solid shader: moved from generator to input category

This commit is contained in:
itsmattkc
2020-04-15 02:52:12 +10:00
parent cb6c054b8d
commit 07dfe1c364
+1 -1
View File
@@ -4,7 +4,7 @@
<name lang="en_US">Solid</name>
<!-- Effect Category -->
<category lang="en_US">Generator</category>
<category lang="en_US">Input</category>
<!-- Effect Description -->
<description lang="en_US">