|
||||
"\t--no-debug\t\tDisable internal debug log and output directly to console\n"
|
||||
"\t--disable-blend-modes\tDisable shader-based blending for older GPUs\n"
|
||||
"\t--translation <file>\tSet an external language file to use\n"
|
||||
"\n"
|
||||
"Environment Variables:\n"
|
||||
@@ -75,8 +74,6 @@ int main(int argc, char *argv[]) {
|
||||
olive::CurrentRuntimeConfig.shaders_are_enabled = false;
|
||||
} else if (!strcmp(argv[i], "--no-debug")) {
|
||||
use_internal_logger = false;
|
||||
} else if (!strcmp(argv[i], "--disable-blend-modes")) {
|
||||
olive::CurrentRuntimeConfig.disable_blending = true;
|
||||
} else if (!strcmp(argv[i], "--translation")) {
|
||||
if (i + 1 < argc && argv[i + 1][0] != '-') {
|
||||
// load translation file
|
||||
|
||||
@@ -199,8 +199,8 @@ void EffectControls::show_effect_menu(int type, int subtype) {
|
||||
QMenu effects_menu(this);
|
||||
effects_menu.setToolTipsVisible(true);
|
||||
|
||||
for (int i=0;i<effects.size();i++) {
|
||||
const EffectMeta& em = effects.at(i);
|
||||
for (int i=0;i<olive::effects.size();i++) {
|
||||
const EffectMeta& em = olive::effects.at(i);
|
||||
|
||||
if (em.type == type && em.subtype == subtype) {
|
||||
QAction* action = new QAction(&effects_menu);
|
||||
|
||||
+4
-4
@@ -1792,8 +1792,8 @@ void Timeline::transition_tool_click() {
|
||||
|
||||
QMenu transition_menu(this);
|
||||
|
||||
for (int i=0;i<effects.size();i++) {
|
||||
const EffectMeta& em = effects.at(i);
|
||||
for (int i=0;i<olive::effects.size();i++) {
|
||||
const EffectMeta& em = olive::effects.at(i);
|
||||
if (em.type == EFFECT_TYPE_TRANSITION && em.subtype == EFFECT_TYPE_VIDEO) {
|
||||
QAction* a = transition_menu.addAction(em.name);
|
||||
a->setObjectName("v");
|
||||
@@ -1803,8 +1803,8 @@ void Timeline::transition_tool_click() {
|
||||
|
||||
transition_menu.addSeparator();
|
||||
|
||||
for (int i=0;i<effects.size();i++) {
|
||||
const EffectMeta& em = effects.at(i);
|
||||
for (int i=0;i<olive::effects.size();i++) {
|
||||
const EffectMeta& em = olive::effects.at(i);
|
||||
if (em.type == EFFECT_TYPE_TRANSITION && em.subtype == EFFECT_TYPE_AUDIO) {
|
||||
QAction* a = transition_menu.addAction(em.name);
|
||||
a->setObjectName("a");
|
||||
|
||||
+768
-767
File diff suppressed because it is too large
Load Diff
+10
-31
@@ -58,7 +58,16 @@ struct EffectMeta {
|
||||
int type;
|
||||
int subtype;
|
||||
};
|
||||
extern QVector<EffectMeta> effects;
|
||||
|
||||
struct BlendMode {
|
||||
QString name;
|
||||
QString url;
|
||||
};
|
||||
|
||||
namespace olive {
|
||||
extern QVector<EffectMeta> effects;
|
||||
extern QVector<BlendMode> blend_modes;
|
||||
}
|
||||
|
||||
double log_volume(double linear);
|
||||
|
||||
@@ -94,36 +103,6 @@ enum EffectInternal {
|
||||
EFFECT_INTERNAL_COUNT
|
||||
};
|
||||
|
||||
enum EffectBlendMode {
|
||||
BLEND_MODE_ADD,
|
||||
