added noise effect and drawing nested sequences to texture
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@@ -0,0 +1,42 @@
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#include "audionoiseeffect.h"
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#include <QDateTime>
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AudioNoiseEffect::AudioNoiseEffect(Clip* c) : Effect(c, EFFECT_TYPE_AUDIO, AUDIO_NOISE_EFFECT) {
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amount_val = add_row("Amount:")->add_field(EFFECT_FIELD_DOUBLE);
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amount_val->set_double_minimum_value(0);
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amount_val->set_double_maximum_value(100);
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amount_val->set_double_default_value(20);
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mix_val = add_row("Mix:")->add_field(EFFECT_FIELD_BOOL);
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mix_val->set_bool_value(true);
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srand(QDateTime::currentMSecsSinceEpoch());
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}
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void AudioNoiseEffect::process_audio(double timecode_start, double timecode_end, quint8 *samples, int nb_bytes, int) {
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double interval = (timecode_end - timecode_start)/nb_bytes;
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for (int i=0;i<nb_bytes;i+=4) {
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double timecode = timecode_start+(interval*i);
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qint16 left_noise_sample = rand();
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qint16 right_noise_sample = rand();
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// set noise volume
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left_noise_sample *= amount_val->get_double_value(timecode)*0.01;
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right_noise_sample *= amount_val->get_double_value(timecode)*0.01;
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// mix with source audio
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if (mix_val->get_bool_value(timecode)) {
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qint16 left_sample = (qint16) (((samples[i+1] & 0xFF) << 8) | (samples[i] & 0xFF));
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qint16 right_sample = (qint16) (((samples[i+3] & 0xFF) << 8) | (samples[i+2] & 0xFF));
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left_noise_sample += left_sample;
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right_noise_sample += right_sample;
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}
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samples[i+3] = (quint8) (right_noise_sample >> 8);
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samples[i+2] = (quint8) right_noise_sample;
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samples[i+1] = (quint8) (left_noise_sample >> 8);
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samples[i] = (quint8) left_noise_sample;
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}
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}
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@@ -0,0 +1,15 @@
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#ifndef AUDIONOISEEFFECT_H
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#define AUDIONOISEEFFECT_H
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#include "../effect.h"
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class AudioNoiseEffect : public Effect {
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public:
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AudioNoiseEffect(Clip* c);
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void process_audio(double timecode_start, double timecode_end, quint8* samples, int nb_bytes, int channel_count);
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EffectField* amount_val;
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EffectField* mix_val;
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};
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#endif // AUDIONOISEEFFECT_H
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@@ -29,6 +29,7 @@
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#include "effects/audio/paneffect.h"
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#include "effects/audio/volumeeffect.h"
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#include "effects/audio/audionoiseeffect.h"
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#include <QCheckBox>
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#include <QGridLayout>
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@@ -55,6 +56,7 @@ void init_effects() {
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audio_effect_names[AUDIO_VOLUME_EFFECT] = "Volume";
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audio_effect_names[AUDIO_PAN_EFFECT] = "Pan";
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audio_effect_names[AUDIO_NOISE_EFFECT] = "Noise";
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}
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Effect* create_effect(int effect_id, Clip* c) {
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@@ -74,6 +76,7 @@ Effect* create_effect(int effect_id, Clip* c) {
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switch (effect_id) {
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case AUDIO_VOLUME_EFFECT: return new VolumeEffect(c); break;
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case AUDIO_PAN_EFFECT: return new PanEffect(c); break;
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case AUDIO_NOISE_EFFECT: return new AudioNoiseEffect(c); break;
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}
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}
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qDebug() << "[ERROR] Invalid effect ID";
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@@ -35,6 +35,7 @@ enum VideoEffects {
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enum AudioEffects {
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AUDIO_VOLUME_EFFECT,
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AUDIO_PAN_EFFECT,
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AUDIO_NOISE_EFFECT,
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AUDIO_EFFECT_COUNT
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};
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