nodeview: do something when clips are selected
This commit is contained in:
@@ -236,6 +236,9 @@ void NodeView::Select(QVector<Node *> nodes)
|
||||
}
|
||||
}
|
||||
|
||||
// Center on something
|
||||
centerOn(scene_.NodeToUIObject(nodes.first()));
|
||||
|
||||
ConnectSelectionChangedSignal();
|
||||
|
||||
// Emit deselect signal for any nodes that weren't in the list
|
||||
|
||||
Reference in New Issue
Block a user