BLEND_MODE_AVERAGE,
|
||||
BLEND_MODE_COLORBURN,
|
||||
BLEND_MODE_COLORDODGE,
|
||||
BLEND_MODE_DARKEN,
|
||||
BLEND_MODE_DIFFERENCE,
|
||||
BLEND_MODE_EXCLUSION,
|
||||
BLEND_MODE_GLOW,
|
||||
BLEND_MODE_HARDLIGHT,
|
||||
BLEND_MODE_HARDMIX,
|
||||
BLEND_MODE_LIGHTEN,
|
||||
BLEND_MODE_LINEARBURN,
|
||||
BLEND_MODE_LINEARDODGE,
|
||||
BLEND_MODE_LINEARLIGHT,
|
||||
BLEND_MODE_MULTIPLY,
|
||||
BLEND_MODE_NEGATION,
|
||||
BLEND_MODE_NORMAL,
|
||||
BLEND_MODE_OVERLAY,
|
||||
BLEND_MODE_PHOENIX,
|
||||
BLEND_MODE_PINLIGHT,
|
||||
BLEND_MODE_REFLECT,
|
||||
BLEND_MODE_SCREEN,
|
||||
BLEND_MODE_SOFTLIGHT,
|
||||
BLEND_MODE_SUBSTRACT,
|
||||
BLEND_MODE_SUBTRACT,
|
||||
BLEND_MODE_VIVIDLIGHT,
|
||||
BLEND_MODE_COUNT
|
||||
};
|
||||
|
||||
struct GLTextureCoords {
|
||||
int grid_size;
|
||||
|
||||
|
||||
+167
-167
@@ -39,233 +39,233 @@ typedef void (*f0rGetPluginInfo)(f0r_plugin_info_t* info);
|
||||
#endif
|
||||
|
||||
void load_internal_effects() {
|
||||
if (!olive::CurrentRuntimeConfig.shaders_are_enabled) qWarning() << "Shaders are disabled, some effects may be nonfunctional";
|
||||
if (!olive::CurrentRuntimeConfig.shaders_are_enabled) qWarning() << "Shaders are disabled, some effects may be nonfunctional";
|
||||
|
||||
EffectMeta em;
|
||||
EffectMeta em;
|
||||
|
||||
// load internal effects
|
||||
em.path = ":/internalshaders";
|
||||
// load internal effects
|
||||
em.path = ":/internalshaders";
|
||||
|
||||
em.type = EFFECT_TYPE_EFFECT;
|
||||
em.subtype = EFFECT_TYPE_AUDIO;
|
||||
em.type = EFFECT_TYPE_EFFECT;
|
||||
em.subtype = EFFECT_TYPE_AUDIO;
|
||||
|
||||
em.name = "Volume";
|
||||
em.internal = EFFECT_INTERNAL_VOLUME;
|
||||
effects.append(em);
|
||||
em.name = "Volume";
|
||||
em.internal = EFFECT_INTERNAL_VOLUME;
|
||||
olive::effects.append(em);
|
||||
|
||||
em.name = "Pan";
|
||||
em.internal = EFFECT_INTERNAL_PAN;
|
||||
effects.append(em);
|
||||
em.name = "Pan";
|
||||
em.internal = EFFECT_INTERNAL_PAN;
|
||||
olive::effects.append(em);
|
||||
|
||||
#ifndef NOVST
|
||||
em.name = "VST Plugin 2.x";
|
||||
em.internal = EFFECT_INTERNAL_VST;
|
||||
effects.append(em);
|
||||
em.name = "VST Plugin 2.x";
|
||||
em.internal = EFFECT_INTERNAL_VST;
|
||||
olive::effects.append(em);
|
||||
#endif
|
||||
|
||||
em.name = "Tone";
|
||||
em.internal = EFFECT_INTERNAL_TONE;
|
||||
effects.append(em);
|
||||
em.name = "Tone";
|
||||
em.internal = EFFECT_INTERNAL_TONE;
|
||||
olive::effects.append(em);
|
||||
|
||||
em.name = "Noise";
|
||||
em.internal = EFFECT_INTERNAL_NOISE;
|
||||
effects.append(em);
|
||||
em.name = "Noise";
|
||||
em.internal = EFFECT_INTERNAL_NOISE;
|
||||
olive::effects.append(em);
|
||||
|
||||
em.name = "Fill Left/Right";
|
||||
em.internal = EFFECT_INTERNAL_FILLLEFTRIGHT;
|
||||
effects.append(em);
|
||||
em.name = "Fill Left/Right";
|
||||
em.internal = EFFECT_INTERNAL_FILLLEFTRIGHT;
