fixed linesize regression when exporting, fixes #447
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+17
-3
@@ -193,9 +193,22 @@ void RenderThread::paint() {
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}
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if (pixel_buffer != nullptr) {
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ctx->functions()->glBindFramebuffer(GL_READ_FRAMEBUFFER, front_buffer);
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glReadPixels(0, 0, tex_width, tex_height, GL_RGBA, GL_UNSIGNED_BYTE, pixel_buffer);
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// set main framebuffer to the current read buffer
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ctx->functions()->glBindFramebuffer(GL_READ_FRAMEBUFFER, front_buffer);
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// store pixels in buffer
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glReadPixels(0,
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0,
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pixel_buffer_linesize == 0 ? tex_width : pixel_buffer_linesize,
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tex_height,
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GL_RGBA,
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GL_UNSIGNED_BYTE,
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pixel_buffer);
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// release current read buffer
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ctx->functions()->glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
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pixel_buffer = nullptr;
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}
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@@ -204,7 +217,7 @@ void RenderThread::paint() {
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glDisable(GL_TEXTURE_2D);
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}
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void RenderThread::start_render(QOpenGLContext *share, Sequence *s, const QString& save, GLvoid* pixels, int idivider) {
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void RenderThread::start_render(QOpenGLContext *share, Sequence *s, const QString& save, GLvoid* pixels, int pixel_linesize, int idivider) {
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seq = s;
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// stall any dependent actions
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@@ -222,6 +235,7 @@ void RenderThread::start_render(QOpenGLContext *share, Sequence *s, const QStrin
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save_fn = save;
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pixel_buffer = pixels;
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pixel_buffer_linesize = pixel_linesize;
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queued = true;
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