nearly finished gles transition
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@@ -151,8 +151,8 @@ TextEffect::TextEffect(Clip* c, const EffectMeta* em) :
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connect(shadow_bool, SIGNAL(Toggled(bool)), this, SLOT(shadow_enable(bool)));
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connect(outline_bool, SIGNAL(Toggled(bool)), this, SLOT(outline_enable(bool)));
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vertPath = "common.vert";
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fragPath = "dropshadow.frag";
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shader_vert_path_ = "common.vert";
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shader_frag_path_ = "dropshadow.frag";
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}
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void TextEffect::redraw(double timecode) {
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