|
||||
olive::effects.append(em);
|
||||
|
||||
em.subtype = EFFECT_TYPE_VIDEO;
|
||||
em.subtype = EFFECT_TYPE_VIDEO;
|
||||
|
||||
em.name = "Transform";
|
||||
em.category = "Distort";
|
||||
em.internal = EFFECT_INTERNAL_TRANSFORM;
|
||||
effects.append(em);
|
||||
em.name = "Transform";
|
||||
em.category = "Distort";
|
||||
em.internal = EFFECT_INTERNAL_TRANSFORM;
|
||||
olive::effects.append(em);
|
||||
|
||||
em.name = "Corner Pin";
|
||||
em.internal = EFFECT_INTERNAL_CORNERPIN;
|
||||
effects.append(em);
|
||||
em.name = "Corner Pin";
|
||||
em.internal = EFFECT_INTERNAL_CORNERPIN;
|
||||
olive::effects.append(em);
|
||||
|
||||
/*em.name = "Mask";
|
||||
em.internal = EFFECT_INTERNAL_MASK;
|
||||
effects.append(em);*/
|
||||
/*em.name = "Mask";
|
||||
em.internal = EFFECT_INTERNAL_MASK;
|
||||
olive::effects.append(em);*/
|
||||
|
||||
em.name = "Shake";
|
||||
em.internal = EFFECT_INTERNAL_SHAKE;
|
||||
effects.append(em);
|
||||
em.name = "Shake";
|
||||
em.internal = EFFECT_INTERNAL_SHAKE;
|
||||
olive::effects.append(em);
|
||||
|
||||
em.name = "Text";
|
||||
em.category = "Render";
|
||||
em.internal = EFFECT_INTERNAL_TEXT;
|
||||
effects.append(em);
|
||||
em.name = "Text";
|
||||
em.category = "Render";
|
||||
em.internal = EFFECT_INTERNAL_TEXT;
|
||||
olive::effects.append(em);
|
||||
|
||||
em.name = "Timecode";
|
||||
em.internal = EFFECT_INTERNAL_TIMECODE;
|
||||
effects.append(em);
|
||||
em.name = "Timecode";
|
||||
em.internal = EFFECT_INTERNAL_TIMECODE;
|
||||
olive::effects.append(em);
|
||||
|
||||
em.name = "Solid";
|
||||
em.internal = EFFECT_INTERNAL_SOLID;
|
||||
effects.append(em);
|
||||
em.name = "Solid";
|
||||
em.internal = EFFECT_INTERNAL_SOLID;
|
||||
olive::effects.append(em);
|
||||
|
||||
// internal transitions
|
||||
em.type = EFFECT_TYPE_TRANSITION;
|
||||
em.category = "";
|
||||
// internal transitions
|
||||
em.type = EFFECT_TYPE_TRANSITION;
|
||||
em.category = "";
|
||||
|
||||
em.name = "Cross Dissolve";
|
||||
em.internal = TRANSITION_INTERNAL_CROSSDISSOLVE;
|
||||
effects.append(em);
|
||||
em.name = "Cross Dissolve";
|
||||
em.internal = TRANSITION_INTERNAL_CROSSDISSOLVE;
|
||||
olive::effects.append(em);
|
||||
|
||||
em.subtype = EFFECT_TYPE_AUDIO;
|
||||
em.subtype = EFFECT_TYPE_AUDIO;
|
||||
|
||||
em.name = "Linear Fade";
|
||||
em.internal = TRANSITION_INTERNAL_LINEARFADE;
|
||||
effects.append(em);
|
||||
em.name = "Linear Fade";
|
||||
em.internal = TRANSITION_INTERNAL_LINEARFADE;
|
||||
olive::effects.append(em);
|
||||
|
||||
em.name = "Exponential Fade";
|
||||
em.internal = TRANSITION_INTERNAL_EXPONENTIALFADE;
|
||||
effects.append(em);
|
||||
em.name = "Exponential Fade";
|
||||
em.internal = TRANSITION_INTERNAL_EXPONENTIALFADE;
|
||||
olive::effects.append(em);
|
||||
|
||||
em.name = "Logarithmic Fade";
|
||||
em.internal = TRANSITION_INTERNAL_LOGARITHMICFADE;
