added noise effect and drawing nested sequences to texture

This commit is contained in:
itsmattkc
2018-08-28 12:52:15 +10:00
parent e3f1d31a2b
commit 083954cd06
10 changed files with 212 additions and 130 deletions
+15
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#ifndef AUDIONOISEEFFECT_H
#define AUDIONOISEEFFECT_H
#include "../effect.h"
class AudioNoiseEffect : public Effect {
public:
AudioNoiseEffect(Clip* c);
void process_audio(double timecode_start, double timecode_end, quint8* samples, int nb_bytes, int channel_count);
EffectField* amount_val;
EffectField* mix_val;
};
#endif // AUDIONOISEEFFECT_H