|
||||
effects.append(em);
|
||||
em.name = "Logarithmic Fade";
|
||||
em.internal = TRANSITION_INTERNAL_LOGARITHMICFADE;
|
||||
olive::effects.append(em);
|
||||
}
|
||||
|
||||
void load_shader_effects() {
|
||||
QList<QString> effects_paths = get_effects_paths();
|
||||
QList<QString> effects_paths = get_effects_paths();
|
||||
|
||||
for (int h=0;h<effects_paths.size();h++) {
|
||||
const QString& effects_path = effects_paths.at(h);
|
||||
QDir effects_dir(effects_path);
|
||||
if (effects_dir.exists()) {
|
||||
QList<QString> entries = effects_dir.entryList(QStringList("*.xml"), QDir::Files);
|
||||
for (int i=0;i<entries.size();i++) {
|
||||
QFile file(effects_path + "/" + entries.at(i));
|
||||
if (!file.open(QIODevice::ReadOnly)) {
|
||||
qCritical() << "Could not open" << entries.at(i);
|
||||
return;
|
||||
}
|
||||
for (int h=0;h<effects_paths.size();h++) {
|
||||
const QString& effects_path = effects_paths.at(h);
|
||||
QDir effects_dir(effects_path);
|
||||
if (effects_dir.exists()) {
|
||||
QList<QString> entries = effects_dir.entryList(QStringList("*.xml"), QDir::Files);
|
||||
for (int i=0;i<entries.size();i++) {
|
||||
QFile file(effects_path + "/" + entries.at(i));
|
||||
if (!file.open(QIODevice::ReadOnly)) {
|
||||
qCritical() << "Could not open" << entries.at(i);
|
||||
return;
|
||||
}
|
||||
|
||||
QXmlStreamReader reader(&file);
|
||||
while (!reader.atEnd()) {
|
||||
if (reader.name() == "effect") {
|
||||
QString effect_name = "";
|
||||
QString effect_cat = "";
|
||||
const QXmlStreamAttributes attr = reader.attributes();
|
||||
for (int j=0;j<attr.size();j++) {
|
||||
if (attr.at(j).name() == "name") {
|
||||
effect_name = attr.at(j).value().toString();
|
||||
} else if (attr.at(j).name() == "category") {
|
||||
effect_cat = attr.at(j).value().toString();
|
||||
}
|
||||
}
|
||||
if (!effect_name.isEmpty()) {
|
||||
EffectMeta em;
|
||||
em.type = EFFECT_TYPE_EFFECT;
|
||||
em.subtype = EFFECT_TYPE_VIDEO;
|
||||
em.name = effect_name;
|
||||
em.category = effect_cat;
|
||||
em.filename = file.fileName();
|
||||
em.path = effects_path;
|
||||
em.internal = -1;
|
||||
effects.append(em);
|
||||
} else {
|
||||
qCritical() << "Invalid effect found in" << entries.at(i);
|
||||
}
|
||||
break;
|
||||
}
|
||||
reader.readNext();
|
||||
}
|
||||
QXmlStreamReader reader(&file);
|
||||
while (!reader.atEnd()) {
|
||||
if (reader.name() == "effect") {
|
||||
QString effect_name = "";
|
||||
QString effect_cat = "";
|
||||
const QXmlStreamAttributes attr = reader.attributes();
|
||||
for (int j=0;j<attr.size();j++) {
|
||||
if (attr.at(j).name() == "name") {
|
||||
effect_name = attr.at(j).value().toString();
|
||||
} else if (attr.at(j).name() == "category") {
|
||||
effect_cat = attr.at(j).value().toString();
|
||||
}
|
||||
}
|
||||
if (!effect_name.isEmpty()) {
|
||||
EffectMeta em;
|
||||
em.type = EFFECT_TYPE_EFFECT;
|
||||
em.subtype = EFFECT_TYPE_VIDEO;
|
||||
em.name = effect_name;
|
||||
em.category = effect_cat;
|
||||
em.filename = file.fileName();
|
||||
em.path = effects_path;
|
||||
em.internal = -1;
|
||||
olive::effects.append(em);
|
||||
} else {
|
||||
qCritical() << "Invalid effect found in" << entries.at(i);
|
||||
}
|
||||
break;
|
||||
}
|
||||
reader.readNext();
|
||||
}
|
||||
|
||||
file.close();
|
||||
}
|
||||
}
|
||||
}
|
||||
file.close();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void init_effects() {
|
||||
EffectInit* init_thread = new EffectInit();
|
||||
QObject::connect(init_thread, SIGNAL(finished()), init_thread, SLOT(deleteLater()));
|
||||
init_thread->start();
|
||||
EffectInit* init_thread = new EffectInit();
|
||||
QObject::connect(init_thread, SIGNAL(finished()), init_thread, SLOT(deleteLater()));
|
||||
init_thread->start();
|
||||
}
|
||||
|
||||
#ifndef NOFREI0R
|
||||
void load_frei0r_effects_worker(const QString& dir, EffectMeta& em, QVector<QString>& loaded_names) {
|
||||
QDir search_dir(dir);
|
||||
if (search_dir.exists()) {
|
||||
QList<QString> entry_list = search_dir.entryList(LibFilter(), QDir::AllDirs | QDir::Files | QDir::NoDotAndDotDot);
|
||||
for (int j=0;j<entry_list.size();j++) {
|
||||
QString entry_path = search_dir.filePath(entry_list.at(j));
|
||||
if (QFileInfo(entry_path).isDir()) {
|
||||
load_frei0r_effects_worker(entry_path, em, loaded_names);
|
||||
} else {
|
||||
ModulePtr effect = LibLoad(entry_path);
|
||||
if (effect != nullptr) {
|
||||
f0rGetPluginInfo get_info_func = reinterpret_cast<f0rGetPluginInfo>(LibAddress(effect, "f0r_get_plugin_info"));
|
||||
if (get_info_func != nullptr) {
|
||||
f0r_plugin_info_t info;
|
||||
get_info_func(&info);
|
||||
QDir search_dir(dir);
|
||||
if (search_dir.exists()) {
|
||||
QList<QString> entry_list = search_dir.entryList(LibFilter(), QDir::AllDirs | QDir::Files | QDir::NoDotAndDotDot);
|
||||
for (int j=0;j<entry_list.size();j++) {
|
||||
QString entry_path = search_dir.filePath(entry_list.at(j));
|
||||
if (QFileInfo(entry_path).isDir()) {
|
||||
load_frei0r_effects_worker(entry_path, em, loaded_names);
|
||||
} else {
|
||||
ModulePtr effect = LibLoad(entry_path);
|
||||
if (effect != nullptr) {
|
||||
f0rGetPluginInfo get_info_func = reinterpret_cast<f0rGetPluginInfo>(LibAddress(effect, "f0r_get_plugin_info"));
|
||||
if (get_info_func != nullptr) {
|
||||
f0r_plugin_info_t info;
|
||||
get_info_func(&info);
|
||||
|
||||
if (!loaded_names.contains(info.name)
|
||||
&& info.plugin_type == F0R_PLUGIN_TYPE_FILTER
|
||||
&& info.color_model == F0R_COLOR_MODEL_RGBA8888) {
|
||||
em.name = info.name;
|
||||
em.path = dir;
|
||||
em.filename = entry_list.at(j);
|
||||
em.tooltip = QString("%1\n%2\n%3\n%4").arg(em.name, info.author, info.explanation, em.filename);
|
||||
if (!loaded_names.contains(info.name)
|
||||
&& info.plugin_type == F0R_PLUGIN_TYPE_FILTER
|
||||
&& info.color_model == F0R_COLOR_MODEL_RGBA8888) {
|
||||
em.name = info.name;
|
||||
em.path = dir;
|
||||
em.filename = entry_list.at(j);
|
||||
em.tooltip = QString("%1\n%2\n%3\n%4").arg(em.name, info.author, info.explanation, em.filename);
|
||||
|
||||
loaded_names.append(em.name);
|
||||
loaded_names.append(em.name);
|
||||
|
||||
effects.append(em);
|
||||
}
|
||||
olive::effects.append(em);
|
||||
}
|
||||
// qDebug() << "Found:" << info.name << "by" << info.author;
|
||||
}
|
||||
LibClose(effect);
|
||||
}
|
||||
}
|
||||
LibClose(effect);
|
||||
}
|
||||
// qDebug() << search_dir.filePath(entry_list.at(j));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void load_frei0r_effects() {
|
||||
QList<QString> effect_dirs = get_effects_paths();
|
||||
QList<QString> effect_dirs = get_effects_paths();
|
||||
|
||||
// add defined paths for frei0r plugins on unix
|
||||
// add defined paths for frei0r plugins on unix
|
||||
#if defined(__APPLE__) || defined(__linux__) || defined(__HAIKU__)
|
||||
effect_dirs.prepend("/usr/lib/frei0r-1");
|
||||
effect_dirs.prepend("/usr/local/lib/frei0r-1");
|
||||
effect_dirs.prepend(QDir::homePath() + "/.frei0r-1/lib");
|
||||
effect_dirs.prepend("/usr/lib/frei0r-1");
|
||||
effect_dirs.prepend("/usr/local/lib/frei0r-1");
|
||||
effect_dirs.prepend(QDir::homePath() + "/.frei0r-1/lib");
|
||||
#endif
|
||||
|
||||
QString env_path(qgetenv("FREI0R_PATH"));
|
||||
if (!env_path.isEmpty()) effect_dirs.append(env_path);
|
||||
QString env_path(qgetenv("FREI0R_PATH"));
|
||||
if (!env_path.isEmpty()) effect_dirs.append(env_path);
|
||||
|
||||
QVector<QString> loaded_names;
|
||||
QVector<QString> loaded_names;
|
||||
|
||||
// search for paths
|
||||
EffectMeta em;
|
||||
em.category = "Frei0r";
|
||||
em.type = EFFECT_TYPE_EFFECT;
|
||||
em.subtype = EFFECT_TYPE_VIDEO;
|
||||
em.internal = EFFECT_INTERNAL_FREI0R;
|
||||
// search for paths
|
||||
EffectMeta em;
|
||||
em.category = "Frei0r";
|
||||
em.type = EFFECT_TYPE_EFFECT;
|
||||
em.subtype = EFFECT_TYPE_VIDEO;
|
||||
em.internal = EFFECT_INTERNAL_FREI0R;
|
||||
|
||||
for (int i=0;i<effect_dirs.size();i++) {
|
||||
load_frei0r_effects_worker(effect_dirs.at(i), em, loaded_names);
|
||||
}
|
||||
for (int i=0;i<effect_dirs.size();i++) {
|
||||
load_frei0r_effects_worker(effect_dirs.at(i), em, loaded_names);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
EffectInit::EffectInit() {
|
||||
panel_effect_controls->effects_loaded.lock();
|
||||
panel_effect_controls->effects_loaded.lock();
|
||||
}
|
||||
|
||||
void EffectInit::run() {
|
||||
qInfo() << "Initializing effects...";
|
||||
load_internal_effects();
|
||||
load_shader_effects();
|
||||
qInfo() << "Initializing effects...";
|
||||
load_internal_effects();
|
||||
load_shader_effects();
|
||||
#ifndef NOFREI0R
|
||||
load_frei0r_effects();
|
||||
load_frei0r_effects();
|
||||
#endif
|
||||
panel_effect_controls->effects_loaded.unlock();
|
||||
qInfo() << "Finished initializing effects";
|
||||
panel_effect_controls->effects_loaded.unlock();
|
||||
qInfo() << "Finished initializing effects";
|
||||
}
|
||||
|
||||
@@ -399,7 +399,7 @@ GLuint compose_sequence(ComposeSequenceParams ¶ms) {
|
||||
coords.textureTopLeftY = coords.textureTopRightY = coords.textureTopLeftX = coords.textureBottomLeftX = 0.0;
|
||||
coords.textureBottomLeftY = coords.textureBottomRightY = coords.textureTopRightX = coords.textureBottomRightX = 1.0;
|
||||
coords.textureTopLeftQ = coords.textureTopRightQ = coords.textureTopLeftQ = coords.textureBottomLeftQ = 1;
|
||||
coords.blendmode = BLEND_MODE_NORMAL;
|
||||
coords.blendmode = -1;
|
||||
coords.opacity = 1.0;
|
||||
|
||||
// if auto-scale is enabled, auto-scale the clip
|
||||
@@ -514,8 +514,8 @@ GLuint compose_sequence(ComposeSequenceParams ¶ms) {
|
||||
|
||||
|
||||
|
||||
// copy front buffer to back buffer (only if we're using blending modes - which we usually will be)
|
||||
if (!olive::CurrentRuntimeConfig.disable_blending) {
|
||||
// copy front buffer to back buffer (only if we're using a blending mode)
|
||||
if (coords.blendmode >= 0) {
|
||||
if (params.nests.size() > 0) {
|
||||
draw_clip(params.ctx, params.nests.last()->fbo[2]->handle(), params.nests.last()->fbo[0]->texture(), true);
|
||||
} else {
|
||||
@@ -533,8 +533,8 @@ GLuint compose_sequence(ComposeSequenceParams ¶ms) {
|
||||
// bind front buffer as draw buffer
|
||||
params.ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, final_fbo);
|
||||
|
||||
if (olive::CurrentRuntimeConfig.disable_blending) {
|
||||
// some GPUs don't like the blending shader, so we provide a pure GL fallback here
|
||||
// Check if we're using a blend mode (< 0 means no blend mode)
|
||||
if (coords.blendmode < 0) {
|
||||
|
||||
params.ctx->functions()->glBindTexture(GL_TEXTURE_2D, backend_tex_1);
|
||||
|
||||
@@ -543,7 +543,9 @@ GLuint compose_sequence(ComposeSequenceParams ¶ms) {
|
||||
full_blit();
|
||||
|
||||
params.ctx->functions()->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
} else {
|
||||
|
||||
// load background texture into texture unit 0
|
||||
params.ctx->functions()->glActiveTexture(GL_TEXTURE0 + 0); // Texture unit 0
|
||||
params.ctx->functions()->glBindTexture(GL_TEXTURE_2D, backend_tex_2);
|
||||
@@ -572,6 +574,7 @@ GLuint compose_sequence(ComposeSequenceParams ¶ms) {
|
||||
// unbind texture from texture unit 0
|
||||
params.ctx->functions()->glActiveTexture(GL_TEXTURE0 + 0); // Texture unit 0
|
||||
params.ctx->functions()->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
}
|
||||
|
||||
// unbind framebuffer
|
||||
|
||||
Reference in New Issue
Block a user